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authorPeter Kohaut2019-01-13 00:30:16 +0100
committerPeter Kohaut2019-01-13 00:30:52 +0100
commit6f478f4c810a0a2252e791aed349dcc8c5929ef4 (patch)
treed37d2bacfb7964092971e4cc0de25e9667eef753 /engines/bladerunner
parent62541cec061935ed098792b990bd177a4a2b86eb (diff)
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BLADERUNNER: Merged chapter & scene debugger command
Diffstat (limited to 'engines/bladerunner')
-rw-r--r--engines/bladerunner/debugger.cpp63
-rw-r--r--engines/bladerunner/game_constants.h10
-rw-r--r--engines/bladerunner/script/ai/clovis.cpp12
-rw-r--r--engines/bladerunner/script/ai/dektora.cpp4
-rw-r--r--engines/bladerunner/script/ai/gordo.cpp4
-rw-r--r--engines/bladerunner/script/ai/izo.cpp27
-rw-r--r--engines/bladerunner/script/ai/sadik.cpp4
-rw-r--r--engines/bladerunner/script/ai/zuben.cpp48
-rw-r--r--engines/bladerunner/script/scene/kp07.cpp28
9 files changed, 103 insertions, 97 deletions
diff --git a/engines/bladerunner/debugger.cpp b/engines/bladerunner/debugger.cpp
index 9863dd9aee..57b49b0f19 100644
--- a/engines/bladerunner/debugger.cpp
+++ b/engines/bladerunner/debugger.cpp
@@ -63,7 +63,6 @@ Debugger::Debugger(BladeRunnerEngine *vm) : GUI::Debugger() {
_viewZBuffer = false;
registerCmd("anim", WRAP_METHOD(Debugger, cmdAnimation));
- registerCmd("chapter", WRAP_METHOD(Debugger, cmdChapter));
registerCmd("draw", WRAP_METHOD(Debugger, cmdDraw));
registerCmd("flag", WRAP_METHOD(Debugger, cmdFlag));
registerCmd("goal", WRAP_METHOD(Debugger, cmdGoal));
@@ -145,23 +144,6 @@ bool Debugger::cmdDraw(int argc, const char **argv) {
return true;
}
-bool Debugger::cmdChapter(int argc, const char **argv) {
- if (argc != 2) {
- debugPrintf("Changes chapter of the game without changing scene.\n");
- debugPrintf("Usage: %s <chapter>\n", argv[0]);
- return true;
- }
-
- int chapter = atoi(argv[1]);
- if (chapter >= 1 && chapter <= 5) {
- _vm->_settings->setChapter(chapter);
- } else {
- debugPrintf("Chapter must be between 1 and 5\n");
- }
-
- return true;
-}
-
bool Debugger::cmdFlag(int argc, const char **argv) {
if (argc != 2 && argc != 3) {
debugPrintf("Get or set game flag (boolean value).\n");
@@ -247,7 +229,7 @@ bool Debugger::cmdLoop(int argc, const char **argv) {
bool Debugger::cmdPosition(int argc, const char **argv) {
if (argc != 2 && argc != 3 && argc != 7) {
debugPrintf("Get or set position of the actor.\n");
- debugPrintf("Usage: %s <actorId> [(<setId> <x> <y> <z> <facing>)|<otherActorId>]\n", argv[0]);
+ debugPrintf("Usage: %s <actorId> [(<setId> <x> <y> <z> <facing>) | <otherActorId>]\n", argv[0]);
return true;
}
@@ -389,29 +371,48 @@ const struct SceneList {
};
bool Debugger::cmdScene(int argc, const char **argv) {
- if (argc != 0 && argc > 3) {
+ if (argc != 0 && argc > 4) {
debugPrintf("Changes set and scene.\n");
- debugPrintf("Usage: %s [<setId> <sceneId>] | [[<chapterId>] <sceneName>]\n", argv[0]);
+ debugPrintf("Usage: %s [(<chapterId> <setId> <sceneId>) | (<chapterId> <sceneName>) | <sceneName>]\n", argv[0]);
return true;
}
- // scene <setId> <sceneId>
