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author | Peter Kohaut | 2018-02-25 19:31:52 +0100 |
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committer | Peter Kohaut | 2018-02-25 22:38:52 +0100 |
commit | 62b75b99908f9cf1ea60bd4dfa415395e80d5c78 (patch) | |
tree | 91f2b2b058252ea4c7d7fe8e8e4a7d71850d7099 /engines/bladerunner/waypoints.h | |
parent | 842c67fc34fdc1ff932c8cf70c768e6ad8157038 (diff) | |
download | scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.tar.gz scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.tar.bz2 scummvm-rg350-62b75b99908f9cf1ea60bd4dfa415395e80d5c78.zip |
BLADERUNNER: Added Generic Walker actors
Fixed isseue of duplicating items in world
Fixed fog issue with incorrect rendering in special occasions
Added basic debugger console
Refactored looping code for better readability
Diffstat (limited to 'engines/bladerunner/waypoints.h')
-rw-r--r-- | engines/bladerunner/waypoints.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/bladerunner/waypoints.h b/engines/bladerunner/waypoints.h index 9977b71243..826f8f5a94 100644 --- a/engines/bladerunner/waypoints.h +++ b/engines/bladerunner/waypoints.h @@ -31,9 +31,8 @@ namespace BladeRunner { class Waypoints { -#if BLADERUNNER_DEBUG_RENDERING - friend class BladeRunnerEngine; -#endif + friend class Debugger; + struct Waypoint { int setId; Vector3 position; |