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authorPeter Kohaut2018-03-07 22:27:28 +0100
committerPeter Kohaut2018-03-07 22:28:06 +0100
commit001f58ce61643ceec3b014095ba3f83682d77cc8 (patch)
tree518c9526e286a98ca656de7dbc24f543bade8656 /engines/bladerunner
parent568d0264095f1d767441ab7885a7289f9b75ffe0 (diff)
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BLADERUNNER: Added Klein actor
added more constants fixed bug in checking actor scene
Diffstat (limited to 'engines/bladerunner')
-rw-r--r--engines/bladerunner/game_constants.h26
-rw-r--r--engines/bladerunner/module.mk1
-rw-r--r--engines/bladerunner/script/ai/klein.cpp440
-rw-r--r--engines/bladerunner/script/ai_script.cpp1
-rw-r--r--engines/bladerunner/script/ai_script.h3
-rw-r--r--engines/bladerunner/script/scene/ma04.cpp90
-rw-r--r--engines/bladerunner/script/scene/ps01.cpp6
-rw-r--r--engines/bladerunner/script/scene/ps02.cpp98
-rw-r--r--engines/bladerunner/script/scene/ps03.cpp2
-rw-r--r--engines/bladerunner/script/scene/ps05.cpp154
-rw-r--r--engines/bladerunner/script/scene/ps06.cpp8
-rw-r--r--engines/bladerunner/script/scene/ps07.cpp66
-rw-r--r--engines/bladerunner/script/scene/ps09.cpp4
-rw-r--r--engines/bladerunner/script/scene/ps13.cpp12
-rw-r--r--engines/bladerunner/script/scene/ps15.cpp6
-rw-r--r--engines/bladerunner/script/scene_script.h3
-rw-r--r--engines/bladerunner/script/script.cpp2
17 files changed, 694 insertions, 228 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index f317b7e613..3ab3c13314 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -444,6 +444,12 @@ enum Flags {
kFlagRC02FirstLeave = 4,
kFlagRC01toRC02 = 8,
kFlagRC02toRC01 = 9,
+ kFlagKleinTalkShellCasings = 12,
+ kFlagKleinTalkOfficersStatement = 13,
+ kFlagPS13toPS12 = 19,
+ kFlagPS13toPS05 = 21,
+ kFlagPS02toPS05 = 22,
+ kFlagPS06toPS05 = 23,
kFlagIntroPlayed = 24,
kFlagMA02toMA06 = 33,
kFlagMA06ToMA02 = 34,
@@ -465,20 +471,35 @@ enum Flags {
kFlagMA05toMA04 = 63,
kFlagCT05toCT12 = 76,
kFlagWarehouseOpen = 94,
+ kFlagKleinTalkPaintTransfer = 104,
+ kFlagKleinTalkChromeDebris = 105,
+ kFlagKleinTalkClues = 111,
kFlagRC03toRC01 = 114,
kFlagRC01toRC03 = 115,
kFlagCT01toCT12 = 123,
+ kFlagPlayerHasShellCasings = 125,
+ kFlagPlayerHasOfficersStatement = 126,
+ kFlagPlayerHasPaintTransfer = 127,
+ kFlagPlayerHasChromeDebris = 128,
+ kFlagPS02toPS01 = 130,
+ kFlagPS02toPS07 = 131,
+ kFlagPS02toPS03 = 132,
+ kFlagPS02toPS09 = 133,
+ kFlagPS05toPS06 = 136,
+ kFlagKleinInsulted = 138,
kFlagRC02LucyDeskAvailable = 141,
kFlagChapter1Ending = 146,
kFlagChopstickWrapperTaken = 147,
kFlagCandyTaken = 148,
kFlagDogTaken = 149,
+ kFlagKleinInsultedTalk = 156,
kFlagGuzzaTalkZubenRetired = 159,
kFlagGuzzaTalkZubenEscaped = 160,
kFlagChromeDebrisTaken = 163,
kFlagRC01PoliceDone = 186,
kFlagShellCasingsTaken = 190,
kFlagBoughtHowieLeeFood = 192,
+ kFlagPS15toPS05 = 204,
kFlagSpinnerToCT01 = 248,
kFlagSpinnerToRC01 = 249,
kFlagSpinnerToMA01 = 250,
@@ -501,6 +522,11 @@ enum Flags {
kFlagPhoneMessageFromClovis = 649,
kFlagPhoneMessageFromLucy = 650,
kFlagChapter2Intro = 678,
+ kFlagPS05TV0 = 688,
+ kFlagPS05TV1 = 689,
+ kFlagPS05TV2 = 690,
+ kFlagPS05TV3 = 691,
+ kFlagPS05TV4 = 692,
kFlagRC51Discovered = 709,
kFlagMA04WatchedTV = 711,
kFlagZubenBountyPaid = 723
diff --git a/engines/bladerunner/module.mk b/engines/bladerunner/module.mk
index e49b039a18..d7cec16fe9 100644
--- a/engines/bladerunner/module.mk
+++ b/engines/bladerunner/module.mk
@@ -54,6 +54,7 @@ MODULE_OBJS = \
script/ai/generic_walker_b.o \
script/ai/generic_walker_c.o \
script/ai/howie_lee.o \
+ script/ai/klein.o \
script/ai/leon.o \
script/ai/maggie.o \
script/ai/mccoy.o \
diff --git a/engines/bladerunner/script/ai/klein.cpp b/engines/bladerunner/script/ai/klein.cpp
new file mode 100644
index 0000000000..dee4ddc611
--- /dev/null
+++ b/engines/bladerunner/script/ai/klein.cpp
@@ -0,0 +1,440 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/script/ai_script.h"
+
+namespace BladeRunner {
+
+AIScriptKlein::AIScriptKlein(BladeRunnerEngine *vm) : AIScriptBase(vm) {
+}
+
+void AIScriptKlein::Initialize() {
+ _animationState = 0;
+ _animationFrame = 0;
+ _animationStateNext = 0;
+ Actor_Put_In_Set(kActorKlein, 66);
+ Actor_Set_At_XYZ(kActorKlein, 338.0f, 0.22f, -612.0f, 768);
+ Actor_Set_Goal_Number(kActorKlein, 0);
+}
+
+bool AIScriptKlein::Update() {
+ if (Global_Variable_Query(kVariableChapter) > 1 && Actor_Query_Goal_Number(kActorKlein) < 100) {
+ Actor_Set_Goal_Number(kActorKlein, 100);
+ return true;
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) < 4 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 40) {
+ Actor_Set_Goal_Number(kActorKlein, 4);
+ }
+ if (Player_Query_Current_Scene() == kScenePS07 && Actor_Query_Goal_Number(kActorKlein) == 0) {
+ Actor_Set_Goal_Number(kActorKlein, 1);
+ return true;
+ }
+ if (Actor_Clue_Query(kActorMcCoy, kClueOfficersStatement) && !Game_Flag_Query(kFlagPlayerHasOfficersStatement)) {
+ Game_Flag_Set(kFlagPlayerHasOfficersStatement);
+ }
+ if (Actor_Clue_Query(kActorMcCoy, kCluePaintTransfer) && !Game_Flag_Query(kFlagPlayerHasPaintTransfer)) {
+ Game_Flag_Set(kFlagPlayerHasPaintTransfer);
+ }
+ if (Actor_Clue_Query(kActorMcCoy, kClueShellCasings) && !Game_Flag_Query(kFlagPlayerHasShellCasings)) {
+ Game_Flag_Set(kFlagPlayerHasShellCasings);
+ }
+ if (Actor_Clue_Query(kActorMcCoy, kClueChromeDebris) && !Game_Flag_Query(kFlagPlayerHasChromeDebris)) {
