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author | Peter Kohaut | 2016-09-10 18:33:04 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:33:41 +0200 |
commit | bf44e97d79019c926b214f9f6b109a192d46e2ec (patch) | |
tree | 1e48b1b846253f25233d83f4992743210860d6aa /engines/bladerunner/slice_animations.cpp | |
parent | b67bca20b5db7f3d6473341efd7fabfa6532f465 (diff) | |
download | scummvm-rg350-bf44e97d79019c926b214f9f6b109a192d46e2ec.tar.gz scummvm-rg350-bf44e97d79019c926b214f9f6b109a192d46e2ec.tar.bz2 scummvm-rg350-bf44e97d79019c926b214f9f6b109a192d46e2ec.zip |
BLADERUNNER: added all scene scripts, esper script, kia script, vk script, completed init script. Added decoding of lights from VQA. Moved view from scene.
Diffstat (limited to 'engines/bladerunner/slice_animations.cpp')
-rw-r--r-- | engines/bladerunner/slice_animations.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/slice_animations.cpp b/engines/bladerunner/slice_animations.cpp index 7061dd975a..8497620265 100644 --- a/engines/bladerunner/slice_animations.cpp +++ b/engines/bladerunner/slice_animations.cpp @@ -66,10 +66,10 @@ bool SliceAnimations::open(const Common::String &name) { _animations[i].frameCount = file.readUint32LE(); _animations[i].frameSize = file.readUint32LE(); _animations[i].fps = file.readFloatLE(); - _animations[i].unk0 = file.readFloatLE(); - _animations[i].unk1 = file.readFloatLE(); - _animations[i].unk2 = file.readFloatLE(); - _animations[i].unk3 = file.readFloatLE(); + _animations[i].positionChange.x = file.readFloatLE(); + _animations[i].positionChange.y = file.readFloatLE(); + _animations[i].positionChange.z = file.readFloatLE(); + _animations[i].facingChange = file.readFloatLE(); _animations[i].offset = file.readUint32LE(); #if 0 |