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author | Peter Kohaut | 2017-04-01 08:56:30 +0200 |
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committer | Peter Kohaut | 2017-04-01 08:57:57 +0200 |
commit | 1740c490d710ec01d41c0b248eb43b782f383705 (patch) | |
tree | 5ebdd10e3ad59751889ca92d0cd630e097857d0a /engines/bladerunner/settings.cpp | |
parent | 25fcb52d7017b49d4f17542aa99be9504fd04db2 (diff) | |
download | scummvm-rg350-1740c490d710ec01d41c0b248eb43b782f383705.tar.gz scummvm-rg350-1740c490d710ec01d41c0b248eb43b782f383705.tar.bz2 scummvm-rg350-1740c490d710ec01d41c0b248eb43b782f383705.zip |
BLADERUNNER: improvements to the walking code
path finding is still missing
video player has audio preloading
small fixes
Diffstat (limited to 'engines/bladerunner/settings.cpp')
-rw-r--r-- | engines/bladerunner/settings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/settings.cpp b/engines/bladerunner/settings.cpp index 679db5193e..81def7ea93 100644 --- a/engines/bladerunner/settings.cpp +++ b/engines/bladerunner/settings.cpp @@ -60,7 +60,7 @@ bool Settings::openNewScene() { // music::stop(Music, 2); } - int currentSet = _vm->_scene->_setId; + int currentSet = _vm->_scene->getSetId(); int newSet = _newSet; int newScene = _newScene; |