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authorThanasis Antoniou2019-05-24 23:30:03 +0300
committerThanasis Antoniou2019-05-25 03:39:57 +0300
commitcde63356f11d6b7a7bc744e0ee98e139ad06a4ad (patch)
tree0c6fb2bf10a14528612a6b957264471956b5da4e /engines/bladerunner/script
parentdebccbb8f3edadeef4607a43fca09d06a2e959d0 (diff)
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BLADERUNNER: Fix path glitches in UG18 and UG13
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r--engines/bladerunner/script/scene/ug13.cpp4
-rw-r--r--engines/bladerunner/script/scene/ug18.cpp2
2 files changed, 6 insertions, 0 deletions
diff --git a/engines/bladerunner/script/scene/ug13.cpp b/engines/bladerunner/script/scene/ug13.cpp
index 1ec25eaf48..ea4e4f505f 100644
--- a/engines/bladerunner/script/scene/ug13.cpp
+++ b/engines/bladerunner/script/scene/ug13.cpp
@@ -304,7 +304,11 @@ void SceneScriptUG13::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptUG13::PlayerWalkedIn() {
if (Game_Flag_Query(kFlagUG18toUG13)) {
+#if BLADERUNNER_ORIGINAL_BUGS
Loop_Actor_Walk_To_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 0, false, false, false);
+#else
+ Actor_Set_At_XYZ(kActorMcCoy, -389.0f, 143.0f, -844.0f, 325);
+#endif // BLADERUNNER_ORIGINAL_BUGS
Actor_Face_Heading(kActorMcCoy, 325, false);
Footstep_Sound_Override_On(3);
Loop_Actor_Travel_Stairs(kActorMcCoy, 11, false, kAnimationModeIdle);
diff --git a/engines/bladerunner/script/scene/ug18.cpp b/engines/bladerunner/script/scene/ug18.cpp
index eda2099235..1c14c06e27 100644
--- a/engines/bladerunner/script/scene/ug18.cpp
+++ b/engines/bladerunner/script/scene/ug18.cpp
@@ -122,9 +122,11 @@ void SceneScriptUG18::InitializeScene() {
void SceneScriptUG18::SceneLoaded() {
Obstacle_Object("MACHINE_01", true);
+#if BLADERUNNER_ORIGINAL_BUGS
Unobstacle_Object("PLATFM_RAIL 01", true);
Unobstacle_Object("PLATFM_RAIL 02", true);
Unobstacle_Object("OBSTACLE1", true);
+#endif // BLADERUNNER_ORIGINAL_BUGS
Clickable_Object("MACHINE_01");
Unclickable_Object("MACHINE_01");