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author | Thanasis Antoniou | 2019-06-30 15:16:47 +0300 |
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committer | Thanasis Antoniou | 2019-06-30 15:27:50 +0300 |
commit | 9fa862c0f40f5d04ae7c520ae6fdd6797bc79b6a (patch) | |
tree | 5c3fb2e7a9ceee93616a2688f230aba9b797014e /engines/bladerunner/script | |
parent | 72329773d449e0abe36b4dde45aab3927f0677ea (diff) | |
download | scummvm-rg350-9fa862c0f40f5d04ae7c520ae6fdd6797bc79b6a.tar.gz scummvm-rg350-9fa862c0f40f5d04ae7c520ae6fdd6797bc79b6a.tar.bz2 scummvm-rg350-9fa862c0f40f5d04ae7c520ae6fdd6797bc79b6a.zip |
BLADERUNNER: Additional potential Bullet Bob's gun fix
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/ai/generic_walker_a.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/engines/bladerunner/script/ai/generic_walker_a.cpp b/engines/bladerunner/script/ai/generic_walker_a.cpp index be21ee6ab3..6cb363991e 100644 --- a/engines/bladerunner/script/ai/generic_walker_a.cpp +++ b/engines/bladerunner/script/ai/generic_walker_a.cpp @@ -47,6 +47,14 @@ void AIScriptGenericWalkerA::Initialize() { } bool AIScriptGenericWalkerA::Update() { +#if !BLADERUNNER_ORIGINAL_BUGS + // extra check for possible fix of Bullet Bob's gun missing + if (Player_Query_Current_Set() == kSetRC04 + && Actor_Query_Goal_Number(kActorGenwalkerA) != kGoalGenwalkerABulletBobsTrackGun + ) { + Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerABulletBobsTrackGun); + } +#endif // !BLADERUNNER_ORIGINAL_BUGS switch (Actor_Query_Goal_Number(kActorGenwalkerA)) { case kGoalGenwalkerDefault: if (prepareWalker()) { @@ -75,6 +83,16 @@ void AIScriptGenericWalkerA::TimerExpired(int timer) { } void AIScriptGenericWalkerA::CompletedMovementTrack() { +#if !BLADERUNNER_ORIGINAL_BUGS + // extra check for possible fix of Bullet Bob's gun missing + if (Player_Query_Current_Set() == kSetRC04 + && Actor_Query_Goal_Number(kActorGenwalkerA) != kGoalGenwalkerABulletBobsTrackGun + ) { + Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerABulletBobsTrackGun); + return; + } +#endif // !BLADERUNNER_ORIGINAL_BUGS + if (Actor_Query_Goal_Number(kActorGenwalkerA) > kGoalGenwalkerDefault) { Actor_Set_Goal_Number(kActorGenwalkerA, kGoalGenwalkerDefault); if (!Game_Flag_Query(kFlagGenericWalkerWaiting)) { |