aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/script.cpp
diff options
context:
space:
mode:
authorThanasis Antoniou2019-06-28 15:30:05 +0300
committerThanasis Antoniou2019-06-28 15:30:44 +0300
commita81e3add2f08692030607c8cde7965475793b86b (patch)
treec7a897ded452d141d110dfb7d0e6d5e1ebf3176f /engines/bladerunner/script/script.cpp
parentbd75898894e0f65663b1bc93c73d4ce0c7a91482 (diff)
downloadscummvm-rg350-a81e3add2f08692030607c8cde7965475793b86b.tar.gz
scummvm-rg350-a81e3add2f08692030607c8cde7965475793b86b.tar.bz2
scummvm-rg350-a81e3add2f08692030607c8cde7965475793b86b.zip
BLADERUNNER: JANITORIAL: Code formatting fixes
Diffstat (limited to 'engines/bladerunner/script/script.cpp')
-rw-r--r--engines/bladerunner/script/script.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index 1410709cbb..a0c27ae431 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -1199,7 +1199,7 @@ void ScriptBase::Ambient_Sounds_Remove_Sound(int sfxId, bool stopPlaying) {
_vm->_ambientSounds->removeNonLoopingSound(sfxId, stopPlaying);
}
-void ScriptBase::Ambient_Sounds_Add_Speech_Sound(int actorId, int sentenceId, int timeMin, int timeMax, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk){
+void ScriptBase::Ambient_Sounds_Add_Speech_Sound(int actorId, int sentenceId, int timeMin, int timeMax, int volumeMin, int volumeMax, int panStartMin, int panStartMax, int panEndMin, int panEndMax, int priority, int unk) {
debugC(kDebugScript, "Ambient_Sounds_Add_Speech_Sound(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)", actorId, sentenceId, timeMin, timeMax, volumeMin, volumeMax, panStartMin, panStartMax, panEndMin, panEndMax, priority, unk);
_vm->_ambientSounds->addSpeech(actorId, sentenceId, timeMin, timeMax, volumeMin, volumeMax, panStartMin, panStartMax, panEndMin, panEndMax, priority, unk);
}
@@ -1231,7 +1231,7 @@ void ScriptBase::Ambient_Sounds_Adjust_Looping_Sound(int sfxId, int volume, int
_vm->_ambientSounds->adjustLoopingSound(sfxId, volume, pan, delay);
}
-void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, int delay){
+void ScriptBase::Ambient_Sounds_Remove_Looping_Sound(int sfxId, int delay) {
debugC(kDebugScript, "Ambient_Sounds_Remove_Looping_Sound(%d, %d)", sfxId, delay);
_vm->_ambientSounds->removeLoopingSound(sfxId, delay);
}
@@ -1507,7 +1507,7 @@ void ScriptBase::ESPER_Flag_To_Activate() {
}
}
-void ScriptBase::Voight_Kampff_Activate(int actorId, int calibrationRatio){
+void ScriptBase::Voight_Kampff_Activate(int actorId, int calibrationRatio) {
debugC(kDebugScript, "Voight_Kampff_Activate(%d, %d)", actorId, calibrationRatio);
_vm->_vk->open(actorId, calibrationRatio);
while (_vm->_vk->isOpen() && _vm->_gameIsRunning) {