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author | Peter Kohaut | 2019-02-07 23:54:47 +0100 |
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committer | Peter Kohaut | 2019-02-08 21:00:52 +0100 |
commit | a0e9b09cd9b9be59dcf4c90df152fba8b55390cd (patch) | |
tree | 1a35b632f0d8fe4512200b8be5fdf98fdb032f14 /engines/bladerunner/script | |
parent | 66dc8afaa34c5031b245b18c87a520700bcb5569 (diff) | |
download | scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.tar.gz scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.tar.bz2 scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.zip |
BLADERUNNER: Removed unnecessary debugging code
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/scene/rc01.cpp | 7 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/rc03.cpp | 4 | ||||
-rw-r--r-- | engines/bladerunner/script/scene_script.h | 2 |
3 files changed, 3 insertions, 10 deletions
diff --git a/engines/bladerunner/script/scene/rc01.cpp b/engines/bladerunner/script/scene/rc01.cpp index 37241cf9f3..a371086f81 100644 --- a/engines/bladerunner/script/scene/rc01.cpp +++ b/engines/bladerunner/script/scene/rc01.cpp @@ -47,13 +47,6 @@ enum kRC01Regions { }; void SceneScriptRC01::InitializeScene() { -#if BLADERUNNER_DEBUG_GAME - //TODO: not part of game, remove - Game_Flag_Set(kFlagIntroPlayed); // force skip intro - Game_Flag_Set(kFlagRC02toRC01); // no landing - // Set_Enter(kSetPS10_PS11_PS12_PS13, 73); -#endif - if (!Game_Flag_Query(kFlagIntroPlayed)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); diff --git a/engines/bladerunner/script/scene/rc03.cpp b/engines/bladerunner/script/scene/rc03.cpp index e539bd9f7a..a8696c75ea 100644 --- a/engines/bladerunner/script/scene/rc03.cpp +++ b/engines/bladerunner/script/scene/rc03.cpp @@ -222,7 +222,7 @@ void SceneScriptRC03::SceneFrameAdvanced(int frame) { void SceneScriptRC03::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bool currentSet) { } -void SceneScriptRC03::sub_402834() { +void SceneScriptRC03::talkWithSteele() { Actor_Face_Actor(kActorSteele, kActorMcCoy, true); Actor_Says(kActorSteele, 1820, 3); Actor_Face_Actor(kActorMcCoy, kActorSteele, true); @@ -284,7 +284,7 @@ void SceneScriptRC03::PlayerWalkedIn() { } else { Actor_Set_At_Waypoint(kActorSteele, 203, 0); } - sub_402834(); + talkWithSteele(); Async_Actor_Walk_To_Waypoint(kActorSteele, 174, 0, 0); Actor_Set_Goal_Number(kActorIzo, 200); Player_Gains_Control(); diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h index a28bee35c0..efe31b3b4e 100644 --- a/engines/bladerunner/script/scene_script.h +++ b/engines/bladerunner/script/scene_script.h @@ -416,7 +416,7 @@ DECLARE_SCRIPT(RC02) END_SCRIPT DECLARE_SCRIPT(RC03) - void sub_402834(); + void talkWithSteele(); END_SCRIPT DECLARE_SCRIPT(RC04) |