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author | Thanasis Antoniou | 2019-04-05 21:33:47 +0300 |
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committer | Thanasis Antoniou | 2019-04-05 21:35:55 +0300 |
commit | a0beaa6f4e925292f3ffaa8045e580cd579d3ed0 (patch) | |
tree | 8debb2e8a7d8d7a58295d939ea8cd8bfe2b3e8e5 /engines/bladerunner/ui | |
parent | 62660da0bc8bdbaa464f8b25ee993f6dfb90aa85 (diff) | |
download | scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.gz scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.tar.bz2 scummvm-rg350-a0beaa6f4e925292f3ffaa8045e580cd579d3ed0.zip |
BLADERUNNER: SFX named constants and MissSound fix
Still pending cleaning up Ambient_Sounds_Add_Sound and Ambient_Sounds_Add_Looping_Sound calls
Diffstat (limited to 'engines/bladerunner/ui')
-rw-r--r-- | engines/bladerunner/ui/elevator.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/ui/esper.cpp | 28 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia.cpp | 32 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_clues.cpp | 4 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_crimes.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_load.cpp | 3 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_pogo.cpp | 3 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_save.cpp | 9 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_settings.cpp | 12 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_suspects.cpp | 2 | ||||
-rw-r--r-- | engines/bladerunner/ui/ui_check_box.cpp | 5 | ||||
-rw-r--r-- | engines/bladerunner/ui/ui_scroll_box.cpp | 7 | ||||
-rw-r--r-- | engines/bladerunner/ui/ui_slider.cpp | 3 | ||||
-rw-r--r-- | engines/bladerunner/ui/vk.cpp | 34 |
14 files changed, 76 insertions, 70 deletions
diff --git a/engines/bladerunner/ui/elevator.cpp b/engines/bladerunner/ui/elevator.cpp index 9baca0f3f4..2f7d7e1dff 100644 --- a/engines/bladerunner/ui/elevator.cpp +++ b/engines/bladerunner/ui/elevator.cpp @@ -313,7 +313,7 @@ void Elevator::mouseOutCallback(int, void *self) { void Elevator::mouseDownCallback(int, void *self) { Elevator *elevator = ((Elevator *)self); - elevator->_vm->_audioPlayer->playAud(elevator->_vm->_gameInfo->getSfxTrack(515), 100, 0, 0, 50, 0); + elevator->_vm->_audioPlayer->playAud(elevator->_vm->_gameInfo->getSfxTrack(kSfxELEBUTN1), 100, 0, 0, 50, 0); } void Elevator::mouseUpCallback(int buttonId, void *self) { diff --git a/engines/bladerunner/ui/esper.cpp b/engines/bladerunner/ui/esper.cpp index 472e726fdb..641415472d 100644 --- a/engines/bladerunner/ui/esper.cpp +++ b/engines/bladerunner/ui/esper.cpp @@ -128,7 +128,7 @@ void ESPER::close() { delete _script; _script = nullptr; - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(424), 25, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR035_7B), 25, 0, 0, 50, 0); unloadPhotos(); _shapesPhotos.clear(); @@ -193,7 +193,7 @@ void ESPER::handleMouseDown(int x, int y, bool mainButton) { if (_statePhoto != kEsperPhotoStateVideoZoomOut) { if (_screen.contains(x, y)) { _isMouseDown = true; - playSound(460, 100); + playSound(kSfxBRTARGET, 100); } if (_mouseOverScroll >= 0 && _mouseOverScroll <= 3 && !_isScrolling) { scrollingStart(_mouseOverScroll); @@ -270,7 +270,7 @@ void ESPER::addPhoto(const char *name, int photoId, int shapeId) { _shapesPhotos[shapeId], nullptr); } - playSound(420, 25); + playSound(kSfxBR028_2A, 25); wait(300); tick(); } @@ -493,9 +493,9 @@ void ESPER::activate(bool withOpening) { if (withOpening) { setStateMain(kEsperMainStateOpening); - playSound(413, 25); + playSound(kSfxBR025_5A, 25); wait(1000); - playSound(414, 25); + playSound(kSfxBR027_1P, 25); wait(2000); } else { _buttons->deactivate(); @@ -505,7 +505,7 @@ void ESPER::activate(bool