+ Game_Flag_Set(kFlagPlayerHasChromeDebris);
+ }
+ if (Player_Query_Current_Scene() == kScenePS07 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 35 && !Game_Flag_Query(kFlagKleinInsulted)) {
+ AI_Countdown_Timer_Reset(kActorKlein, 2);
+ AI_Countdown_Timer_Start(kActorKlein, 2, 5);
+ Game_Flag_Set(kFlagKleinInsulted);
+ return true;
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 7) {
+ if (Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) > 20 && Actor_Query_Friendliness_To_Other(kActorKlein, kActorMcCoy) < 40) {
+ Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 2);
+ }
+ AI_Movement_Track_Flush(kActorKlein);
+ Actor_Set_Goal_Number(kActorKlein, 0);
+ return true;
+ }
+ return false;
+}
+
+void AIScriptKlein::TimerExpired(int timer) {
+ if (timer == 2) {
+ if (Game_Flag_Query(kFlagKleinInsulted) && !Game_Flag_Query(kFlagKleinInsultedTalk) && Actor_Query_Is_In_Current_Set(kActorKlein)) {
+ Actor_Face_Actor(kActorKlein, kActorMcCoy, true);
+ Actor_Says(kActorKlein, 10, kAnimationModeTalk);
+ Actor_Says(kActorMcCoy, 4120, kAnimationModeTalk);
+ Actor_Says(kActorKlein, 20, kAnimationModeTalk);
+ Actor_Says(kActorMcCoy, 4125, kAnimationModeTalk);
+ Game_Flag_Set(kFlagKleinInsultedTalk);
+ Actor_Set_Goal_Number(kActorKlein, 4);
+ } else {
+ Actor_Says(kActorKlein, 10, kAnimationModeTalk);
+ Actor_Set_Goal_Number(kActorKlein, 4);
+ }
+ // return true;
+ }
+ //return false;
+}
+
+void AIScriptKlein::CompletedMovementTrack() {
+ if (Actor_Query_Goal_Number(kActorKlein) == 1) {
+ Actor_Set_Goal_Number(kActorKlein, 2);
+ return; // true;
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 2) {
+ Actor_Set_Goal_Number(kActorKlein, 1);
+ return; // true;
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 4) {
+ Actor_Set_Goal_Number(kActorKlein, 5);
+ // missing return?
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 5) {
+ Actor_Set_Goal_Number(kActorKlein, 6);
+ // missing return?
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 6) {
+ Actor_Set_Goal_Number(kActorKlein, 7);
+ return; // true;
+ }
+ if (Actor_Query_Goal_Number(kActorKlein) == 7) {
+ Actor_Set_Goal_Number(kActorKlein, 0);
+ return; // true;
+ }
+ // return false;
+}
+
+void AIScriptKlein::ReceivedClue(int clueId, int fromActorId) {
+ //return false;
+}
+
+void AIScriptKlein::ClickedByPlayer() {
+ //return false;
+}
+
+void AIScriptKlein::EnteredScene(int sceneId) {
+ // return false;
+}
+
+void AIScriptKlein::OtherAgentEnteredThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptKlein::OtherAgentExitedThisScene(int otherActorId) {
+ // return false;
+}
+
+void AIScriptKlein::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
+ // return false;
+}
+
+void AIScriptKlein::ShotAtAndMissed() {
+ // return false;
+}
+
+bool AIScriptKlein::ShotAtAndHit() {
+ return false;
+}
+
+void AIScriptKlein::Retired(int byActorId) {
+ // return false;
+}
+
+int AIScriptKlein::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
+ return 0;
+}
+
+bool AIScriptKlein::GoalChanged(int currentGoalNumber, int newGoalNumber) {
+ if (newGoalNumber == 1) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 73, Random_Query(3, 20));
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 2) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 74, Random_Query(10, 20));
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 3) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 31, 3);
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 4) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 32, 5);
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 5) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 35, 60);
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 6) {
+ AI_Movement_Track_Flush(kActorKlein);
+ AI_Movement_Track_Append(kActorKlein, 32, 5);
+ AI_Movement_Track_Repeat(kActorKlein);
+ }
+ if (newGoalNumber == 100) {
+ AI_Movement_Track_Flush(kActorKlein);
+ Actor_Put_In_Set(kActorKlein, kSetFreeSlotC);
+ Actor_Set_At_Waypoint(kActorKlein, 35, 0);
+ }
+ return false;
+}
+
+bool AIScriptKlein::UpdateAnimation(int *animation, int *frame) {
+ switch (_animationState) {
+ case 0:
+ if (Actor_Query_Goal_Number(kActorKlein) == 1 || Actor_Query_Goal_Number(kActorKlein) == 2) {
+ *animation = 691;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(691)) {
+ _animationFrame = 0;
+ }
+ } else if (!Game_Flag_Query(196) && Actor_Query_Goal_Number(kActorKlein) == 3) {
+ *animation = 689;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(689)) {
+ _animationFrame = 0;
+ if (Random_Query(1, 10) == 1) {
+ Game_Flag_Set(196);
+ }
+ }
+ } else {
+ if (Game_Flag_Query(198) && Actor_Query_Goal_Number(kActorKlein) == 3) {
+ _animationFrame--;
+ if (_animationFrame < 0) {
+ _animationFrame = 0;
+ }
+ } else {
+ ++_animationFrame;
+ }
+
+ *animation = 690;
+ if (_animationFrame <= 9) {
+ if (Game_Flag_Query(198)) {
+ Game_Flag_Reset(198);
+ }
+ }
+ if (_animationFrame == 14) {
+ if (Random_Query(1, 5) == 1) {
+ Game_Flag_Set(197);
+ }
+ }
+ if (_animationFrame == 15) {
+ if (Game_Flag_Query(197) == 1) {
+ Game_Flag_Reset(197);
+ Game_Flag_Set(198);
+ }
+ }
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(690)) {
+ _animationFrame = 0;
+ Game_Flag_Reset(196);
+ }
+ }
+ break;
+ case 1:
+ *animation = 688;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(688)) {
+ _animationFrame = 0;
+ }
+ break;
+ case 2:
