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author | Peter Kohaut | 2019-02-07 23:54:47 +0100 |
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committer | Peter Kohaut | 2019-02-08 21:00:52 +0100 |
commit | a0e9b09cd9b9be59dcf4c90df152fba8b55390cd (patch) | |
tree | 1a35b632f0d8fe4512200b8be5fdf98fdb032f14 /engines/bladerunner/vqa_player.h | |
parent | 66dc8afaa34c5031b245b18c87a520700bcb5569 (diff) | |
download | scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.tar.gz scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.tar.bz2 scummvm-rg350-a0e9b09cd9b9be59dcf4c90df152fba8b55390cd.zip |
BLADERUNNER: Removed unnecessary debugging code
Diffstat (limited to 'engines/bladerunner/vqa_player.h')
-rw-r--r-- | engines/bladerunner/vqa_player.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/bladerunner/vqa_player.h b/engines/bladerunner/vqa_player.h index a51f39cc31..c11442da82 100644 --- a/engines/bladerunner/vqa_player.h +++ b/engines/bladerunner/vqa_player.h @@ -43,8 +43,6 @@ class View; class Lights; class ZBuffer; -//TODO: split this into two components as it is in original game: universal vqa player, blade runner player functionality - class VQAPlayer { friend class Debugger; |