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authorPeter Kohaut2018-02-25 19:31:52 +0100
committerPeter Kohaut2018-02-25 22:38:52 +0100
commit62b75b99908f9cf1ea60bd4dfa415395e80d5c78 (patch)
tree91f2b2b058252ea4c7d7fe8e8e4a7d71850d7099 /engines/bladerunner/waypoints.h
parent842c67fc34fdc1ff932c8cf70c768e6ad8157038 (diff)
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BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world Fixed fog issue with incorrect rendering in special occasions Added basic debugger console Refactored looping code for better readability
Diffstat (limited to 'engines/bladerunner/waypoints.h')
-rw-r--r--engines/bladerunner/waypoints.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/bladerunner/waypoints.h b/engines/bladerunner/waypoints.h
index 9977b71243..826f8f5a94 100644
--- a/engines/bladerunner/waypoints.h
+++ b/engines/bladerunner/waypoints.h
@@ -31,9 +31,8 @@
namespace BladeRunner {
class Waypoints {
-#if BLADERUNNER_DEBUG_RENDERING
- friend class BladeRunnerEngine;
-#endif
+ friend class Debugger;
+
struct Waypoint {
int setId;
Vector3 position;