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author | Peter Kohaut | 2015-09-19 01:43:38 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:33:40 +0200 |
commit | de7f961f484bc29c33240a29376bbd24dc4d6139 (patch) | |
tree | 6632ae781aecf5553c8f0309503b42da90feb47b /engines/bladerunner/set.h | |
parent | 479d2f5b6293af2ae84fbdc718348a6e1126efb0 (diff) | |
download | scummvm-rg350-de7f961f484bc29c33240a29376bbd24dc4d6139.tar.gz scummvm-rg350-de7f961f484bc29c33240a29376bbd24dc4d6139.tar.bz2 scummvm-rg350-de7f961f484bc29c33240a29376bbd24dc4d6139.zip |
BLADERUNNER: added implementation of more script methods added combat structure (maybe it combat mode??)
Diffstat (limited to 'engines/bladerunner/set.h')
-rw-r--r-- | engines/bladerunner/set.h | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/engines/bladerunner/set.h b/engines/bladerunner/set.h index 395ec6cf6d..2db9c826eb 100644 --- a/engines/bladerunner/set.h +++ b/engines/bladerunner/set.h @@ -66,9 +66,8 @@ class Set { Walkbox *_walkboxes; int _walkboxStepSound[85]; int _footstepSoundOverride; - SetEffects *_effects; public: - + SetEffects *_effects; public: Set(BladeRunnerEngine *vm); @@ -82,6 +81,9 @@ public: bool objectSetHotMouse(int objectId); bool objectGetBoundingBox(int objectId, BoundingBox *boundingBox); + void objectSetIsClickable(int objectId, bool isClickable); + void objectSetIsObstacle(int objectId, bool isObstacle); + void objectSetIsCombatTarget(int objectId, bool isCombatTarget); private: bool isXzInWalkbox(float x, float z, Walkbox* walkbox); |