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author | Thanasis Antoniou | 2019-03-04 14:22:51 +0200 |
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committer | Thanasis Antoniou | 2019-03-04 14:22:51 +0200 |
commit | dc74061311e9581d834fae5bbdf9eeb218248068 (patch) | |
tree | 3519f20b82f5e63b8b1e7aaa4c7c13af72388ce0 /engines/bladerunner/script | |
parent | ada69479186db2714cdb6e170328350e0a3c8176 (diff) | |
download | scummvm-rg350-dc74061311e9581d834fae5bbdf9eeb218248068.tar.gz scummvm-rg350-dc74061311e9581d834fae5bbdf9eeb218248068.tar.bz2 scummvm-rg350-dc74061311e9581d834fae5bbdf9eeb218248068.zip |
BLADERUNNER: Add Zuben's death rattle
Other actors are missing their death rattle's (original bug). Will be fixed at later patch on case by case basis.
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/ai/zuben.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp index 4428b909fd..8c960315e5 100644 --- a/engines/bladerunner/script/ai/zuben.cpp +++ b/engines/bladerunner/script/ai/zuben.cpp @@ -1162,6 +1162,7 @@ bool AIScriptZuben::ChangeAnimationMode(int mode) { break; case kAnimationModeDie: Actor_Set_Targetable(kActorZuben, false); + Sound_Play_Speech_Line(kActorZuben, 9020, 75, 0, 99); // add Zuben's death rattle here switch (_animationState) { case 2: case 4: |