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author | Thomas Fach-Pedersen | 2017-03-28 17:50:04 +0200 |
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committer | Thomas Fach-Pedersen | 2017-03-28 17:50:11 +0200 |
commit | 5f552c9446ddf3f02ec99ff6902822d66d2cc955 (patch) | |
tree | b28610bf509c67109a042136873fd26b93d9fcf2 /engines/bladerunner/vqa_player.h | |
parent | 532828c143e0872525dadfe8b0ebe804f7071633 (diff) | |
download | scummvm-rg350-5f552c9446ddf3f02ec99ff6902822d66d2cc955.tar.gz scummvm-rg350-5f552c9446ddf3f02ec99ff6902822d66d2cc955.tar.bz2 scummvm-rg350-5f552c9446ddf3f02ec99ff6902822d66d2cc955.zip |
BLADERUNNER: Implement ZBuffer class
Diffstat (limited to 'engines/bladerunner/vqa_player.h')
-rw-r--r-- | engines/bladerunner/vqa_player.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/bladerunner/vqa_player.h b/engines/bladerunner/vqa_player.h index 941b3638ed..d0eb069969 100644 --- a/engines/bladerunner/vqa_player.h +++ b/engines/bladerunner/vqa_player.h @@ -35,6 +35,7 @@ namespace BladeRunner { class BladeRunnerEngine; class View; class Lights; +class ZBuffer; //TODO: split this into two components as it is in original game: universal vqa player, blade runner player functionality @@ -99,7 +100,7 @@ public: int update(); const Graphics::Surface *getSurface() const; - const uint16 *getZBuffer() const; + void updateZBuffer(ZBuffer *zbuffer); void updateView(View *view); void updateLights(Lights *lights); |