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author | Peter Kohaut | 2016-09-20 00:33:06 +0200 |
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committer | Eugene Sandulenko | 2016-09-29 22:33:41 +0200 |
commit | cfc8ffed8af71714cc6378b412557d5fc03781d4 (patch) | |
tree | c6b1d8c1f2d8f6c8dc3702d706baf60eba34ae7d /engines/bladerunner/view.h | |
parent | 7e7cf4e748172f956fddb7c6f21f34bfef058242 (diff) | |
download | scummvm-rg350-cfc8ffed8af71714cc6378b412557d5fc03781d4.tar.gz scummvm-rg350-cfc8ffed8af71714cc6378b412557d5fc03781d4.tar.bz2 scummvm-rg350-cfc8ffed8af71714cc6378b412557d5fc03781d4.zip |
BLADERUNNER: fixed exit selection, added footstep sounds, added some debugging display (scene objects, regions, exits, walkboxes, lights?)
Diffstat (limited to 'engines/bladerunner/view.h')
-rw-r--r-- | engines/bladerunner/view.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/bladerunner/view.h b/engines/bladerunner/view.h index 511ea66d1b..2ffb4a9648 100644 --- a/engines/bladerunner/view.h +++ b/engines/bladerunner/view.h @@ -45,6 +45,7 @@ public: float _viewportDistance; bool read(Common::ReadStream *stream); + Vector2 calculateScreenPosition(Vector3 worldPosition); private: void setFovX(float fovX); |