withOpening) { _buttons->activate(nullptr, nullptr, mouseDownCallback, mouseUpCallback, this); _buttons->defineImage(kPhotoCount + 3, Common::Rect(42, 403, 76, 437), nullptr, nullptr, _shapeButton, nullptr); - playSound(415, 25); + playSound(kSfxBR024_4B, 25); wait(1000); setStateMain(kEsperMainStateList); @@ -608,7 +608,7 @@ void ESPER::draw(Graphics::Surface &surface) { drawPhotoWithGrid(surface); if (!drawSelectionZooming(surface)) { setStatePhoto(kEsperPhotoStateSelectionBlinking); - playSound(418, 25); + playSound(kSfxBR030_3A, 25); } break; case kEsperPhotoStateSelectionBlinking: @@ -701,7 +701,7 @@ bool ESPER::drawSelectionZooming(Graphics::Surface &surface) { zooming = false; } if (zooming) { - playSound(416, 20); + playSound(kSfxBR029_3A, 20); } return needMoreZooming; } @@ -880,7 +880,7 @@ void ESPER::drawVideoZooming(Graphics::Surface &surface) { int timeNow = _vm->_time->current(); if (timeNow > _timeZoomNext) { _timeZoomNext = timeNow + 300; - playSound(419, 25); + playSound(kSfxBR031_1P, 25); flash = true; advanceFrame = true; _blur += _zoomDelta * 5.0f; @@ -906,7 +906,7 @@ void ESPER::drawVideoZoomOut(Graphics::Surface &surface) { int timeNow = _vm->_time->current(); if (timeNow > _timeZoomNext && _vqaLastFrame > 0) { _timeZoomNext = timeNow + 300; - playSound(419, 25); + playSound(kSfxBR031_1P, 25); _vqaPlayerPhoto->seekToFrame(_vqaLastFrame); int nextFrame = _vqaPlayerPhoto->getFrameCount() / 4; if (nextFrame <= 0) { @@ -1134,7 +1134,7 @@ void ESPER::flashViewport() { void ESPER::copyImageScale(Graphics::Surface *src, Common::Rect srcRect, Graphics::Surface *dst, Common::Rect dstRect) { if (_flash) { - playSound(419, 25); + playSound(kSfxBR031_1P, 25); } int srcDstWidthRatio = srcRect.width() / dstRect.width(); @@ -1219,7 +1219,7 @@ void ESPER::copyImageScale(Graphics::Surface *src, Common::Rect srcRect, Graphic void ESPER::copyImageBlur(Graphics::Surface *src, Common::Rect srcRect, Graphics::Surface *dst, Common::Rect dstRect, float blur) { if (_flash) { - playSound(419, 25); + playSound(kSfxBR031_1P, 25); } int srcDstWidthRatio = srcRect.width() / dstRect.width(); @@ -1456,8 +1456,8 @@ void ESPER::selectPhoto(int photoId) { resetViewport(); setStateMain(kEsperMainStatePhotoOpening); setStatePhoto(kEsperPhotoStateOpening); - playSound(422, 25); - playSound(423, 25); + playSound(kSfxBR032_7B, 25); + playSound(kSfxBR033_4B, 25); } void ESPER::unloadPhotos() { diff --git a/engines/bladerunner/ui/kia.cpp b/engines/bladerunner/ui/kia.cpp index af26851b27..4234f9f648 100644 --- a/engines/bladerunner/ui/kia.cpp +++ b/engines/bladerunner/ui/kia.cpp @@ -234,7 +234,7 @@ void KIA::tick() { _playerActorDialogueState = 0; } else if (_playerActorDialogueState == 0) { if (_playerSliceModelId == -1 && _playerPhotographId == -1 && _playerImage.getPixels() == nullptr) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(495), 70, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP16), 70, 0, 0, 50, 0); } _playerActorDialogueState = 1; } else if (_playerActorDialogueState == 200) { @@ -272,7 +272,7 @@ void KIA::tick() { if (_playerVqaFrame < 8) { int newVqaFrame = MIN(timeDiffDiv48 + _playerVqaFrame, 8); if (_playerVqaFrame <= 0 && newVqaFrame > 0) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(497), 100, 70, 70, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxMECHAN1), 100, 70, 70, 50, 0); } _playerVqaFrame = newVqaFrame; } @@ -280,7 +280,7 @@ void KIA::tick() { if (_playerVqaFrame > 0) { int newVqaFrame = MAX(_playerVqaFrame - timeDiffDiv48, 0); if (_playerVqaFrame >= 8 && newVqaFrame < 8) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(496), 100, 70, 70, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxMECHAN1C), 100, 70, 70, 50, 0); } _playerVqaFrame = newVqaFrame; } @@ -561,7 +561,7 @@ void KIA::playActorDialogue(int actorId, int sentenceId) { void KIA::playSliceModel(int sliceModelId) { if (_playerVqaFrame == 8) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(502), 70, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP1), 70, 0, 0, 50, 0); } _playerSliceModelId = sliceModelId; } @@ -572,7 +572,7 @@ void KIA::playPhotograph(int photographId) { _playerPhotograph = nullptr; } if (_playerVqaFrame == 8) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(502), 70, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP1), 70, 0, 0, 50, 0); } _playerPhotographId = photographId; _playerPhotograph = new Shape(_vm); @@ -588,7 +588,7 @@ void KIA::mouseDownCallback(int buttonId, void *callbackData) { switch (buttonId) { case 0: case 6: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(503), 100, -65, -65, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN4P), 100, -65, -65, 50, 0); break; case 1: case 2: @@ -603,13 +603,13 @@ void KIA::mouseDownCallback(int buttonId, void *callbackData) { case 12: case 13: case 14: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(505), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN5P), 70, 0, 0, 50, 0); if (buttonId == 12){ - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(596), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxSHUTDOWN), 70, 0, 0, 50, 0); } break; case 15: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(503), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN4P), 70, 0, 0, 50, 0); break; default: break; @@ -621,7 +621,7 @@ void KIA::mouseUpCallback(int buttonId, void *callbackData) { switch (buttonId) { case 0: case 6: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(504), 100, -65, -65, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN4R), 100, -65, -65, 50, 0); break; case 1: case 2: @@ -636,10 +636,10 @@ void KIA::mouseUpCallback(int buttonId, void *callbackData) { case 12: case 13: case 14: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(506), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN5R), 70, 0, 0, 50, 0); break; case 15: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(504), 100, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN4R), 100, 0, 0, 50, 0); break; default: break; @@ -679,7 +679,7 @@ void KIA::init() { _playerVqaPlayer->open(); _playerVqaPlayer->setLoop(0, -1, kLoopSetModeJustStart, nullptr, nullptr); } - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(501), 70, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECTRO1), 70, 0, 0, 50, 0); _vm->_time->pause(); } @@ -1256,13 +1256,13 @@ void KIA::playTransitionSound(int transitionId) { case 10: case 11: case 12: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(498), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxPANEL1), 100, 0, 0, 50, 0); break; case 13: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(499), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxPANEL2), 100, 0, 0, 50, 0); break; case 14: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(500), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxPANOPEN), 100, 0, 0, 50, 0); break; } } diff --git a/engines/bladerunner/ui/kia_section_clues.cpp b/engines/bladerunner/ui/kia_section_clues.cpp index 0157d72c48..495458f7cd 100644 --- a/engines/bladerunner/ui/kia_section_clues.cpp +++ b/engines/bladerunner/ui/kia_section_clues.cpp @@ -210,7 +210,7 @@ void KIASectionClues::scrollBoxCallback(void *callbackData, void *source, int li } else if (source == self->_cluesScrollBox && lineData >= 0) { if (mouseButton) { if (self->_vm->_gameFlags->query(kFlagKIAPrivacyAddon)) { - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(511), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP15), 70, 0, 0, 