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author | Peter Kohaut | 2019-02-10 23:34:54 +0100 |
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committer | Peter Kohaut | 2019-02-11 22:48:07 +0100 |
commit | b14fbaa72b3218862a533dd7f7c0e97e1bed4df7 (patch) | |
tree | a35c91bfe2eac6b3f084ef5b8f80ed2d3b002aff /engines/bladerunner/vqa_player.cpp | |
parent | 22e5913f18f597aab343ca4555714a340d86d3c8 (diff) | |
download | scummvm-rg350-b14fbaa72b3218862a533dd7f7c0e97e1bed4df7.tar.gz scummvm-rg350-b14fbaa72b3218862a533dd7f7c0e97e1bed4df7.tar.bz2 scummvm-rg350-b14fbaa72b3218862a533dd7f7c0e97e1bed4df7.zip |
BLADERUNNER: Cleanup of audio code
Separated audio cache.
Fixed bug in the audio cache where still used sound might get freed.
Fixes crashes when engine is unloading which were caused
by a race condition between the timer code and engine teardown code.
Diffstat (limited to 'engines/bladerunner/vqa_player.cpp')
0 files changed, 0 insertions, 0 deletions