- if (argc == 3 && Common::isDigit(*argv[1]) && Common::isDigit(*argv[2])) {
- int setId = atoi(argv[1]);
- int sceneId = atoi(argv[2]);
+ // scene <chapterId> <setId> <sceneId>
+ if (argc == 4 && Common::isDigit(*argv[1]) && Common::isDigit(*argv[2]) && Common::isDigit(*argv[3])) {
+ int chapterId = atoi(argv[1]);
+ int setId = atoi(argv[2]);
+ int sceneId = atoi(argv[3]);
+
+ if (chapterId < 1 || chapterId > 5) {
+ debugPrintf("chapterID must be between 1 and 5\n");
+ return true;
+ }
+
+ int chapterIdNormalized = chapterId;
+
+ if (chapterId == 3 || chapterId == 5) {
+ chapterIdNormalized = chapterId - 1;
+ }
+
// Sanity check
uint i;
for (i = 0; sceneList[i].chapter != 0; i++) {
- if (sceneList[i].chapter == _vm->_settings->getChapter() && sceneList[i].set == setId
- && sceneList[i].scene == sceneId)
+ if (sceneList[i].chapter == chapterIdNormalized &&
+ sceneList[i].set == setId &&
+ sceneList[i].scene == sceneId
+ ) {
break;
+ }
}
- if (sceneList[i].chapter == 0) { // end of list
- debugPrintf("Scene does not exist in this chapter.\n");
+ if (sceneList[i].chapter == 0) { // end of list
+ debugPrintf("chapterId, setId and sceneId combination is not valid.\n");
return true;
}
+ if (chapterId != _vm->_settings->getChapter()) {
+ _vm->_settings->setChapter(chapterId);
+ }
_vm->_settings->setNewSetAndScene(setId, sceneId);
return false;
} else if (argc > 1) {
@@ -423,7 +424,7 @@ bool Debugger::cmdScene(int argc, const char **argv) {
chapterId = atoi(argv[1]);
if (chapterId < 1 || chapterId > 5) {
- debugPrintf("Chapter must be between 1 and 5\n");
+ debugPrintf("chapterId must be between 1 and 5\n");
return true;
}
@@ -464,7 +465,7 @@ bool Debugger::cmdScene(int argc, const char **argv) {
break;
}
- debugPrintf("chapter = %i\nset = %i\nscene = %i '%s'\n", _vm->_settings->getChapter(), _vm->_scene->getSetId(),
+ debugPrintf("chapterID = %i\nsetId = %i\nsceneId = %i\nsceneName = '%s'\n", _vm->_settings->getChapter(), _vm->_scene->getSetId(),
_vm->_scene->getSceneId(), sceneList[i].name);
return true;
}
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 605bde51cb..09b326c460 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -558,6 +558,7 @@ enum Flags {
kFlagPS05TV4 = 692,
kFlagRC51Discovered = 709,
kFlagMA04WatchedTV = 711,
+ kFlagMcCoyShotAtZuben = 712,
kFlagCT02McCoyFell = 719,
kFlagCT02McCoyCombatReady = 720,
kFlagZubenBountyPaid = 723
@@ -575,6 +576,7 @@ enum Variables {
kVariableWalkLoopRun = 38,
kVariableAffectionTowards = 45, // 0 none, 1 steele, 2 dektora, 3 lucy
kVariableDNAEvidences = 48,
+ kVariableReplicants = 51,
kVariableNextTvNews = 52
};
@@ -705,7 +707,7 @@ enum Scenes {
kSceneKP04 = 44,
kSceneKP05 = 45,
kSceneKP06 = 46,
- kSceneKP07 = 47,
+ kSceneKP07 = 47, // Kipple - Moonbus inside
kSceneMA01 = 48, // McCoy's Apartment - Roof
kSceneMA02 = 49, // McCoy's Apartment - Living room
kSceneMA04 = 50, // McCoy's Apartment - Sleeping room
@@ -771,7 +773,8 @@ enum Scenes {
kSceneBB12 = 120
};
-enum Sets {
+enum Sets
+{
kSetAR01_AR02 = 0,
kSetBB02_BB04_BB06_BB51 = 1,
kSetBB06_BB07 = 2, //BB06