50, 0); if (self->_clues->isPrivate(lineData)) { self->_clues->setPrivate(lineData, false); @@ -232,7 +232,7 @@ void KIASectionClues::mouseUpCallback(int buttonId, void *callbackData) { KIASectionClues *self = (KIASectionClues *)callbackData; if (buttonId <= 1) { - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(510), 100, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP10A), 100, 0, 0, 50, 0); } self->onButtonPressed(buttonId); diff --git a/engines/bladerunner/ui/kia_section_crimes.cpp b/engines/bladerunner/ui/kia_section_crimes.cpp index 3d82056a3b..f3452a8d3f 100644 --- a/engines/bladerunner/ui/kia_section_crimes.cpp +++ b/engines/bladerunner/ui/kia_section_crimes.cpp @@ -240,7 +240,7 @@ void KIASectionCrimes::scrollBoxCallback(void *callbackData, void *source, int l if (source == self->_cluesScrollBox && lineData >= 0) { if (mouseButton) { if (self->_vm->_gameFlags->query(kFlagKIAPrivacyAddon)) { - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(511), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP15), 70, 0, 0, 50, 0); if (self->_clues->isPrivate(lineData)) { self->_clues->setPrivate(lineData, false); diff --git a/engines/bladerunner/ui/kia_section_load.cpp b/engines/bladerunner/ui/kia_section_load.cpp index 62facbde39..dac7bebb64 100644 --- a/engines/bladerunner/ui/kia_section_load.cpp +++ b/engines/bladerunner/ui/kia_section_load.cpp @@ -28,6 +28,7 @@ #include "bladerunner/savefile.h" #include "bladerunner/text_resource.h" #include "bladerunner/time.h" +#include "bladerunner/game_constants.h" #include "bladerunner/ui/kia.h" #include "bladerunner/ui/kia_shapes.h" #include "bladerunner/ui/ui_container.h" @@ -170,7 +171,7 @@ void KIASectionLoad::scrollBoxCallback(void *callbackData, void *source, int lin self->_vm->loadGameState(self->_saveList[lineData].getSaveSlot()); } - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(513), 90, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, 0, 0, 50, 0); self->_vm->_kia->resume(); self->_scheduledSwitch = true; } diff --git a/engines/bladerunner/ui/kia_section_pogo.cpp b/engines/bladerunner/ui/kia_section_pogo.cpp index 037cea957c..4388c0f849 100644 --- a/engines/bladerunner/ui/kia_section_pogo.cpp +++ b/engines/bladerunner/ui/kia_section_pogo.cpp @@ -28,6 +28,7 @@ #include "bladerunner/game_info.h" #include "bladerunner/text_resource.h" #include "bladerunner/time.h" +#include "bladerunner/game_constants.h" namespace BladeRunner { @@ -228,7 +229,7 @@ void KIASectionPogo::open() { _timeLast = _vm->_time->currentSystem(); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(319), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxAUDLAFF1), 100, 0, 0, 50, 0); } void KIASectionPogo::draw(Graphics::Surface &surface) { diff --git a/engines/bladerunner/ui/kia_section_save.cpp b/engines/bladerunner/ui/kia_section_save.cpp index 26e666ac5e..b8fcd2e62d 100644 --- a/engines/bladerunner/ui/kia_section_save.cpp +++ b/engines/bladerunner/ui/kia_section_save.cpp @@ -29,6 +29,7 @@ #include "bladerunner/savefile.h" #include "bladerunner/text_resource.h" #include "bladerunner/time.h" +#include "bladerunner/game_constants.h" #include "bladerunner/ui/kia.h" #include "bladerunner/ui/kia_shapes.h" #include "bladerunner/ui/ui_container.h" @@ -299,7 +300,7 @@ void KIASectionSave::scrollBoxCallback(void *callbackData, void *source, int lin self->_inputBox->setText(self->_saveList[self->_selectedLineId].getDescription()); } - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(131), 40, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP3), 40, 0, 0, 50, 0); self->_vm->_kia->resume(); } } @@ -329,7 +330,7 @@ void KIASectionSave::onButtonPressed(int buttonId, void *callbackData) { } } else if (buttonId == 