+ *animation = 692;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(692)) {
+ _animationFrame = 0;
+ }
+ break;
+ case 3:
+ *animation = 693;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(693)) {
+ _animationState = 2;
+ _animationFrame = 0;
+ *animation = 692;
+ }
+ break;
+ case 4:
+ *animation = 694;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(694)) {
+ _animationState = 2;
+ _animationFrame = 0;
+ *animation = 692;
+ }
+ break;
+ case 5:
+ *animation = 695;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(695)) {
+ _animationState = 2;
+ _animationFrame = 0;
+ *animation = 692;
+ }
+ break;
+ case 6:
+ *animation = 696;
+ _animationFrame++;
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(696)) {
+ _animationState = 2;
+ _animationFrame = 0;
+ *animation = 692;
+ }
+ break;
+ case 7:
+ *animation = 697;
+ _animationFrame++;
+ if (_animationFrame>= Slice_Animation_Query_Number_Of_Frames(697)) {
+ _animationState = 2;
+ _animationFrame = 0;
+ *animation = 692;
+ }
+ break;
+ case 8:
+ _animationFrame = 0;
+ *animation = _animationNext;
+ _animationState = _animationStateNext;
+ break;
+ default:
+ *animation = 399;
+ break;
+ }
+ *frame = _animationFrame;
+ return true;
+}
+
+bool AIScriptKlein::ChangeAnimationMode(int mode) {
+ switch (mode)
+ {
+ case kAnimationModeIdle:
+ _animationState = 0;
+ _animationFrame = 0;
+ break;
+ case kAnimationModeWalk:
+ if (_animationState > 1) {
+ _animationState = 1;
+ _animationFrame = 0;
+ } else if (_animationState == 0) {
+ _animationState = 8;
+ _animationStateNext = 1;
+ _animationNext = 688;
+ }
+ break;
+ case kAnimationModeTalk:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 2;
+ _animationNext = 692;
+ }
+ break;
+ case 12:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 3;
+ _animationNext = 693;
+ }
+ break;
+ case 13:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 4;
+ _animationNext = 694;
+ }
+ break;
+ case 14:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 5;
+ _animationNext = 695;
+ }
+ break;
+ case 15:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 6;
+ _animationNext = 696;
+ }
+ break;
+ case 16:
+ if (_animationState > 0) {
+ _animationState = 2;
+ _animationFrame = 0;
+ } else {
+ _animationState = 8;
+ _animationStateNext = 7;
+ _animationNext = 697;
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+}
+
+void AIScriptKlein::QueryAnimationState(int *animationState, int *animationFrame, int *animationStateNext, int *animationNext) {
+ *animationState = _animationState;
+ *animationFrame = _animationFrame;
+ *animationStateNext = _animationStateNext;
+ *animationNext = _animationNext;
+}
+
+void AIScriptKlein::SetAnimationState(int animationState, int animationFrame, int animationStateNext, int animationNext) {
+ _animationState = animationState;
+ _animationFrame = animationFrame;
+ _animationStateNext = animationStateNext;
+ _animationNext = animationNext;
+}
+
+bool AIScriptKlein::ReachedMovementTrackWaypoint(int waypointId) {
+ if (waypointId == 73 || waypointId == 74) {
+ Actor_Face_Heading(kActorKlein, 768, false);
+ }
+ if (waypointId == 31) {
+ Actor_Face_Heading(kActorKlein, 216, false);
+ }
+ return true;
+}
+
+void AIScriptKlein::FledCombat() {
+ // return false;
+}
+
+} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/ai_script.cpp b/engines/bladerunner/script/ai_script.cpp
index a2c6682199..786ec7e27e 100644
--- a/engines/bladerunner/script/ai_script.cpp
+++ b/engines/bladerunner/script/ai_script.cpp
@@ -44,6 +44,7 @@ AIScripts::AIScripts(BladeRunnerEngine *vm, int actorCount) {
_AIScripts[kActorZuben] = new AIScriptZuben(_vm);
_AIScripts[kActorOfficerLeary] = new AIScriptOfficerLeary(_vm);
_AIScripts[kActorHowieLee] = new AIScriptHowieLee(_vm);
+ _AIScripts[kActorKlein] = new AIScriptKlein(_vm);
_AIScripts[kActorLeon] = new AIScriptLeon(_vm);
_AIScripts[kActorMaggie] = new AIScriptMaggie(_vm);
_AIScripts[kActorGenwalkerA] = new AIScriptGenericWalkerA(_vm);
diff --git a/engines/bladerunner/script/ai_script.h b/engines/bladerunner/script/ai_script.h
index 73556d61b3..ff91dda8f6 100644
--- a/engines/bladerunner/script/ai_script.h
+++ b/engines/bladerunner/script/ai_script.h
@@ -150,6 +150,9 @@ DECLARE_SCRIPT(HowieLee)
bool var_45DFB8;
END_SCRIPT
+DECLARE_SCRIPT(Klein)
+END_SCRIPT
+
DECLARE_SCRIPT(Leon)
int var_45EDAC;
float var_45EDA0_z;
diff --git a/engines/bladerunner/script/scene/ma04.cpp b/engines/bladerunner/script/scene/ma04.cpp
index f28d998203..5f1b41e998 100644
--- a/engines/bladerunner/script/scene/ma04.cpp
+++ b/engines/bladerunner/script/scene/ma04.cpp
@@ -496,60 +496,60 @@ void SceneScriptMA04::phoneCallWithClovis() {
}
void SceneScriptMA04::turnOnTV() {
- Overlay_Play("MA04OVR2", 0, 1, 0, 0);
+ Overlay_Play("MA04OVR2", 0, true, false, 0);
switch (Global_Variable_Query(kVariableNextTvNews)) {
- case 4:
- ADQ_Add(kActorNewscaster, 230, 3);
- ADQ_Add(kActorNewscaster, 240, 3);
+ case 0:
+ ADQ_Add(kActorNewscaster, 0, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 10, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 20, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 30, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 430, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 440, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 450, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 460, kAnimationModeTalk);
break;
- case 3:
