diff options
author | antoniou79 | 2019-08-19 17:39:01 +0300 |
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committer | antoniou79 | 2019-08-22 23:50:20 +0300 |
commit | ea6ae69ac6e2093b7c61cc3d21379be3d13c5af0 (patch) | |
tree | 9f43e093e04ebdf3b48d97856322a5d0ccb16b30 /engines/bladerunner/script | |
parent | 178f507926ede6462e52defcb9435a9f94bc4ea7 (diff) | |
download | scummvm-rg350-ea6ae69ac6e2093b7c61cc3d21379be3d13c5af0.tar.gz scummvm-rg350-ea6ae69ac6e2093b7c61cc3d21379be3d13c5af0.tar.bz2 scummvm-rg350-ea6ae69ac6e2093b7c61cc3d21379be3d13c5af0.zip |
BLADERUNNER: Named animations for Klein and Hasan
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/ai/hasan.cpp | 52 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/klein.cpp | 66 | ||||
-rw-r--r-- | engines/bladerunner/script/ai/mccoy.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/bb11.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/ct02.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/ct06.cpp | 4 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/hc01.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/nr01.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/rc01.cpp | 6 |
9 files changed, 75 insertions, 75 deletions
diff --git a/engines/bladerunner/script/ai/hasan.cpp b/engines/bladerunner/script/ai/hasan.cpp index b2386a2fcc..3f48cc113b 100644 --- a/engines/bladerunner/script/ai/hasan.cpp +++ b/engines/bladerunner/script/ai/hasan.cpp @@ -126,15 +126,15 @@ bool AIScriptHasan::UpdateAnimation(int *animation, int *frame) { switch (_animationState) { case 0: if (_var6 == 1) { - *animation = 922; + *animation = kModelAnimationHasanTalkSuggest; if (_var3) { _var3--; } else { _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(922)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkSuggest)) { _animationFrame = 0; _var6 = 0; - *animation = 921; + *animation = kModelAnimationHasanIdleSlightMovement; _var1 = Random_Query(6, 14); _var2 = 2 * Random_Query(0, 1) - 1; _var4 = Random_Query(40, 60); @@ -144,15 +144,15 @@ bool AIScriptHasan::UpdateAnimation(int *animation, int *frame) { } } } else if (_var6 == 2) { - *animation = 923; + *animation = kModelAnimationHasanTakingABiteSnakeMove; if (_var3) { _var3--; } else { _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(923)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTakingABiteSnakeMove)) { _animationFrame = 0; _var6 = 0; - *animation = 921; + *animation = kModelAnimationHasanIdleSlightMovement; _var1 = Random_Query(6, 14); _var2 = 2 * Random_Query(0, 1) - 1; _var5 = Random_Query(40, 60); @@ -165,16 +165,16 @@ bool AIScriptHasan::UpdateAnimation(int *animation, int *frame) { } } } else if (_var6 == 0) { - *animation = 921; + *animation = kModelAnimationHasanIdleSlightMovement; if (_var3) { _var3--; } else { _animationFrame += _var2; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(921)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanIdleSlightMovement)) { _animationFrame = 0; } if (_animationFrame < 0) { - _animationFrame = Slice_Animation_Query_Number_Of_Frames(921) - 1; + _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanIdleSlightMovement) - 1; } if (!--_var1) { _var2 = 2 * Random_Query(0, 1) - 1; @@ -195,60 +195,60 @@ bool AIScriptHasan::UpdateAnimation(int *animation, int *frame) { break; case 1: - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(925)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkMovingBothHands)) { _animationFrame = 0; } break; case 2: - *animation = 926; + *animation = kModelAnimationHasanTalkLeftRightLeftGesture; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(926)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkLeftRightLeftGesture)) { _animationFrame = 0; _animationState = 1; - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; } break; case 3: - *animation = 927; + *animation = kModelAnimationHasanTalkRaiseHandSnakeMove; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(927)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkRaiseHandSnakeMove)) { _animationFrame = 0; _animationState = 1; - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; } break; case 4: - *animation = 928; + *animation = kModelAnimationHasanTalkMovingBothHandsAndNod; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(928)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkMovingBothHandsAndNod)) { _animationFrame = 0; _animationState = 1; - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; } break; case 5: - *animation = 929; + *animation = kModelAnimationHasanTalkWipeFaceLeftHand02; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(929)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkWipeFaceLeftHand02)) { _animationFrame = 0; _animationState = 1; - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; } break; case 6: - *animation = 930; + *animation = kModelAnimationHasanTalkUpset; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(930)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHasanTalkUpset)) { _animationFrame = 0; _animationState = 1; - *animation = 925; + *animation = kModelAnimationHasanTalkMovingBothHands; } break; diff --git a/engines/bladerunner/script/ai/klein.cpp b/engines/bladerunner/script/ai/klein.cpp index fbb2cdbd79..44bd87281e 100644 --- a/engines/bladerunner/script/ai/klein.cpp +++ b/engines/bladerunner/script/ai/klein.cpp @@ -354,17 +354,17 @@ bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) { if (Actor_Query_Goal_Number(kActorKlein) == kGoalKleinMovingInLab01 || Actor_Query_Goal_Number(kActorKlein) == kGoalKleinMovingInLab02 ) { - *animation = 691; + *animation = kModelAnimationKleinWorkingOnInstruments; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(691)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinWorkingOnInstruments)) { _animationFrame = 0; } } else if (!Game_Flag_Query(kFlagKleinAnimation1) && Actor_Query_Goal_Number(kActorKlein) == kGoalKleinGotoLabSpeaker ) { - *animation = 689; + *animation = kModelAnimationKleinStandingIdle; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(689)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinStandingIdle)) { _animationFrame = 0; if (Random_Query(1, 10) == 1) { Game_Flag_Set(kFlagKleinAnimation1); @@ -382,7 +382,7 @@ bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) { ++_animationFrame; } - *animation = 690; + *animation = kModelAnimationKleinTalkScratchBackOfHead; if (_animationFrame <= 9) { if (Game_Flag_Query(kFlagKleinAnimation3)) { Game_Flag_Reset(kFlagKleinAnimation3); @@ -399,69 +399,69 @@ bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) { Game_Flag_Set(kFlagKleinAnimation3); } } - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(690)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkScratchBackOfHead)) { _animationFrame = 0; Game_Flag_Reset(kFlagKleinAnimation1); } } break; case 1: - *animation = 688; + *animation = kModelAnimationKleinWalking; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(688)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinWalking)) { _animationFrame = 0; } break; case 2: - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(692)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkSmallLeftHandMove)) { _animationFrame = 0; } break; case 3: - *animation = 693; + *animation = kModelAnimationKleinTalkRightHandTouchFace; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(693)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkRightHandTouchFace)) { _animationState = 2; _animationFrame = 0; - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 4: - *animation = 694; + *animation = kModelAnimationKleinTalkWideHandMotion; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(694)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkWideHandMotion)) { _animationState = 2; _animationFrame = 0; - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 5: - *animation = 695; + *animation = kModelAnimationKleinTalkSuggestOrAsk; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(695)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkSuggestOrAsk)) { _animationState = 2; _animationFrame = 0; - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 6: - *animation = 696; + *animation = kModelAnimationKleinTalkDismissive; _animationFrame++; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(696)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkDismissive)) { _animationState = 2; _animationFrame = 0; - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 7: - *animation = 697; + *animation = kModelAnimationKleinTalkRaisingBothHands; _animationFrame++; - if (_animationFrame>= Slice_Animation_Query_Number_Of_Frames(697)) { + if (_animationFrame>= Slice_Animation_Query_Number_Of_Frames(kModelAnimationKleinTalkRaisingBothHands)) { _animationState = 2; _animationFrame = 0; - *animation = 692; + *animation = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 8: @@ -470,7 +470,7 @@ bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) { _animationState = _animationStateNext; break; default: - *animation = 399; + *animation = 399; // TODO: A bug? This belongs to Zuben break; } *frame = _animationFrame; @@ -490,7 +490,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else if (_animationState == 0) { _animationState = 8; _animationStateNext = 1; - _animationNext = 688; + _animationNext = kModelAnimationKleinWalking; } break; case kAnimationModeTalk: @@ -500,7 +500,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 2; - _animationNext = 692; + _animationNext = kModelAnimationKleinTalkSmallLeftHandMove; } break; case 12: @@ -510,7 +510,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 3; - _animationNext = 693; + _animationNext = kModelAnimationKleinTalkRightHandTouchFace; } break; case 13: @@ -520,7 +520,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 