1) { self->changeState(kStateNormal); - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(134), 90, -50, -50, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP6), 90, -50, -50, 50, 0); } else if (buttonId == 2) { if (self->_state == kStateOverwrite) { @@ -372,7 +373,7 @@ void KIASectionSave::changeState(State state) { _vm->_kia->_shapes->get(131), _vm->_textOptions->getText(39) // Yes ); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(135), 90, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxSPNBEEP7), 90, 0, 0, 50, 0); } } @@ -415,7 +416,7 @@ void KIASectionSave::save() { delete saveFile; - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, 0, 0, 50, 0); _scheduledSwitch = true; } diff --git a/engines/bladerunner/ui/kia_section_settings.cpp b/engines/bladerunner/ui/kia_section_settings.cpp index a2908ad581..288e0b48a3 100644 --- a/engines/bladerunner/ui/kia_section_settings.cpp +++ b/engines/bladerunner/ui/kia_section_settings.cpp @@ -320,7 +320,7 @@ void KIASectionSettings::checkBoxCallback(void *callbackData, void *source) { void KIASectionSettings::mouseInCallback(int buttonId, void *callbackData) { KIASectionSettings *self = (KIASectionSettings *)callbackData; - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(508), 100, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxTEXT3), 100, 0, 0, 50, 0); } void KIASectionSettings::mouseUpCallback(int buttonId, void *callbackData) { @@ -331,27 +331,27 @@ void KIASectionSettings::mouseUpCallback(int buttonId, void *callbackData) { void KIASectionSettings::onButtonPressed(int buttonId) { switch (buttonId) { case 0: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, -30, -30, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, -30, -30, 50, 0); _vm->_settings->setPlayerAgenda(0); initConversationChoices(); break; case 1: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, -15, -15, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, -15, -15, 50, 0); _vm->_settings->setPlayerAgenda(1); initConversationChoices(); break; case 2: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, 0, 0, 50, 0); _vm->_settings->setPlayerAgenda(2); initConversationChoices(); break; case 3: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, 15, 15, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, 15, 15, 50, 0); _vm->_settings->setPlayerAgenda(3); initConversationChoices(); break; case 4: - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(513), 90, 30, 30, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxELECBP1), 90, 30, 30, 50, 0); _vm->_settings->setPlayerAgenda(4); initConversationChoices(); break; diff --git a/engines/bladerunner/ui/kia_section_suspects.cpp b/engines/bladerunner/ui/kia_section_suspects.cpp index 26bd87547b..bf397321fd 100644 --- a/engines/bladerunner/ui/kia_section_suspects.cpp +++ b/engines/bladerunner/ui/kia_section_suspects.cpp @@ -317,7 +317,7 @@ void KIASectionSuspects::scrollBoxCallback(void *callbackData, void *source, int if (source == self->_cluesScrollBox && lineData >= 0) { if (mouseButton) { if (self->_vm->_gameFlags->query(kFlagKIAPrivacyAddon)) { - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(511), 70, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBEEP15), 70, 0, 0, 50, 0); if (self->_clues->isPrivate(lineData)) { self->_clues->setPrivate(lineData, false); diff --git a/engines/bladerunner/ui/ui_check_box.cpp b/engines/bladerunner/ui/ui_check_box.cpp index 0e572c287e..76cecd227c 100644 --- a/engines/bladerunner/ui/ui_check_box.cpp +++ b/engines/bladerunner/ui/ui_check_box.cpp @@ -26,6 +26,7 @@ #include "bladerunner/bladerunner.h" #include "bladerunner/game_info.h" #include "bladerunner/time.h" +#include "bladerunner/game_constants.h" #include "bladerunner/ui/kia.h" #include "bladerunner/ui/kia_shapes.h" @@ -113,7 +114,7 @@ void UICheckBox::setChecked(bool isChecked) { void UICheckBox::handleMouseMove(int mouseX, int mouseY) { if (_rect.contains(mouseX, mouseY)) { if (!