- ADQ_Add(kActorNewscaster, 170, 3);
- ADQ_Add(kActorNewscaster, 180, 3);
- ADQ_Add(kActorNewscaster, 190, 3);
- ADQ_Add(kActorNewscaster, 200, 3);
- ADQ_Add(kActorNewscaster, 210, 3);
- ADQ_Add(kActorNewscaster, 220, 3);
- ADQ_Add(kActorGovernorKolvig, 80, 3);
- ADQ_Add(kActorGovernorKolvig, 90, 3);
- ADQ_Add(kActorGovernorKolvig, 100, 3);
- ADQ_Add(kActorGovernorKolvig, 110, 3);
- ADQ_Add(kActorGovernorKolvig, 120, 3);
- ADQ_Add(kActorGovernorKolvig, 130, 3);
+ case 1:
+ ADQ_Add(kActorNewscaster, 40, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 50, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 60, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 70, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 80, kAnimationModeTalk);
break;
case 2:
if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) <= Actor_Query_Friendliness_To_Other(kActorSteele, kActorMcCoy)) {
- ADQ_Add(kActorNewscaster, 90, 3);
- ADQ_Add(kActorNewscaster, 100, 3);
- ADQ_Add(kActorNewscaster, 110, 3);
- ADQ_Add(kActorGuzza, 1540, 3);
- ADQ_Add(kActorGuzza, 1550, 3);
- ADQ_Add(kActorGuzza, 1560, 3);
+ ADQ_Add(kActorNewscaster, 90, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 100, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 110, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1540, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1550, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1560, kAnimationModeTalk);
} else {
- ADQ_Add(kActorNewscaster, 120, 3);
- ADQ_Add(kActorNewscaster, 130, 3);
- ADQ_Add(kActorNewscaster, 140, 3);
- ADQ_Add(kActorNewscaster, 150, 3);
- ADQ_Add(kActorGuzza, 1570, 3);
- ADQ_Add(kActorGuzza, 1580, 3);
- ADQ_Add(kActorGuzza, 1590, 3);
+ ADQ_Add(kActorNewscaster, 120, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 130, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 140, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 150, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1570, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1580, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1590, kAnimationModeTalk);
}
break;
- case 1:
- ADQ_Add(kActorNewscaster, 40, 3);
- ADQ_Add(kActorNewscaster, 50, 3);
- ADQ_Add(kActorNewscaster, 60, 3);
- ADQ_Add(kActorNewscaster, 70, 3);
- ADQ_Add(kActorNewscaster, 80, 3);
+ case 3:
+ ADQ_Add(kActorNewscaster, 170, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 180, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 190, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 200, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 210, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 220, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 80, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 90, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 100, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 110, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 120, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 130, kAnimationModeTalk);
break;
- case 0:
- ADQ_Add(kActorNewscaster, 0, 3);
- ADQ_Add(kActorNewscaster, 10, 3);
- ADQ_Add(kActorNewscaster, 20, 3);
- ADQ_Add(kActorNewscaster, 30, 3);
- ADQ_Add(kActorTyrell, 430, 3);
- ADQ_Add(kActorTyrell, 440, 3);
- ADQ_Add(kActorTyrell, 450, 3);
- ADQ_Add(kActorTyrell, 460, 3);
+ case 4:
+ ADQ_Add(kActorNewscaster, 230, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 240, kAnimationModeTalk);
break;
}
}
diff --git a/engines/bladerunner/script/scene/ps01.cpp b/engines/bladerunner/script/scene/ps01.cpp
index 04dc87517b..08ee6c77c7 100644
--- a/engines/bladerunner/script/scene/ps01.cpp
+++ b/engines/bladerunner/script/scene/ps01.cpp
@@ -36,7 +36,7 @@ void SceneScriptPS01::InitializeScene() {
Ambient_Sounds_Add_Sound(375, 60, 180, 50, 100, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(376, 50, 180, 50, 100, 0, 0, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(377, 50, 180, 50, 100, 0, 0, -101, -101, 0, 0);
- if (Game_Flag_Query(130)) {
+ if (Game_Flag_Query(kFlagPS02toPS01)) {
if (Game_Flag_Query(kFlagSpinnerToPS01)) {
Scene_Loop_Set_Default(1);
} else {
@@ -253,9 +253,9 @@ void SceneScriptPS01::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptPS01::PlayerWalkedIn() {
- if (Game_Flag_Query(130)) {
+ if (Game_Flag_Query(kFlagPS02toPS01)) {
Actor_Set_At_XYZ(kActorMcCoy, 1920.0f, 16581.0f, -2653.0f, 150);
- Game_Flag_Reset(130);
+ Game_Flag_Reset(kFlagPS02toPS01);
}
//return false;
}
diff --git a/engines/bladerunner/script/scene/ps02.cpp b/engines/bladerunner/script/scene/ps02.cpp
index 6bf90154bf..e3a908b50f 100644
--- a/engines/bladerunner/script/scene/ps02.cpp
+++ b/engines/bladerunner/script/scene/ps02.cpp
@@ -49,39 +49,41 @@ bool SceneScriptPS02::MouseClick(int x, int y) {
bool SceneScriptPS02::ClickedOn3DObject(const char *objectName, bool a2) {
if (Object_Query_Click("E.DOOR01", objectName) || Object_Query_Click("E.D00R02", objectName)) {
- if (Game_Flag_Query(130) ) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ if (Game_Flag_Query(kFlagPS02toPS01)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(61, kScenePS01);
- Scene_Loop_Start_Special(1, 3, 1);
+ Set_Enter(kSetPS01, kScenePS01);
+ Scene_Loop_Start_Special(1, 3, true);
}
- } else if (Game_Flag_Query(22) ) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ } else if (Game_Flag_Query(kFlagPS02toPS05)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(15, kScenePS05);