4; - _animationNext = 694; + _animationNext = kModelAnimationKleinTalkWideHandMotion; } break; case 14: @@ -530,7 +530,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 5; - _animationNext = 695; + _animationNext = kModelAnimationKleinTalkSuggestOrAsk; } break; case 15: @@ -540,7 +540,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 6; - _animationNext = 696; + _animationNext = kModelAnimationKleinTalkDismissive; } break; case 16: @@ -550,7 +550,7 @@ bool AIScriptKlein::ChangeAnimationMode(int mode) { } else { _animationState = 8; _animationStateNext = 7; - _animationNext = 697; + _animationNext = kModelAnimationKleinTalkRaisingBothHands; } break; } diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp index 5ede8c68c2..390af53874 100644 --- a/engines/bladerunner/script/ai/mccoy.cpp +++ b/engines/bladerunner/script/ai/mccoy.cpp @@ -424,7 +424,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) { case kGoalMcCoyNR10Fall: Player_Set_Combat_Mode(false); - Preload(18); + Preload(kModelAnimationMcCoyFallsOnHisBack); Set_Enter(kSetNR10, kSceneNR10); Player_Loses_Control(); Actor_Force_Stop_Walking(kActorMcCoy); diff --git a/engines/bladerunner/script/scene/bb11.cpp b/engines/bladerunner/script/scene/bb11.cpp index 6ad4c65bc9..381b03d103 100644 --- a/engines/bladerunner/script/scene/bb11.cpp +++ b/engines/bladerunner/script/scene/bb11.cpp @@ -44,17 +44,17 @@ void SceneScriptBB11::InitializeScene() { Ambient_Sounds_Add_Sound(kSfxTHNDER4, 5, 180, 50, 100, 0, 0, -101, -101, 0, 0); if (Game_Flag_Query(kFlagBB11SadikFight)) { - Preload(19); + Preload(kModelAnimationMcCoyIdle); Preload(220); Preload(227); Preload(328); Preload(343); Preload(344); - Preload(17); - Preload(14); + Preload(kModelAnimationMcCoyGotHitRight); + Preload(kModelAnimationMcCoyRunning); Preload(324); Preload(323); - Preload(18); + Preload(kModelAnimationMcCoyFallsOnHisBack); Preload(345); } } diff --git a/engines/bladerunner/script/scene/ct02.cpp b/engines/bladerunner/script/scene/ct02.cpp index 07907d1fff..97efa5113e 100644 --- a/engines/bladerunner/script/scene/ct02.cpp +++ b/engines/bladerunner/script/scene/ct02.cpp @@ -96,10 +96,10 @@ void SceneScriptCT02::SceneLoaded() { Unclickable_Object("COFFEJUG IN FOREGRO"); Unclickable_Object("BACK-DOOR"); if (!Game_Flag_Query(kFlagCT02PotTipped)) { - Preload(0); - Preload(3); - Preload(3); - Preload(28); + Preload(kModelAnimationMcCoyWithGunIdle); + Preload(kModelAnimationMcCoyWithGunWalking); + Preload(kModelAnimationMcCoyWithGunWalking); // A bug? Why is this preloaded twice? + Preload(kModelAnimationMcCoyDodgeAndDrawGun); Preload(400); Preload(419); Preload(420); diff --git a/engines/bladerunner/script/scene/ct06.cpp b/engines/bladerunner/script/scene/ct06.cpp index 1aab6c585a..963a53f6fd 100644 --- a/engines/bladerunner/script/scene/ct06.cpp +++ b/engines/bladerunner/script/scene/ct06.cpp @@ -68,8 +68,8 @@ void SceneScriptCT06::SceneLoaded() { Unobstacle_Object("CB BOX04", true); Unclickable_Object("DOOR"); if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06HideAtFreeSlotA) { - Preload(3); - Preload(4); + Preload(kModelAnimationMcCoyWithGunWalking); + Preload(kModelAnimationMcCoyWithGunRunning); Preload(389); Preload(390); Preload(398); diff --git a/engines/bladerunner/script/scene/hc01.cpp b/engines/bladerunner/script/scene/hc01.cpp index 5fa67213ad..7399346ddf 100644 --- a/engines/bladerunner/script/scene/hc01.cpp +++ b/engines/bladerunner/script/scene/hc01.cpp @@ -74,7 +74,7 @@ void SceneScriptHC01::InitializeScene() { void SceneScriptHC01::SceneLoaded() { Obstacle_Object("PILLAR", true); if (Game_Flag_Query(kFlagAR01toHC01)) { - Preload(19); + Preload(kModelAnimationMcCoyIdle); Preload(426); Preload(430); Preload(437); diff --git a/engines/bladerunner/script/scene/nr01.cpp b/engines/bladerunner/script/scene/nr01.cpp index 3a0b46d53b..08d62d76ae 100644 --- a/engines/bladerunner/script/scene/nr01.cpp +++ b/engines/bladerunner/script/scene/nr01.cpp @@ -37,7 +37,7 @@ void SceneScriptNR01::InitializeScene() { } else if (Game_Flag_Query(kFlagNR01DektoraFall)) { Setup_Scene_Information( -416.0f, 31.93f, -841.0f, 200); Actor_Set_Invisible(kActorMcCoy, true); - Preload(167); + Preload(kModelAnimationDektoraInFlamesEndFalling); } else if (Game_Flag_Query(kFlagNR03toNR01)) { Setup_Scene_Information( -416.0f, 31.93f, -841.0f, 200); } else if (Game_Flag_Query(kFlagUG06toNR01)) { diff --git a/engines/bladerunner/script/scene/rc01.cpp b/engines/bladerunner/script/scene/rc01.cpp index 4c0f0b7f87..1c5ba9ac9b 100644 --- a/engines/bladerunner/script/scene/rc01.cpp +++ b/engines/bladerunner/script/scene/rc01.cpp @@ -198,9 +198,9 @@ void SceneScriptRC01::SceneLoaded() { } if (!Game_Flag_Query(kFlagRC01PoliceDone)) { - Preload(13); - Preload(14); - Preload(19); + Preload(kModelAnimationMcCoyWalking); + Preload(kModelAnimationMcCoyRunning); + Preload(kModelAnimationMcCoyIdle); Preload(582); Preload(589); } |