_hasFocus && _isEnabled && !_isPressed ) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(508), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxTEXT3), 100, 0, 0, 50, 0); } _hasFocus = true; } else { @@ -128,7 +129,7 @@ void UICheckBox::handleMouseDown(bool alternateButton) { if (_valueChangedCallback) { _valueChangedCallback(_callbackData, this); } - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(509), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP10), 100, 0, 0, 50, 0); } else { _isPressed = true; } diff --git a/engines/bladerunner/ui/ui_scroll_box.cpp b/engines/bladerunner/ui/ui_scroll_box.cpp index 15b0a59712..5bf96c77fe 100644 --- a/engines/bladerunner/ui/ui_scroll_box.cpp +++ b/engines/bladerunner/ui/ui_scroll_box.cpp @@ -28,6 +28,7 @@ #include "bladerunner/game_info.h" #include "bladerunner/shape.h" #include "bladerunner/time.h" +#include "bladerunner/game_constants.h" #include "bladerunner/ui/kia.h" #include "bladerunner/ui/kia_shapes.h" @@ -172,9 +173,9 @@ void UIScrollBox::handleMouseMove(int mouseX, int mouseY) { if (newHoveredLine != _hoveredLine && newHoveredLine >= 0 && newHoveredLine < _lineCount) { if (_lines[newHoveredLine]->lineData >= 0 && _selectedLineState == 0) { - int soundId = 507; + int soundId = kSfxTEXT1; if (_lines[newHoveredLine]->flags & 0x01 ) { - soundId = 508; + soundId = kSfxTEXT3; } _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(soundId), 100, 0, 0, 50, 0); } @@ -268,7 +269,7 @@ void UIScrollBox::handleMouseDown(bool alternateButton) { } if (_lines[_selectedLineIndex]->flags & 0x01) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(509), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBEEP10), 100, 0, 0, 50, 0); } } } diff --git a/engines/bladerunner/ui/ui_slider.cpp b/engines/bladerunner/ui/ui_slider.cpp index 88d9567639..c008331c82 100644 --- a/engines/bladerunner/ui/ui_slider.cpp +++ b/engines/bladerunner/ui/ui_slider.cpp @@ -25,6 +25,7 @@ #include "bladerunner/audio_player.h" #include "bladerunner/bladerunner.h" #include "bladerunner/game_info.h" +#include "bladerunner/game_constants.h" namespace BladeRunner { @@ -111,7 +112,7 @@ void UISlider::handleMouseMove(int mouseX, int mouseY) { _mouseX = mouseX; if (_rect.contains(mouseX, mouseY)) { if (!_hasFocus && _isEnabled && _pressedStatus == 0) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(508), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxTEXT3), 100, 0, 0, 50, 0); } _hasFocus = true; } else { diff --git a/engines/bladerunner/ui/vk.cpp b/engines/bladerunner/ui/vk.cpp index 6186452ad2..d6055d5133 100644 --- a/engines/bladerunner/ui/vk.cpp +++ b/engines/bladerunner/ui/vk.cpp @@ -146,7 +146,7 @@ void VK::close() { _vm->_audioPlayer->stop(_soundTrackId3, false); } - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(458), 33, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR018_1P), 33, 0, 0, 50, 0); _script->shutdown(_actorId, _humanProbability, _replicantProbability, _anxiety); @@ -329,11 +329,11 @@ void VK::mouseDownCallback(int buttonId, void *callbackData) { case 3: case 4: if (self->_calibrationStarted) { - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(457), 100, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN6), 100, 0, 0, 50, 0); } break; case 5: - self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(457), 100, 0, 0, 50, 0); + self->_vm->_audioPlayer->playAud(self->_vm->_gameInfo->getSfxTrack(kSfxBUTN6), 100, 0, 0, 50, 0); break; default: return; @@ -482,14 +482,14 @@ void VK::draw() { } if (frame == 0) { - _soundTrackId2 