- Scene_Loop_Start_Special(1, 3, 1);
+ Set_Enter(kSetPS05, kScenePS05);
+ Scene_Loop_Start_Special(1, 3, true);
}
- } else if (Game_Flag_Query(131) ) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ } else if (Game_Flag_Query(kFlagPS02toPS07)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(66, kScenePS07);
- Scene_Loop_Start_Special(1, 3, 1);
+ Set_Enter(kSetPS07, kScenePS07);
+ Scene_Loop_Start_Special(1, 3, true);
}
- } else if (Game_Flag_Query(132) ) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ } else if (Game_Flag_Query(kFlagPS02toPS03)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(63, kScenePS03);
- Scene_Loop_Start_Special(1, 3, 1);
+ Set_Enter(kSetPS03, kScenePS03);
+ Scene_Loop_Start_Special(1, 3, true);
+ }
+ } else if (Game_Flag_Query(kFlagPS02toPS09)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, true, false, 0)) {
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+ Ambient_Sounds_Remove_All_Looping_Sounds(1);
+ Set_Enter(kSetPS09, kScenePS09);
+ Scene_Loop_Start_Special(1, 3, true);
}
- } else if (Game_Flag_Query(133) && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -5.0f, -40.0f, -15.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
- Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(67, kScenePS09);
- Scene_Loop_Start_Special(1, 3, 1);
}
}
return false;
@@ -118,25 +120,25 @@ void SceneScriptPS02::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptPS02::PlayerWalkedIn() {
Game_Flag_Reset(718);
- Actor_Face_XYZ(kActorMcCoy, 0, 0, 450.0f, true);
+ Actor_Face_XYZ(kActorMcCoy, 0.0f, 0.0f, 450.0f, true);
Player_Gains_Control();
- sub_4018BC();
+ activateElevator();
Player_Loses_Control();
- if (Game_Flag_Query(130) ) {
- Set_Enter(61, kScenePS01);
- Scene_Loop_Start_Special(1, 3, 1);
- } else if (Game_Flag_Query(22) ) {
- Set_Enter(15, kScenePS05);
- Scene_Loop_Start_Special(1, 3, 1);
- } else if (Game_Flag_Query(131) ) {
- Set_Enter(66, kScenePS07);
- Scene_Loop_Start_Special(1, 3, 1);
- } else if (Game_Flag_Query(132) ) {
- Set_Enter(63, kScenePS03);
- Scene_Loop_Start_Special(1, 3, 1);
- } else if (Game_Flag_Query(133) ) {
- Set_Enter(67, kScenePS09);
- Scene_Loop_Start_Special(1, 3, 1);
+ if (Game_Flag_Query(kFlagPS02toPS01) ) {
+ Set_Enter(kSetPS01, kScenePS01);
+ Scene_Loop_Start_Special(1, 3, true);
+ } else if (Game_Flag_Query(kFlagPS02toPS05) ) {
+ Set_Enter(kSetPS05, kScenePS05);
+ Scene_Loop_Start_Special(1, 3, true);
+ } else if (Game_Flag_Query(kFlagPS02toPS07) ) {
+ Set_Enter(kSetPS07, kScenePS07);
+ Scene_Loop_Start_Special(1, 3, true);
+ } else if (Game_Flag_Query(kFlagPS02toPS03) ) {
+ Set_Enter(kSetPS03, kScenePS03);
+ Scene_Loop_Start_Special(1, 3, true);
+ } else if (Game_Flag_Query(kFlagPS02toPS09) ) {
+ Set_Enter(kSetPS09, kScenePS09);
+ Scene_Loop_Start_Special(1, 3, true);
}
//return true;
}
@@ -150,23 +152,23 @@ void SceneScriptPS02::PlayerWalkedOut() {
void SceneScriptPS02::DialogueQueueFlushed(int a1) {
}
-void SceneScriptPS02::sub_4018BC() {
+void SceneScriptPS02::activateElevator() {
Scene_Exits_Disable();
switch (Elevator_Activate(kElevatorPS)) {
case 7:
- Game_Flag_Set(133);
+ Game_Flag_Set(kFlagPS02toPS09);
break;
case 6:
- Game_Flag_Set(132);
+ Game_Flag_Set(kFlagPS02toPS03);
break;
case 5:
- Game_Flag_Set(22);
+ Game_Flag_Set(kFlagPS02toPS05);
break;
case 4:
- Game_Flag_Set(130);
+ Game_Flag_Set(kFlagPS02toPS01);
break;
case 3:
- Game_Flag_Set(131);
+ Game_Flag_Set(kFlagPS02toPS07);
break;
default:
break;
diff --git a/engines/bladerunner/script/scene/ps03.cpp b/engines/bladerunner/script/scene/ps03.cpp
index 7f31de5fd0..a5a42eda22 100644
--- a/engines/bladerunner/script/scene/ps03.cpp
+++ b/engines/bladerunner/script/scene/ps03.cpp
@@ -34,7 +34,7 @@ void SceneScriptPS03::InitializeScene() {
Game_Flag_Reset(135);
} else {
Setup_Scene_Information(-569.54f, -354.62f, -1076.15f, 475);
- Game_Flag_Reset(132);
+ Game_Flag_Reset(kFlagPS02toPS03);
}
Scene_Exit_Add_2D_Exit(0, 0, 460, 639, 479, 2);
Scene_Exit_Add_2D_Exit(1, 449, 273, 508, 329, 0);
diff --git a/engines/bladerunner/script/scene/ps05.cpp b/engines/bladerunner/script/scene/ps05.cpp
index 7627ac2254..64439c01af 100644
--- a/engines/bladerunner/script/scene/ps05.cpp
+++ b/engines/bladerunner/script/scene/ps05.cpp
@@ -25,11 +25,11 @@
namespace BladeRunner {
void SceneScriptPS05::InitializeScene() {
- if (Game_Flag_Query(21)) {
+ if (Game_Flag_Query(kFlagPS13toPS05)) {
Setup_Scene_Information(547.59f, 0.18f, -216.84f, 334);
- } else if (Game_Flag_Query(22)) {
+ } else if (Game_Flag_Query(kFlagPS02toPS05)) {
Setup_Scene_Information(635.0f, 0.0f, -598.0f, 475);
- } else {
+ } else { // kFlagPS06toPS05 || kFlagPS15toPS05
Setup_Scene_Information(630.72f, 0.38f, -469.26f, 400);
}
Scene_Exit_Add_2D_Exit(0, 218, 98, 280, 246, 3);
@@ -97,26 +97,26 @@ bool SceneScriptPS05::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS05::ClickedOnExit(int exitId) {
if (exitId == 0) {
if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 2, 24, 1, false)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(101, kScenePS15);
+ Set_Enter(kSetPS15, kScenePS15);
}
return true;
}
if (exitId == 1) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 635.0f, 0.0f, -598.0f, 0, 1, false, 0)) {
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(62, kScenePS02);
+ Set_Enter(kSetPS02, kScenePS02);
}
return true;
}
if (exitId == 2) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52002f, 0.37f, -457.69f, 0, 1, false, 0)) {
