diff options
author | Peter Kohaut | 2016-10-12 23:00:33 +0200 |
---|---|---|
committer | Peter Kohaut | 2016-10-12 23:00:33 +0200 |
commit | 577c3b56a528cd58e26882b8924b2a8b9d56148a (patch) | |
tree | 2792263ce6c6b13b58ae74478dbcd6695b0bc114 /engines/bladerunner/script | |
parent | 8720c3a98f8d5e36c612c4806bd6d025d409fab5 (diff) | |
download | scummvm-rg350-577c3b56a528cd58e26882b8924b2a8b9d56148a.tar.gz scummvm-rg350-577c3b56a528cd58e26882b8924b2a8b9d56148a.tar.bz2 scummvm-rg350-577c3b56a528cd58e26882b8924b2a8b9d56148a.zip |
BLADERUNNER: added picking up of items
and some formatting
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/rc01.cpp | 3 | ||||
-rw-r--r-- | engines/bladerunner/script/script.cpp | 2 |
2 files changed, 1 insertions, 4 deletions
diff --git a/engines/bladerunner/script/rc01.cpp b/engines/bladerunner/script/rc01.cpp index ebb67b75f3..d94f104403 100644 --- a/engines/bladerunner/script/rc01.cpp +++ b/engines/bladerunner/script/rc01.cpp @@ -202,9 +202,6 @@ bool ScriptRC01::MouseClick(int x, int y) { } bool ScriptRC01::ClickedOn3DObject(const char *objectName, bool a2) { -#if _DEBUG - Item_Pickup_Spin_Effect(938, 426, 316); -#endif if (Object_Query_Click("BARICADE01", objectName) || Object_Query_Click("BARICADE03", objectName) || Object_Query_Click("BARICADE04", objectName) diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp index 9e11402b5f..cf607a4b47 100644 --- a/engines/bladerunner/script/script.cpp +++ b/engines/bladerunner/script/script.cpp @@ -662,7 +662,7 @@ void ScriptBase::Actor_Set_Immunity_To_Obstacles(int actorId, bool isImmune) { } void ScriptBase::Item_Add_To_World(int itemId, int animationId, int setId, float x, float y, float z, signed int facing, int height, int width, bool isTargetable, bool isObstacle, bool isPoliceMazeEnemy, bool updateOnly) { - _vm->_items->add(itemId, animationId, setId, Vector3(x, y, z), facing, height, width, isTargetable, isObstacle, isPoliceMazeEnemy, updateOnly == 0); + _vm->_items->addToWorld(itemId, animationId, setId, Vector3(x, y, z), facing, height, width, isTargetable, isObstacle, isPoliceMazeEnemy, updateOnly == 0); } void ScriptBase::Item_Remove_From_World(int itemId) { |