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author | Peter Kohaut | 2019-03-09 21:03:43 +0100 |
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committer | Peter Kohaut | 2019-03-09 22:16:38 +0100 |
commit | acb51d0e724a256e32959f805f0583d9000351f4 (patch) | |
tree | 1c5b0e5a5b92731c0b6f758d70142e25e3ebcb55 /engines/bladerunner/ui | |
parent | 09dbe7686b171a25106a0037abed608b886c9b71 (diff) | |
download | scummvm-rg350-acb51d0e724a256e32959f805f0583d9000351f4.tar.gz scummvm-rg350-acb51d0e724a256e32959f805f0583d9000351f4.tar.bz2 scummvm-rg350-acb51d0e724a256e32959f805f0583d9000351f4.zip |
BLADERUNNER: Savagame names fixes
It was not possible to change the name of exisitng savegame
Saves were read too ofter just for over-drawing the thumbnail
Diffstat (limited to 'engines/bladerunner/ui')
-rw-r--r-- | engines/bladerunner/ui/kia_section_load.cpp | 8 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_load.h | 1 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_save.cpp | 10 | ||||
-rw-r--r-- | engines/bladerunner/ui/kia_section_save.h | 1 |
4 files changed, 15 insertions, 5 deletions
diff --git a/engines/bladerunner/ui/kia_section_load.cpp b/engines/bladerunner/ui/kia_section_load.cpp index 4d91fb51b0..5f8b635320 100644 --- a/engines/bladerunner/ui/kia_section_load.cpp +++ b/engines/bladerunner/ui/kia_section_load.cpp @@ -47,6 +47,7 @@ KIASectionLoad::KIASectionLoad(BladeRunnerEngine *vm) : KIASectionBase(vm) { _timeLeft = 0; _hoveredLineId = -1; + _displayingLineId = -1; _newGameEasyLineId = -1; _newGameMediumLineId = -1; _newGameHardLineId = -1; @@ -102,23 +103,25 @@ void KIASectionLoad::draw(Graphics::Surface &surface){ int selectedLineId = _scrollBox->getSelectedLineData(); if (_hoveredLineId != selectedLineId) { - if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size()) { + if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size() && _displayingLineId != selectedLineId) { if (_timeLeft == 0) { SaveStateDescriptor desc = SaveFileManager::queryMetaInfos(_vm->getTargetName(), selectedLineId); const Graphics::Surface *thumbnail = desc.getThumbnail(); if (thumbnail != nullptr) { _vm->_kia->playImage(*thumbnail); + _displayingLineId = selectedLineId; } } } else { _vm->_kia->playerReset(); _timeLeft = 800; + _displayingLineId = -1; } _hoveredLineId = selectedLineId; } uint32 now = _vm->_time->currentSystem(); - if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size()) { + if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size() && _displayingLineId != selectedLineId) { if (_timeLeft) { uint32 timeDiff = now - _timeLast; if (timeDiff >= _timeLeft) { @@ -126,6 +129,7 @@ void KIASectionLoad::draw(Graphics::Surface &surface){ const Graphics::Surface *thumbnail = desc.getThumbnail(); if (thumbnail != nullptr) { _vm->_kia->playImage(*thumbnail); + _displayingLineId = selectedLineId; } } else { _timeLeft -= timeDiff; diff --git a/engines/bladerunner/ui/kia_section_load.h b/engines/bladerunner/ui/kia_section_load.h index 820b39f5e6..cd34d9946e 100644 --- a/engines/bladerunner/ui/kia_section_load.h +++ b/engines/bladerunner/ui/kia_section_load.h @@ -49,6 +49,7 @@ class KIASectionLoad : public KIASectionBase { SaveStateList _saveList; int _hoveredLineId; + int _displayingLineId; int _newGameEasyLineId; int _newGameMediumLineId; int _newGameHardLineId; diff --git a/engines/bladerunner/ui/kia_section_save.cpp b/engines/bladerunner/ui/kia_section_save.cpp index f72254bafd..f24d0e01ab 100644 --- a/engines/bladerunner/ui/kia_section_save.cpp +++ b/engines/bladerunner/ui/kia_section_save.cpp @@ -62,8 +62,9 @@ KIASectionSave::KIASectionSave(BladeRunnerEngine *vm) : KIASectionBase(vm) { _mouseX = 0; _mouseY = 0; - _selectedLineId = -1; _hoveredLineId = -1; + _displayingLineId = -1; + _selectedLineId = -1; _newSaveLineId = -1; } @@ -182,23 +183,25 @@ void KIASectionSave::draw(Graphics::Surface &surface){ int selectedLineId = _scrollBox->getSelectedLineData(); if (selectedLineId != _hoveredLineId) { - if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size()) { + if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size() && _displayingLineId != selectedLineId) { if (_timeLeft == 0) { SaveStateDescriptor desc = SaveFileManager::queryMetaInfos(_vm->getTargetName(), selectedLineId); const Graphics::Surface *thumbnail = desc.getThumbnail(); if (thumbnail != nullptr) { _vm->_kia->playImage(*thumbnail); + _displayingLineId = selectedLineId; } } } else { _vm->_kia->playerReset(); _timeLeft = 800; + _displayingLineId = -1; } _hoveredLineId = selectedLineId; } uint32 now = _vm->_time->currentSystem(); - if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size()) { + if (selectedLineId >= 0 && selectedLineId < (int)_saveList.size() && _displayingLineId != selectedLineId) { if (_timeLeft) { uint32 timeDiff = now - _timeLast; if (timeDiff >= _timeLeft) { @@ -206,6 +209,7 @@ void KIASectionSave::draw(Graphics::Surface &surface){ const Graphics::Surface *thumbnail = desc.getThumbnail(); if (thumbnail != nullptr) { _vm->_kia->playImage(*thumbnail); + _displayingLineId = selectedLineId; } } else { _timeLeft -= timeDiff; diff --git a/engines/bladerunner/ui/kia_section_save.h b/engines/bladerunner/ui/kia_section_save.h index d3af65288e..528771684d 100644 --- a/engines/bladerunner/ui/kia_section_save.h +++ b/engines/bladerunner/ui/kia_section_save.h @@ -64,6 +64,7 @@ class KIASectionSave : public KIASectionBase { int _mouseY; int _hoveredLineId; + int _displayingLineId; int _selectedLineId; int _newSaveLineId; |