- Game_Flag_Set(136);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 742.52f, 0.37f, -457.69f, 0, 1, false, 0)) {
+ Game_Flag_Set(kFlagPS05toPS06);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(65, kScenePS06);
+ Set_Enter(kSetPS06, kScenePS06);
}
return true;
}
@@ -142,16 +142,16 @@ void SceneScriptPS05::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptPS05::PlayerWalkedIn() {
- if (Game_Flag_Query(23)) {
+ if (Game_Flag_Query(kFlagPS06toPS05)) {
Actor_Set_At_XYZ(kActorMcCoy, 718.72f, 0.37f, -461.26f, 600);
- } else if (Game_Flag_Query(22)) {
+ } else if (Game_Flag_Query(kFlagPS02toPS05)) {
selectNextTvNews();
turnOnTV();
}
- Game_Flag_Reset(22);
- Game_Flag_Reset(23);
- Game_Flag_Reset(21);
- Game_Flag_Reset(204);
+ Game_Flag_Reset(kFlagPS02toPS05);
+ Game_Flag_Reset(kFlagPS06toPS05);
+ Game_Flag_Reset(kFlagPS13toPS05);
+ Game_Flag_Reset(kFlagPS15toPS05);
}
void SceneScriptPS05::PlayerWalkedOut() {
@@ -182,81 +182,79 @@ void SceneScriptPS05::selectNextTvNews() {
void SceneScriptPS05::turnOnTV() {
switch (Global_Variable_Query(kVariableNextTvNews)) {
- case 4:
- if (!Game_Flag_Query(692)) {
- Overlay_Play("PS05OVER", 0, 1, 0, 0);
- ADQ_Add(kActorNewscaster, 230, 3);
- ADQ_Add(kActorNewscaster, 240, 3);
- Game_Flag_Set(692);
+ case 0:
+ if (!Game_Flag_Query(kFlagPS05TV0)) {
+ Overlay_Play("PS05OVER", 0, true, false, 0);
+ ADQ_Add(kActorNewscaster, 0, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 10, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 20, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 30, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 430, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 440, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 450, kAnimationModeTalk);
+ ADQ_Add(kActorTyrell, 460, kAnimationModeTalk);
+ Game_Flag_Set(kFlagPS05TV0);
}
break;
- case 3:
- if (!Game_Flag_Query(691)) {
- Overlay_Play("PS05OVER", 0, 1, 0, 0);
- ADQ_Add(kActorNewscaster, 170, 3);
- ADQ_Add(kActorNewscaster, 180, 3);
- ADQ_Add(kActorNewscaster, 190, 3);
- ADQ_Add(kActorNewscaster, 200, 3);
- ADQ_Add(kActorNewscaster, 210, 3);
- ADQ_Add(kActorNewscaster, 220, 3);
- ADQ_Add(kActorGovernorKolvig, 80, 3);
- ADQ_Add(kActorGovernorKolvig, 90, 3);
- ADQ_Add(kActorGovernorKolvig, 100, 3);
- ADQ_Add(kActorGovernorKolvig, 110, 3);
- ADQ_Add(kActorGovernorKolvig, 120, 3);
- ADQ_Add(kActorGovernorKolvig, 130, 3);
- Game_Flag_Set(691);
+ case 1:
+ if (!Game_Flag_Query(kFlagPS05TV1)) {
+ Overlay_Play("PS05OVER", 0, true, false, 0);
+ ADQ_Add(kActorNewscaster, 40, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 50, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 60, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 70, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 80, kAnimationModeTalk);
+ Game_Flag_Set(kFlagPS05TV1);
}
break;
case 2:
- if (!Game_Flag_Query(690)) {
- Overlay_Play("PS05OVER", 0, 1, 0, 0);
+ if (!Game_Flag_Query(kFlagPS05TV2)) {
+ Overlay_Play("PS05OVER", 0, true, false, 0);
if (Actor_Query_Friendliness_To_Other(kActorClovis, kActorMcCoy) > Actor_Query_Friendliness_To_Other(kActorSteele, kActorMcCoy)) {
- ADQ_Add(kActorNewscaster, 120, 3);
- ADQ_Add(kActorNewscaster, 130, 3);
- ADQ_Add(kActorNewscaster, 140, 3);
- ADQ_Add(kActorNewscaster, 150, 3);
- ADQ_Add(kActorGuzza, 1570, 3);
- ADQ_Add(kActorGuzza, 1580, 3);
- ADQ_Add(kActorGuzza, 1590, 3);
+ ADQ_Add(kActorNewscaster, 120, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 130, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 140, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 150, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1570, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1580, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1590, kAnimationModeTalk);
} else {
- ADQ_Add(kActorNewscaster, 90, 3);
- ADQ_Add(kActorNewscaster, 100, 3);
- ADQ_Add(kActorNewscaster, 110, 3);
- ADQ_Add(kActorGuzza, 1540, 3);
- ADQ_Add(kActorGuzza, 1550, 3);
- ADQ_Add(kActorGuzza, 1560, 3);
+ ADQ_Add(kActorNewscaster, 90, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 100, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 110, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1540, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1550, kAnimationModeTalk);
+ ADQ_Add(kActorGuzza, 1560, kAnimationModeTalk);
}
- Game_Flag_Set(690);
+ Game_Flag_Set(kFlagPS05TV2);
}
break;
- case 1:
- if (!Game_Flag_Query(689)) {
- Overlay_Play("PS05OVER", 0, 1, 0, 0);
- ADQ_Add(kActorNewscaster, 40, 3);
- ADQ_Add(kActorNewscaster, 50, 3);
- ADQ_Add(kActorNewscaster, 60, 3);
- ADQ_Add(kActorNewscaster, 70, 3);
- ADQ_Add(kActorNewscaster, 80, 3);
- Game_Flag_Set(689);
+ case 3:
+ if (!Game_Flag_Query(kFlagPS05TV3)) {
+ Overlay_Play("PS05OVER", 0, true, false, 0);
+ ADQ_Add(kActorNewscaster, 170, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 180, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 190, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 200, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 210, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 220, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 80, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 90, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 100, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 110, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 120, kAnimationModeTalk);
