aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/set.cpp
diff options
context:
space:
mode:
authorThomas Fach-Pedersen2014-05-25 15:01:06 +0200
committerEugene Sandulenko2016-09-29 22:33:28 +0200
commit5cb4ba9a9b52705d84e30b07de1badb780e4b02e (patch)
tree51c336bfea4bdf11d9a07105ac7a1ef72846b9b3 /engines/bladerunner/set.cpp
parentd260f993aad56cf699d8ba298c84e603650edf8f (diff)
downloadscummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.tar.gz
scummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.tar.bz2
scummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.zip
BLADERUNNER: Add basic Scene, Set, and Script support.
Diffstat (limited to 'engines/bladerunner/set.cpp')
-rw-r--r--engines/bladerunner/set.cpp45
1 files changed, 45 insertions, 0 deletions
diff --git a/engines/bladerunner/set.cpp b/engines/bladerunner/set.cpp
new file mode 100644
index 0000000000..2751c1dc48
--- /dev/null
+++ b/engines/bladerunner/set.cpp
@@ -0,0 +1,45 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/set.h"
+
+#include "bladerunner/bladerunner.h"
+
+#include "common/ptr.h"
+#include "common/str.h"
+#include "common/stream.h"
+
+namespace BladeRunner {
+
+#define kSet0 0x53657430
+
+bool Set::open(const Common::String &name) {
+ Common::ScopedPtr<Common::SeekableReadStream> s(_vm->getResourceStream(name));
+
+ uint32 sig = s->readUint32BE();
+ if (sig != kSet0)
+ return false;
+
+ return true;
+}
+
+} // End of namespace BladeRunner