@@ -972,7 +975,10 @@ enum GoalZuben {
kGoalZubenDefault = 0,
kGoalZubenCT01Leave = 1,
kGoalZubenCT02Flee = 2,
+ kGoalZubenCT07Spared = 4,
+ kGoalZubenCT07Leave = 5,
kGoalZubenDie = 6,
+ kGoalZubenSpared = 7,
kGoalZubenCT02PushPot = 8,
kGoalZubenCT02RunToDoor = 9,
kGoalZubenCT02OpenDoor = 10,
diff --git a/engines/bladerunner/script/ai/clovis.cpp b/engines/bladerunner/script/ai/clovis.cpp
index 58180f3699..04fd7cd818 100644
--- a/engines/bladerunner/script/ai/clovis.cpp
+++ b/engines/bladerunner/script/ai/clovis.cpp
@@ -166,10 +166,10 @@ bool AIScriptClovis::ShotAtAndHit() {
void AIScriptClovis::Retired(int byActorId) {
if (Game_Flag_Query(653)) {
if (Actor_Query_In_Set(kActorClovis, kSetKP07)) {
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorClovis, 599);
- if (!Global_Variable_Query(51)) {
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
@@ -366,8 +366,8 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Put_In_Set(kActorClovis, kSetKP07);
Actor_Set_Targetable(kActorClovis, true);
if (Game_Flag_Query(653)) {
- Global_Variable_Set(51, 0);
- Global_Variable_Increment(51, 1);
+ Global_Variable_Set(kVariableReplicants, 0);
+ Global_Variable_Increment(kVariableReplicants, 1);
Actor_Set_At_XYZ(kActorClovis, 45.0f, -41.52f, -85.0f, 750);
} else {
Actor_Set_At_XYZ(kActorClovis, 84.85f, -50.56f, -68.87f, 800);
@@ -428,11 +428,11 @@ bool AIScriptClovis::GoalChanged(int currentGoalNumber, int newGoalNumber) {
case 517:
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLucy, kSetKP07)) {
Actor_Set_Goal_Number(kActorLucy, 599);
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorLuther, kSetKP07)) {
Actor_Set_Goal_Number(kActorLuther, 599);
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
}
if (Global_Variable_Query(kVariableChapter) == 5 && Actor_Query_In_Set(kActorDektora, kSetKP07)) {
Non_Player_Actor_Combat_Mode_On(kActorDektora, kActorCombatStateIdle, false, kActorMcCoy, 19, kAnimationModeCombatIdle, kAnimationModeCombatWalk, kAnimationModeCombatRun, 0, 0, 100, 10, 300, false);
diff --git a/engines/bladerunner/script/ai/dektora.cpp b/engines/bladerunner/script/ai/dektora.cpp
index 28bdf3c83d..f32dce8433 100644
--- a/engines/bladerunner/script/ai/dektora.cpp
+++ b/engines/bladerunner/script/ai/dektora.cpp
@@ -284,10 +284,10 @@ void AIScriptDektora::Retired(int byActorId) {
}
if (Actor_Query_In_Set(kActorDektora, kSetKP07)) {
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorDektora, 599);
- if (!Global_Variable_Query(51)) {
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
diff --git a/engines/bladerunner/script/ai/gordo.cpp b/engines/bladerunner/script/ai/gordo.cpp
index c44497176a..da50c894a8 100644
--- a/engines/bladerunner/script/ai/gordo.cpp
+++ b/engines/bladerunner/script/ai/gordo.cpp
@@ -257,9 +257,9 @@ void AIScriptGordo::Retired(int byActorId) {
Scene_Exits_Enable();
}
if (Actor_Query_In_Set(kActorGordo, kSetKP07)) {
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorGordo, 599);
- if (Global_Variable_Query(51) == 0) {
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(false);
diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp
index c57866216a..d897d1af85 100644
--- a/engines/bladerunner/script/ai/izo.cpp
+++ b/engines/bladerunner/script/ai/izo.cpp
@@ -223,24 +223,23 @@ void AIScriptIzo::Retired(int byActorId) {
return; //false;
}
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorIzo, 599);
- if (Global_Variable_Query(51)) {
- return; //false;
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
+ Player_Loses_Control();
+ Delay(2000);
+ Player_Set_Combat_Mode(0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, 1, 0, 0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
+ Ambient_Sounds_Remove_All_Looping_Sounds(1);
+ Game_Flag_Set(579);
+ Game_Flag_Reset(653);
+ Set_Enter(kSetKP05_KP06, kSetKP03);
+ return; //true;
}
- Player_Loses_Control();
- Delay(2000);
- Player_Set_Combat_Mode(0);
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, 1, 0, 0);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
- Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(579);
- Game_Flag_Reset(653);
- Set_Enter(kSetKP05_KP06, kSetKP03);
-
- return; //true;
+ return; //false;
}
int AIScriptIzo::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
diff --git a/engines/bladerunner/script/ai/sadik.cpp b/engines/bladerunner/script/ai/sadik.cpp
index 9fdb889b6c..b5aabc2b3b 100644
--- a/engines/bladerunner/script/ai/sadik.cpp
+++ b/engines/bladerunner/script/ai/sadik.cpp
@@ -184,10 +184,10 @@ void AIScriptSadik::Retired(int byActorId) {
Scene_Exits_Enable();
}
if (Actor_Query_In_Set(kActorSadik, kSetKP07)) {
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorSadik, 599);
- if (!Global_Variable_Query(51)) {
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
Player_Loses_Control();
Delay(2000);
Player_Set_Combat_Mode(0);
diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp
index da4091787d..cfa146cd5e 100644
--- a/engines/bladerunner/script/ai/zuben.cpp
+++ b/engines/bladerunner/script/ai/zuben.cpp
@@ -124,8 +124,8 @@ void AIScriptZuben::CompletedMovementTrack() {
Set_Enter(kSetCT03_CT04, kSceneCT03);
}
- if (Actor_Query_Goal_Number(kActorZuben) == 3) {
- Actor_Set_Goal_Number(kActorZuben, 5);
+ if (Actor_Query_Goal_Number(kActorZuben) == 3) { // not set anywhere
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07Leave);
//return true;
} else if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT06Hide && Game_Flag_Query(kFlagCT02McCoyFell)) {
AI_Countdown_Timer_Reset(kActorZuben, 0);
@@ -140,14 +140,14 @@ void AIScriptZuben::CompletedMovementTrack() {
Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT02OpenDoor);
//return true;
} else {
- if (Actor_Query_Goal_Number(kActorZuben) == 5) {
+ if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT07Leave) {
Music_Stop(2);
Sound_Play(574, 40, 100, 100, 50);
Delay(2000);
Game_Flag_Set(144);
Game_Flag_Set(kFlagZubenSpared);
Game_Flag_Set(31);
- Actor_Set_Goal_Number(kActorZuben, 7);
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenSpared);
Actor_Set_Goal_Number(kActorGaff, 1);
Set_Enter(kSetCT06, kSceneCT06);
}