+ ADQ_Add(kActorGovernorKolvig, 130, kAnimationModeTalk);
+ Game_Flag_Set(kFlagPS05TV3);
}
break;
- case 0:
- if (!Game_Flag_Query(688)) {
- Overlay_Play("PS05OVER", 0, 1, 0, 0);
- ADQ_Add(kActorNewscaster, 0, 3);
- ADQ_Add(kActorNewscaster, 10, 3);
- ADQ_Add(kActorNewscaster, 20, 3);
- ADQ_Add(kActorNewscaster, 30, 3);
- ADQ_Add(kActorTyrell, 430, 3);
- ADQ_Add(kActorTyrell, 440, 3);
- ADQ_Add(kActorTyrell, 450, 3);
- ADQ_Add(kActorTyrell, 460, 3);
- Game_Flag_Set(688);
+ case 4:
+ if (!Game_Flag_Query(kFlagPS05TV4)) {
+ Overlay_Play("PS05OVER", 0, true, false, 0);
+ ADQ_Add(kActorNewscaster, 230, kAnimationModeTalk);
+ ADQ_Add(kActorNewscaster, 240, kAnimationModeTalk);
+ Game_Flag_Set(kFlagPS05TV4);
}
break;
- default:
- return;
}
}
diff --git a/engines/bladerunner/script/scene/ps06.cpp b/engines/bladerunner/script/scene/ps06.cpp
index f289b6ee5f..2e9ce53af2 100644
--- a/engines/bladerunner/script/scene/ps06.cpp
+++ b/engines/bladerunner/script/scene/ps06.cpp
@@ -103,10 +103,10 @@ bool SceneScriptPS06::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS06::ClickedOnExit(int exitId) {
if (exitId == 0) {
- Game_Flag_Set(23);
+ Game_Flag_Set(kFlagPS06toPS05);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(15, kScenePS05);
+ Set_Enter(kSetPS05, kScenePS05);
return true;
}
return false;
@@ -123,8 +123,8 @@ void SceneScriptPS06::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
}
void SceneScriptPS06::PlayerWalkedIn() {
- if (Game_Flag_Query(136)) {
- Game_Flag_Reset(136);
+ if (Game_Flag_Query(kFlagPS05toPS06)) {
+ Game_Flag_Reset(kFlagPS05toPS06);
}
}
diff --git a/engines/bladerunner/script/scene/ps07.cpp b/engines/bladerunner/script/scene/ps07.cpp
index 887510343d..b6c6a3a92f 100644
--- a/engines/bladerunner/script/scene/ps07.cpp
+++ b/engines/bladerunner/script/scene/ps07.cpp
@@ -27,7 +27,7 @@ namespace BladeRunner {
void SceneScriptPS07::InitializeScene() {
Setup_Scene_Information(609.07f, 0.22f, -598.67f, 768);
Scene_Exit_Add_2D_Exit(0, 610, 0, 639, 479, 1);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(false);
Ambient_Sounds_Add_Looping_Sound(141, 80, 0, 1);
Ambient_Sounds_Add_Sound(142, 5, 20, 5, 10, -70, 70, -101, -101, 0, 0);
Ambient_Sounds_Add_Sound(146, 5, 30, 5, 10, -70, 70, -101, -101, 0, 0);
@@ -65,23 +65,23 @@ bool SceneScriptPS07::ClickedOn3DObject(const char *objectName, bool a2) {
}
bool SceneScriptPS07::ClickedOnActor(int actorId) {
- if (actorId == 30) {
+ if (actorId == kActorKlein) {
Actor_Face_Actor(kActorMcCoy, kActorKlein, true);
Actor_Set_Goal_Number(kActorKlein, 3);
- if (!Game_Flag_Query(111)) {
+ if (!Game_Flag_Query(kFlagKleinTalkClues)) {
Actor_Says(kActorMcCoy, 4115, 13);
}
- if (!Game_Flag_Query(111) && (Game_Flag_Query(125) || Game_Flag_Query(126) || Game_Flag_Query(127) || Game_Flag_Query(128))) {
+ if (!Game_Flag_Query(kFlagKleinTalkClues) && (Game_Flag_Query(kFlagPlayerHasShellCasings) || Game_Flag_Query(kFlagPlayerHasOfficersStatement) || Game_Flag_Query(kFlagPlayerHasPaintTransfer) || Game_Flag_Query(kFlagPlayerHasChromeDebris))) {
Actor_Face_Actor(kActorKlein, kActorMcCoy, true);
Actor_Says(kActorKlein, 30, 12);
- Game_Flag_Set(111);
+ Game_Flag_Set(kFlagKleinTalkClues);
} else {
- if (Game_Flag_Query(111)) {
+ if (Game_Flag_Query(kFlagKleinTalkClues)) {
Actor_Says(kActorMcCoy, 4130, 18);
}
}
- if (Game_Flag_Query(125) && !Game_Flag_Query(12)) {
- Game_Flag_Set(12);
+ if (Game_Flag_Query(kFlagPlayerHasShellCasings) && !Game_Flag_Query(kFlagKleinTalkShellCasings)) {
+ Game_Flag_Set(kFlagKleinTalkShellCasings);
Actor_Clue_Acquire(kActorMcCoy, kClueLabShellCasings, 0, kActorKlein);
Actor_Says(kActorKlein, 50, 16);
Actor_Says(kActorMcCoy, 4135, 13);
@@ -93,15 +93,28 @@ bool SceneScriptPS07::ClickedOnActor(int actorId) {
Actor_Set_Goal_Number(kActorKlein, 1);
return true;
}
- if (Game_Flag_Query(126) && !Game_Flag_Query(13)) {
- Game_Flag_Set(13);
+ if (Game_Flag_Query(kFlagPlayerHasOfficersStatement) && !Game_Flag_Query(kFlagKleinTalkOfficersStatement)) {
+ Game_Flag_Set(kFlagKleinTalkOfficersStatement);
Actor_Clue_Acquire(kActorMcCoy, kClueLabCorpses, 0, kActorKlein);
- sub_401D60();
+ Actor_Says(kActorKlein, 100, 13);
+ Actor_Says(kActorMcCoy, 4145, 13);
+ Actor_Says(kActorKlein, 110, 12);
+ Actor_Says(kActorMcCoy, 4150, 13);
+ Actor_Says(kActorKlein, 120, 14);
+ Actor_Says(kActorMcCoy, 4155, 17);
+ Actor_Says(kActorKlein, 130, 15);
+ Actor_Says(kActorMcCoy, 4160, 13);
+ Actor_Says(kActorKlein, 140, 16);
+ Actor_Says(kActorMcCoy, 4165, 18);
+ Actor_Says(kActorKlein, 160, 13);
+ Actor_Says(kActorMcCoy, 4170, 19);
+ Actor_Says(kActorMcCoy, 4175, 19);
+ Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 3);
Actor_Set_Goal_Number(kActorKlein, 1);
return true;
}
- if (Game_Flag_Query(127) && !Game_Flag_Query(104)) {
- Game_Flag_Set(104);
+ if (Game_Flag_Query(kFlagPlayerHasPaintTransfer) && !Game_Flag_Query(kFlagKleinTalkPaintTransfer)) {
+ Game_Flag_Set(kFlagKleinTalkPaintTransfer);
Actor_Clue_Acquire(kActorMcCoy, kClueLabPaintTransfer, 0, kActorKlein);
Actor_Says(kActorKlein, 170, 14);
Actor_Says(kActorMcCoy, 4180, 13);
@@ -114,8 +127,8 @@ bool SceneScriptPS07::ClickedOnActor(int actorId) {
Actor_Set_Goal_Number(kActorKlein, 1);
return true;
}
- if (Game_Flag_Query(128) && !Game_Flag_Query(105)) {
- Game_Flag_Set(105);
+ if (Game_Flag_Query(kFlagPlayerHasChromeDebris) && !Game_Flag_Query(kFlagKleinTalkChromeDebris)) {