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(426), 33, 0, 0, 50, 0); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(431), 50, 0, 0, 50, 0); + _soundTrackId2 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR011_2A), 33, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR016_2B), 50, 0, 0, 50, 0); } else if (frame == 26) { setAdjustment(158); _vm->_audioPlayer->stop(_soundTrackId2, false); - _soundTrackId1 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(429), 50, 30, 30, 50, kAudioPlayerLoop); + _soundTrackId1 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR014_5A), 50, 30, 30, 50, kAudioPlayerLoop); } else if (frame == 40) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(428), 33, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR013_3D), 33, 0, 0, 50, 0); eyeAnimates(1); } else if (frame == 59) { _vm->_mouse->enable(); @@ -505,7 +505,7 @@ void VK::draw() { } } else if (frame == 140) { if (_vm->_rnd.getRandomNumberRng(0, 10) > 6) { - _soundTrackId3 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(459), 83, 0, 0, 50, 0); + _soundTrackId3 = _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR003_1A), 83, 0, 0, 50, 0); } } @@ -528,11 +528,11 @@ void VK::draw() { } else { if (_humanProbability >= 80) { _buttons->setImageShapeUp(6, _shapes[13]); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(0), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxCROSLOCK), 100, 0, 0, 50, 0); } if (_replicantProbability >= 80) { _buttons->setImageShapeUp(7, _shapes[14]); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(0), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxCROSLOCK), 100, 0, 0, 50, 0); } _blinkState = 1; } @@ -591,7 +591,7 @@ void VK::draw() { _blinkState = false; } else { _buttons->setImageShapeUp(0, _shapes[2]); - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(461), 50, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxVKBEEP1), 50, 0, 0, 50, 0); _blinkState = true; } _timeNextBlink = timeNow + 600; @@ -627,7 +627,7 @@ void VK::draw() { _buttons->setImageShapeUp(4, _shapes[11]); _blinkState = 1; - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(462), 33, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxVKBEEP2), 33, 0, 0, 50, 0); } _timeNextBlink = timeNow + 600; } @@ -654,7 +654,7 @@ void VK::draw() { _needleValueDelta = 0; } } - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(455), 20, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBR027_3P), 20, 0, 0, 50, 0); _timeNextNeedleStep = timeNow + 66; } @@ -790,7 +790,7 @@ void VK::drawReplicantGauge(Graphics::Surface &surface) { void VK::calibrate() { if (_calibrationCounter >= 3 || _testStarted) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(460), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBRTARGET), 100, 0, 0, 50, 0); } else { _vm->_mouse->disable(); _script->calibrate(_actorId); @@ -834,13 +834,13 @@ void VK::beginTest() { _buttons->setImageShapeUp(4, nullptr); _vm->_mouse->enable(); } else { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(460), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBRTARGET), 100, 0, 0, 50, 0); } } void VK::startAdjustement() { if (_testStarted) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(460), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBRTARGET), 100, 0, 0, 50, 0); } else { _isAdjusting = true; } @@ -872,7 +872,7 @@ void VK::setAdjustmentFromMouse() { _vm->_mouse->getXY(&mouseX, &mouseY); setAdjustment(mouseX); if (_adjustmentTarget != _adjustment) { - _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(456), 100, 0, 0, 50, 0); + _vm->_audioPlayer->playAud(_vm->_gameInfo->getSfxTrack(kSfxBRWIND2), 100, 0, 0, 50, 0); } _adjustmentTarget = _adjustment; _adjustmentDelta = 0; |