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author | Peter Kohaut | 2019-01-26 17:15:57 +0100 |
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committer | Peter Kohaut | 2019-01-27 11:48:59 +0100 |
commit | f4c5a557ac516335619c6f1bf03208dc83826afa (patch) | |
tree | d333fc1f0afb1297f892e22e8e6f895ed6c41847 /engines/bladerunner/script | |
parent | 8b849d282f05d5ae3264a7f5bad4cb8f865499a8 (diff) | |
download | scummvm-rg350-f4c5a557ac516335619c6f1bf03208dc83826afa.tar.gz scummvm-rg350-f4c5a557ac516335619c6f1bf03208dc83826afa.tar.bz2 scummvm-rg350-f4c5a557ac516335619c6f1bf03208dc83826afa.zip |
BLADERUNNER: Hawker's circle script cleanup
Diffstat (limited to 'engines/bladerunner/script')
-rw-r--r-- | engines/bladerunner/script/ai/guzza.cpp | 6 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/ar01.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/bb04.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/script/scene/hc03.cpp | 4 |
4 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/script/ai/guzza.cpp b/engines/bladerunner/script/ai/guzza.cpp index 62267be715..9d41d3a4cc 100644 --- a/engines/bladerunner/script/ai/guzza.cpp +++ b/engines/bladerunner/script/ai/guzza.cpp @@ -53,10 +53,10 @@ bool AIScriptGuzza::Update() { } if ( Actor_Query_Goal_Number(kActorGuzza) != kGoalGuzzaGoToHawkersCircle - && !Game_Flag_Query(463) - && Game_Flag_Query(464) + && !Game_Flag_Query(kFlagHC01GuzzaWalk) + && Game_Flag_Query(kFlagHC01GuzzaPrepare) ) { - Game_Flag_Set(463); + Game_Flag_Set(kFlagHC01GuzzaWalk); Actor_Set_Goal_Number(kActorGuzza, 103); return true; } diff --git a/engines/bladerunner/script/scene/ar01.cpp b/engines/bladerunner/script/scene/ar01.cpp index 9cd104c850..1213f47814 100644 --- a/engines/bladerunner/script/scene/ar01.cpp +++ b/engines/bladerunner/script/scene/ar01.cpp @@ -201,7 +201,7 @@ bool SceneScriptAR01::ClickedOnExit(int exitId) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -358.0, 0.0, -149.0, 0, true, false, 0)) { Loop_Actor_Walk_To_XYZ(kActorMcCoy, -477.0, 0.0, -149.0, 0, false, false, 0); Game_Flag_Set(kFlagAR01toHC01); - Game_Flag_Set(464); + Game_Flag_Set(kFlagHC01GuzzaPrepare); Game_Flag_Reset(kFlagMcCoyInAnimoidRow); Game_Flag_Set(kFlagMcCoyInHawkersCircle); Set_Enter(kSetHC01_HC02_HC03_HC04, kSceneHC01); diff --git a/engines/bladerunner/script/scene/bb04.cpp b/engines/bladerunner/script/scene/bb04.cpp index 6ac7a7e5bf..55445c1a0d 100644 --- a/engines/bladerunner/script/scene/bb04.cpp +++ b/engines/bladerunner/script/scene/bb04.cpp @@ -88,7 +88,7 @@ bool SceneScriptBB04::ClickedOnExit(int exitId) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagBB04toBB02); - Game_Flag_Set(493); + Game_Flag_Set(kFlagBB02ElevatorDown); Set_Enter(kSetBB02_BB04_BB06_BB51, kSceneBB02); } return true; diff --git a/engines/bladerunner/script/scene/hc03.cpp b/engines/bladerunner/script/scene/hc03.cpp index c0d08c5a69..3d93906df9 100644 --- a/engines/bladerunner/script/scene/hc03.cpp +++ b/engines/bladerunner/script/scene/hc03.cpp @@ -197,13 +197,13 @@ void SceneScriptHC03::SceneFrameAdvanced(int frame) { Sound_Play(281, Random_Query(33, 50), 50, 50, 50); } - if (!Game_Flag_Query(521) + if (!Game_Flag_Query(kFlagHC03TrapDoorOpened) && frame == 66 ) { Ambient_Sounds_Play_Sound(328, 90, 0, -40, 99); Sound_Play(201, Random_Query(47, 47), 0, -40, 50); Scene_Exit_Add_2D_Exit(1, 400, 275, 515, 375, 2); - Game_Flag_Set(521); + Game_Flag_Set(kFlagHC03TrapDoorOpened); } } |