@@ -218,13 +218,13 @@ void AIScriptZuben::OtherAgentExitedThisScene(int otherActorId) {
}
void AIScriptZuben::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) {
- if (otherActorId == kActorMcCoy && !combatMode && Game_Flag_Query(kFlagCT07ZubenAttack) && !Game_Flag_Query(712)) {
+ if (otherActorId == kActorMcCoy && !combatMode && Game_Flag_Query(kFlagCT07ZubenAttack) && !Game_Flag_Query(kFlagMcCoyShotAtZuben)) {
Non_Player_Actor_Combat_Mode_Off(kActorZuben);
Game_Flag_Reset(kFlagCT07ZubenAttack);
AI_Movement_Track_Flush(kActorZuben);
Actor_Says(kActorMcCoy, 455, 18);
Actor_Modify_Friendliness_To_Other(kActorZuben, kActorMcCoy, 5);
- Actor_Set_Goal_Number(kActorZuben, 4);
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07Spared);
// return true;
}
// return false;
@@ -235,8 +235,8 @@ void AIScriptZuben::ShotAtAndMissed() {
}
bool AIScriptZuben::ShotAtAndHit() {
- Game_Flag_Set(712);
- if (Actor_Query_Goal_Number(kActorZuben) == 5 && !Actor_Clue_Query(kActorZuben, kClueMcCoyShotZubenInTheBack)) {
+ Game_Flag_Set(kFlagMcCoyShotAtZuben);
+ if (Actor_Query_Goal_Number(kActorZuben) == kGoalZubenCT07Leave && !Actor_Clue_Query(kActorZuben, kClueMcCoyShotZubenInTheBack)) {
Actor_Clue_Acquire(kActorZuben, kClueMcCoyShotZubenInTheBack, true, -1);
Actor_Clue_Lose(kActorZuben, kClueMcCoyLetZubenEscape);
Actor_Start_Speech_Sample(kActorMcCoy, 490);
@@ -252,22 +252,22 @@ void AIScriptZuben::Retired(int byActorId) {
// return false;
return;
}
- Global_Variable_Decrement(51, 1);
+ Global_Variable_Decrement(kVariableReplicants, 1);
Actor_Set_Goal_Number(kActorZuben, kGoalZubenDead);
- if (Global_Variable_Query(51)) {
- // return false;
+ if (Global_Variable_Query(kVariableReplicants) == 0) {
+ Player_Loses_Control();
+ Delay(2000);
+ Player_Set_Combat_Mode(false);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
+ Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
+ Ambient_Sounds_Remove_All_Looping_Sounds(1);
+ Game_Flag_Set(579);
+ Game_Flag_Reset(653);
+ Set_Enter(kSetKP05_KP06, kSceneKP06);
+ // return true;
return;
}
- Player_Loses_Control();
- Delay(2000);
- Player_Set_Combat_Mode(false);
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -12.0f, -41.58f, 72.0f, 0, true, false, 0);
- Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
- Ambient_Sounds_Remove_All_Looping_Sounds(1);
- Game_Flag_Set(579);
- Game_Flag_Reset(653);
- Set_Enter(kSetKP05_KP06, kSceneKP06);
- // return true;
+ // return false;
}
int AIScriptZuben::GetFriendlinessModifierIfGetsClue(int otherActorId, int clueId) {
@@ -294,7 +294,7 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) {
AI_Countdown_Timer_Start(kActorZuben, 0, 70);
AI_Movement_Track_Repeat(kActorZuben);
return false;
- case 4:
+ case kGoalZubenCT07Spared:
AI_Movement_Track_Flush(kActorZuben);
Actor_Face_Actor(kActorZuben, kActorMcCoy, true);
Music_Stop(3);
@@ -313,9 +313,9 @@ bool AIScriptZuben::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Actor_Clue_Acquire(kActorZuben, kClueMcCoyIsABladeRunner, 1, -1);
}
Actor_Clue_Acquire(kActorZuben, kClueMcCoyLetZubenEscape, 1, -1);
