aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner
diff options
context:
space:
mode:
authorThanasis Antoniou2019-06-01 02:28:00 +0300
committerThanasis Antoniou2019-06-01 02:59:03 +0300
commit127302270b81bbd8f1a66451d90632b7bd764e7f (patch)
tree341a1196d3365190bc5e22dfeb92ddf2f7f94682 /engines/bladerunner
parentf50492e971e076c59a3928b6afd5c0eaa6919aa5 (diff)
downloadscummvm-rg350-127302270b81bbd8f1a66451d90632b7bd764e7f.tar.gz
scummvm-rg350-127302270b81bbd8f1a66451d90632b7bd764e7f.tar.bz2
scummvm-rg350-127302270b81bbd8f1a66451d90632b7bd764e7f.zip
BLADERUNNER: DR01, DR02 improved navigation
Diffstat (limited to 'engines/bladerunner')
-rw-r--r--engines/bladerunner/script/scene/dr01.cpp35
-rw-r--r--engines/bladerunner/script/scene/dr02.cpp29
2 files changed, 59 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/dr01.cpp b/engines/bladerunner/script/scene/dr01.cpp
index 4b609c87bd..ad6f4412b5 100644
--- a/engines/bladerunner/script/scene/dr01.cpp
+++ b/engines/bladerunner/script/scene/dr01.cpp
@@ -129,11 +129,36 @@ bool SceneScriptDR01::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptDR01::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -835.0f, -0.04f, -118.0f, 0, true, false, false)) {
- Async_Actor_Walk_To_XYZ(kActorMcCoy, -911.0f, -0.04f, -118.0f, 0, false);
- Ambient_Sounds_Adjust_Looping_Sound(kSfxFACTAMB2, 10, -100, 1);
- Game_Flag_Set(kFlagDR01toDR02);
- Set_Enter(kSetDR01_DR02_DR04, kSceneDR02);
+ if (_vm->_cutContent) {
+ float x, y, z;
+ Actor_Query_XYZ(kActorMcCoy, &x, &y, &z);
+ bool exitFlag = true;
+ bool fromFarTop = false;
+ if (x < -1088) {
+ fromFarTop = true;
+ exitFlag = Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1149.80f, 0.56f, -94.45f, 0, true, false, false);
+ } else if (-1088 < x && x < -642) {
+ exitFlag = Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1271.89f, 6.71f, -268.63f, 0, true, false, false);
+ } else {
+ exitFlag = Loop_Actor_Walk_To_XYZ(kActorMcCoy, -835.0f, -0.04f, -118.0f, 0, true, false, false);
+ }
+ if (!exitFlag) {
+ if (fromFarTop) {
+ Async_Actor_Walk_To_XYZ(kActorMcCoy, -1066.51f, 0.51f, -110.60f, 0, false);
+ } else {
+ Async_Actor_Walk_To_XYZ(kActorMcCoy, -911.0f, -0.04f, -118.0f, 0, false);
+ }
+ Ambient_Sounds_Adjust_Looping_Sound(kSfxFACTAMB2, 10, -100, 1);
+ Game_Flag_Set(kFlagDR01toDR02);
+ Set_Enter(kSetDR01_DR02_DR04, kSceneDR02);
+ }
+ } else {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -835.0f, -0.04f, -118.0f, 0, true, false, false)) {
+ Async_Actor_Walk_To_XYZ(kActorMcCoy, -911.0f, -0.04f, -118.0f, 0, false);
+ Ambient_Sounds_Adjust_Looping_Sound(kSfxFACTAMB2, 10, -100, 1);
+ Game_Flag_Set(kFlagDR01toDR02);
+ Set_Enter(kSetDR01_DR02_DR04, kSceneDR02);
+ }
}
return true;
}
diff --git a/engines/bladerunner/script/scene/dr02.cpp b/engines/bladerunner/script/scene/dr02.cpp
index 08faac03a9..0a07a506f2 100644
--- a/engines/bladerunner/script/scene/dr02.cpp
+++ b/engines/bladerunner/script/scene/dr02.cpp
@@ -40,6 +40,11 @@ void SceneScriptDR02::InitializeScene() {
if (Game_Flag_Query(kFlagBB01Available)) {
Scene_Exit_Add_2D_Exit(2, 95, 0, 148, 292, 0);
}
+ if (_vm->_cutContent) {
+ // improved navigation of this set of scenes
+ Scene_Exit_Add_2D_Exit(3, 0, 0, 34, 479, 3);
+ Scene_Exit_Add_2D_Exit(4, 34, 445, 605, 479, 2);
+ }
Ambient_Sounds_Remove_All_Non_Looping_Sounds(false);
Ambient_Sounds_Remove_All_Looping_Sounds(0);
@@ -72,6 +77,8 @@ void SceneScriptDR02::SceneLoaded() {
Obstacle_Object("PARKMETR01", true);
Obstacle_Object("Z2ENTRYDR", true);
Obstacle_Object("Z2DR2", true);
+ // there are two objects named "TRASH CAN WITH FIRE" in the scene (but not visible)
+ // and none of them have to be set clickable
Clickable_Object("TRASH CAN WITH FIRE");
Clickable_Object("U2 CHEWDOOR");
Clickable_Object("MMTRASHCAN");
@@ -86,6 +93,9 @@ void SceneScriptDR02::SceneLoaded() {
Clickable_Object("TRANSFORMER 01");
Clickable_Object("TRANSFORMER 02");
Clickable_Object("V2CANPIPE02");
+ // there are two objects named "TRASH CAN WITH FIRE" in the scene (but not visible)
+ // and none of them have to be set clickable
+ // and also reseting them here would only reset one of them - and one remains as clickable
Unclickable_Object("TRASH CAN WITH FIRE");
Unclickable_Object("U2 CHEWDOOR");
Unclickable_Object("MMTRASHCAN");
@@ -130,6 +140,25 @@ bool SceneScriptDR02::ClickedOnExit(int exitId) {
return true;
}
+ if (_vm->_cutContent
+ && (exitId == 3 || exitId == 4)) {
+ if ((exitId == 3 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1162.45f, 0.78f, -167.45f, 0, true, false, false))
+ || (exitId == 4 && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, -975.17f, 0.42f, -120.04f, 0, true, false, false))
+ ) {
+ if (exitId == 3) {
+ Async_Actor_Walk_To_XYZ(kActorMcCoy, -1176.40f, 0.58f, -86.02f, 0, false);
+ } else {
+ Async_Actor_Walk_To_XYZ(kActorMcCoy, -845.00f, 0.37f, -31.60f, 0, false);
+ }
+ Game_Flag_Set(kFlagDR02toDR01);
+ Set_Enter(kSetDR01_DR02_DR04, kSceneDR01);
+ }
+ Ambient_Sounds_Adjust_Looping_Sound(kSfxHUMMER3, 12, -101, 1);
+ Ambient_Sounds_Adjust_Looping_Sound(kSfxBIGFAN2, 14, -101, 1);
+ return true;
+ }
+
+
if (exitId == 1) {
if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -1162.0f, 7.18f, -322.0f, 0, true, false, false)) {
if (Global_Variable_Query(kVariableChapter) > 2) {