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author | Peter Kohaut | 2019-01-13 20:38:17 +0100 |
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committer | Peter Kohaut | 2019-01-13 21:06:58 +0100 |
commit | eb84113222562a3da2161ca7190cfd26a57f8080 (patch) | |
tree | cbd5e8ab78fe12126e83edb4b5fabf617fb402a4 /engines/bladerunner/script/scene/ug14.cpp | |
parent | efbcc757b62461914121e4e00891361994d90643 (diff) | |
download | scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.gz scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.tar.bz2 scummvm-rg350-eb84113222562a3da2161ca7190cfd26a57f8080.zip |
BLADERUNNER: More variable names in the game scripts
Diffstat (limited to 'engines/bladerunner/script/scene/ug14.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ug14.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/ug14.cpp b/engines/bladerunner/script/scene/ug14.cpp index eb2e59ddfc..bb25791992 100644 --- a/engines/bladerunner/script/scene/ug14.cpp +++ b/engines/bladerunner/script/scene/ug14.cpp @@ -171,7 +171,7 @@ void SceneScriptUG14::PlayerWalkedIn() { Actor_Face_Heading(kActorMcCoy, 807, false); Game_Flag_Reset(347); } - if (Global_Variable_Query(kVariableChapter) == 4 && Game_Flag_Query(172) && !Game_Flag_Query(694)) { + if (Global_Variable_Query(kVariableChapter) == 4 && Game_Flag_Query(kFlagDumpsterEmptied) && !Game_Flag_Query(694)) { Overlay_Play("UG14OVER", 0, 0, 1, 0); Delay(1000); Actor_Face_Heading(kActorMcCoy, 609, false); |