- Actor_Set_Goal_Number(kActorZuben, 5);
+ Actor_Set_Goal_Number(kActorZuben, kGoalZubenCT07Leave);
return false;
- case 5:
+ case kGoalZubenCT07Leave:
AI_Movement_Track_Flush(kActorZuben);
AI_Movement_Track_Append_Run(kActorZuben, 94, 0);
AI_Movement_Track_Append_Run(kActorZuben, 33, 0);
diff --git a/engines/bladerunner/script/scene/kp07.cpp b/engines/bladerunner/script/scene/kp07.cpp
index 23c05c72d4..c78dcf6f47 100644
--- a/engines/bladerunner/script/scene/kp07.cpp
+++ b/engines/bladerunner/script/scene/kp07.cpp
@@ -31,36 +31,36 @@ void SceneScriptKP07::InitializeScene() {
if (Game_Flag_Query(653)) {
if (Game_Flag_Query(kFlagDektoraIsReplicant) && Actor_Query_Goal_Number(kActorDektora) < 599) {
Actor_Set_Targetable(kActorDektora, true);
- Global_Variable_Increment(51, 1);
- Actor_Put_In_Set(kActorDektora, 48);
+ Global_Variable_Increment(kVariableReplicants, 1);
+ Actor_Put_In_Set(kActorDektora, kSetKP07);
Actor_Set_At_XYZ(kActorDektora, -52.0f, -41.52f, -5.0f, 289);
}
- if (Actor_Query_Goal_Number(kActorZuben) < 599) {
- Global_Variable_Increment(51, 1);
+ if (Actor_Query_Goal_Number(kActorZuben) < kGoalZubenDead) {
+ Global_Variable_Increment(kVariableReplicants, 1);
Actor_Set_Targetable(kActorZuben, true);
- Actor_Put_In_Set(kActorZuben, 48);
+ Actor_Put_In_Set(kActorZuben, kSetKP07);
Actor_Set_At_XYZ(kActorZuben, -26.0f, -41.52f, -135.0f, 0);
}
if (Game_Flag_Query(kFlagIzoIsReplicant) && Actor_Query_Goal_Number(kActorIzo) < 599) {
- Global_Variable_Increment(51, 1);
+ Global_Variable_Increment(kVariableReplicants, 1);
Actor_Set_Targetable(kActorIzo, true);
- Actor_Put_In_Set(kActorIzo, 48);
+ Actor_Put_In_Set(kActorIzo, kSetKP07);
Actor_Set_At_XYZ(kActorIzo, -38.0f, -41.52f, -175.0f, 500);
}
if (Game_Flag_Query(kFlagGordoIsReplicant) && Actor_Query_Goal_Number(kActorGordo) < 599) {
- Global_Variable_Increment(51, 1);
+ Global_Variable_Increment(kVariableReplicants, 1);
Actor_Set_Targetable(kActorGordo, true);
- Actor_Put_In_Set(kActorGordo, 48);
+ Actor_Put_In_Set(kActorGordo, kSetKP07);
Actor_Set_At_XYZ(kActorGordo, 61.0f, -41.52f, -3.0f, 921);
}
if (Game_Flag_Query(kFlagLucyIsReplicant) && Actor_Query_Goal_Number(kActorLucy) < 599) {
- Global_Variable_Increment(51, 1);
- Actor_Put_In_Set(kActorLucy, 48);
+ Global_Variable_Increment(kVariableReplicants, 1);
+ Actor_Put_In_Set(kActorLucy, kSetKP07);
Actor_Set_At_XYZ(kActorLucy, 78.0f, -41.52f, -119.0f, 659);
}
if (Actor_Query_Goal_Number(kActorLuther) < 599) {
- Global_Variable_Increment(51, 1);
- Actor_Put_In_Set(kActorLuther, 48);
+ Global_Variable_Increment(kVariableReplicants, 1);
+ Actor_Put_In_Set(kActorLuther, kSetKP07);
Actor_Set_At_XYZ(kActorLuther, -47.0f, 0.0f, 151.0f, 531);
}
}
@@ -149,7 +149,7 @@ void SceneScriptKP07::PlayerWalkedIn() {
Actor_Says(kActorClovis, 1250, 3);
if (Actor_Query_Goal_Number(kActorSadik) == 416) {
Actor_Put_In_Set(kActorSadik, 48);
- Global_Variable_Increment(51, 1);
+ Global_Variable_Increment(kVariableReplicants, 1);
Actor_Set_At_XYZ(kActorSadik, -12.0f, -41.58f, 72.0f, 0);
Actor_Face_Actor(kActorSadik, kActorClovis, true);
}