+ Game_Flag_Set(kFlagKleinTalkChromeDebris);
Actor_Says(kActorKlein, 220, 12);
Actor_Says(kActorMcCoy, 4190, 13);
Actor_Says(kActorKlein, 230, 14);
@@ -137,7 +150,7 @@ bool SceneScriptPS07::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS07::ClickedOnExit(int exitId) {
if (exitId == 0) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 609.07f, 0.22f, -598.67f, 0, 0, false, 0)) {
- Set_Enter(62, kScenePS02);
+ Set_Enter(kSetPS02, kScenePS02);
}
return true;
}
@@ -156,12 +169,12 @@ void SceneScriptPS07::ActorChangedGoal(int actorId, int newGoal, int oldGoal, bo
void SceneScriptPS07::PlayerWalkedIn() {
Loop_Actor_Walk_To_XYZ(kActorMcCoy, 561.07f, 0.34f, -606.67f, 6, 0, false, 0);
- Game_Flag_Reset(131);
+ Game_Flag_Reset(kFlagPS02toPS07);
//return false;
}
void SceneScriptPS07::PlayerWalkedOut() {
- if (!Game_Flag_Query(138) && Global_Variable_Query(kVariableChapter) == 1) {
+ if (!Game_Flag_Query(kFlagKleinInsulted) && Global_Variable_Query(kVariableChapter) == 1) {
Actor_Set_Goal_Number(kActorKlein, 0);
}
}
@@ -169,21 +182,4 @@ void SceneScriptPS07::PlayerWalkedOut() {
void SceneScriptPS07::DialogueQueueFlushed(int a1) {
}
-void SceneScriptPS07::sub_401D60() {
- Actor_Says(kActorKlein, 100, 13);
- Actor_Says(kActorMcCoy, 4145, 13);
- Actor_Says(kActorKlein, 110, 12);
- Actor_Says(kActorMcCoy, 4150, 13);
- Actor_Says(kActorKlein, 120, 14);
- Actor_Says(kActorMcCoy, 4155, 17);
- Actor_Says(kActorKlein, 130, 15);
- Actor_Says(kActorMcCoy, 4160, 13);
- Actor_Says(kActorKlein, 140, 16);
- Actor_Says(kActorMcCoy, 4165, 18);
- Actor_Says(kActorKlein, 160, 13);
- Actor_Says(kActorMcCoy, 4170, 19);
- Actor_Says(kActorMcCoy, 4175, 19);
- Actor_Modify_Friendliness_To_Other(kActorKlein, kActorMcCoy, 3);
-}
-
} // End of namespace BladeRunner
diff --git a/engines/bladerunner/script/scene/ps09.cpp b/engines/bladerunner/script/scene/ps09.cpp
index e6c79bd24d..946d953d9f 100644
--- a/engines/bladerunner/script/scene/ps09.cpp
+++ b/engines/bladerunner/script/scene/ps09.cpp
@@ -215,8 +215,8 @@ void SceneScriptPS09::PlayerWalkedIn() {
Player_Gains_Control();
Game_Flag_Set(211);
}
- if (Game_Flag_Query(133)) {
- Game_Flag_Reset(133);
+ if (Game_Flag_Query(kFlagPS02toPS09)) {
+ Game_Flag_Reset(kFlagPS02toPS09);
//return true;
return;
}
diff --git a/engines/bladerunner/script/scene/ps13.cpp b/engines/bladerunner/script/scene/ps13.cpp
index 7a47f807cf..83f99faf4f 100644
--- a/engines/bladerunner/script/scene/ps13.cpp
+++ b/engines/bladerunner/script/scene/ps13.cpp
@@ -216,16 +216,16 @@ bool SceneScriptPS13::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptPS13::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 10, 12, 1, false)) {
- Game_Flag_Set(19);
+ if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 10, 12, true, false)) {
+ Game_Flag_Set(kFlagPS13toPS12);
sub_40267C();
- Set_Enter(14, kScenePS12);
+ Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS12);
}
return true;
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 11, 12, 1, false)) {
- Game_Flag_Set(21);
+ if (!Loop_Actor_Walk_To_Waypoint(kActorMcCoy, 11, 12, true, false)) {
+ Game_Flag_Set(kFlagPS13toPS05);
Player_Set_Combat_Mode(false);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
@@ -237,7 +237,7 @@ bool SceneScriptPS13::ClickedOnExit(int exitId) {
Global_Variable_Reset(12);
Global_Variable_Reset(13);
Global_Variable_Reset(9);
- Set_Enter(15, kScenePS05);
+ Set_Enter(kSetPS05, kScenePS05);
}
return true;
}
diff --git a/engines/bladerunner/script/scene/ps15.cpp b/engines/bladerunner/script/scene/ps15.cpp
index c49a10ca4f..c521960d29 100644
--- a/engines/bladerunner/script/scene/ps15.cpp
+++ b/engines/bladerunner/script/scene/ps15.cpp
@@ -107,8 +107,8 @@ bool SceneScriptPS15::ClickedOnExit(int exitId) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -360.0f, -113.43f, 50.0f, 0, 1, false, 0)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(204);
- Set_Enter(15, kScenePS05);
+ Game_Flag_Set(kFlagPS15toPS05);
+ Set_Enter(kSetPS05, kScenePS05);
}
return true;
}
@@ -119,7 +119,7 @@ bool SceneScriptPS15::ClickedOnExit(int exitId) {
Sound_Play(155, 90, 0, 0, 50);
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Set_Enter(14, kScenePS10);
+ Set_Enter(kSetPS10_PS11_PS12_PS13, kScenePS10);
}
return true;
}
diff --git a/engines/bladerunner/script/scene_script.h b/engines/bladerunner/script/scene_script.h
index a1167c9fb9..1c0d95fbf8 100644
--- a/engines/bladerunner/script/scene_script.h
+++ b/engines/bladerunner/script/scene_script.h
@@ -357,7 +357,7 @@ DECLARE_SCRIPT(PS01)
END_SCRIPT
DECLARE_SCRIPT(PS02)
- void sub_4018BC();
+ void activateElevator();
END_SCRIPT
DECLARE_SCRIPT(PS03)
@@ -376,7 +376,6 @@ DECLARE_SCRIPT(PS06)
END_SCRIPT
DECLARE_SCRIPT(PS07)
- void sub_401D60();
END_SCRIPT
// PS08 does not exits
diff --git a/engines/bladerunner/script/script.cpp b/engines/bladerunner/script/script.cpp
index cbea72e8bc..7f36eaa607 100644
--- a/engines/bladerunner/script/script.cpp
+++ b/engines/bladerunner/script/script.cpp
@@ -330,7 +330,7 @@ int ScriptBase::Actor_Query_Which_Set_In(int actorId) {
bool ScriptBase::Actor_Query_Is_In_Current_Set(int actorId) {
int actorSetId = _vm->_actors[actorId]->getSetId();
- return actorSetId >= 0 && _vm->_scene->getSetId();
+ return actorSetId >= 0 && actorSetId == _vm->_scene->getSetId();
}
bool ScriptBase::Actor_Query_In_Set(int actorId, int setId) {