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author | Thomas Fach-Pedersen | 2014-05-25 15:01:06 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:33:28 +0200 |
commit | 5cb4ba9a9b52705d84e30b07de1badb780e4b02e (patch) | |
tree | 51c336bfea4bdf11d9a07105ac7a1ef72846b9b3 /engines/bladerunner/set.h | |
parent | d260f993aad56cf699d8ba298c84e603650edf8f (diff) | |
download | scummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.tar.gz scummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.tar.bz2 scummvm-rg350-5cb4ba9a9b52705d84e30b07de1badb780e4b02e.zip |
BLADERUNNER: Add basic Scene, Set, and Script support.
Diffstat (limited to 'engines/bladerunner/set.h')
-rw-r--r-- | engines/bladerunner/set.h | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/engines/bladerunner/set.h b/engines/bladerunner/set.h new file mode 100644 index 0000000000..b2982781c9 --- /dev/null +++ b/engines/bladerunner/set.h @@ -0,0 +1,47 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BLADERUNNER_SET_H +#define BLADERUNNER_SET_H + +#include "common/str.h" + +namespace BladeRunner { + +class BladeRunnerEngine; + +class VQADecoder; + +class Set { + BladeRunnerEngine *_vm; + +public: + Set(BladeRunnerEngine *vm) + { + } + + bool open(const Common::String &name); +}; + +} // End of namespace BladeRunner + +#endif |