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author | Paul Gilbert | 2011-07-16 21:12:19 +1000 |
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committer | Paul Gilbert | 2011-07-16 21:12:19 +1000 |
commit | 00061bc5dd6492fcb3be9781b134f1928f69205b (patch) | |
tree | a653973344d39be8659ad4940b3687be04260104 /engines/cge/cge.cpp | |
parent | ce070cdd3c664bc5fca80770a40e669fd07a83a0 (diff) | |
download | scummvm-rg350-00061bc5dd6492fcb3be9781b134f1928f69205b.tar.gz scummvm-rg350-00061bc5dd6492fcb3be9781b134f1928f69205b.tar.bz2 scummvm-rg350-00061bc5dd6492fcb3be9781b134f1928f69205b.zip |
CGE: Added support for GMM save/load and launcher loading
Diffstat (limited to 'engines/cge/cge.cpp')
-rw-r--r-- | engines/cge/cge.cpp | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp index 6924f0b14e..bb5b786330 100644 --- a/engines/cge/cge.cpp +++ b/engines/cge/cge.cpp @@ -126,6 +126,7 @@ void CGEEngine::setup() { for (int i = 0; i < 4; i++) _flag[i] = false; + _startGameSlot = ConfMan.hasKey("save_slot") ? ConfMan.getInt("save_slot") : -1; } CGEEngine::~CGEEngine() { @@ -173,12 +174,25 @@ Common::Error CGEEngine::run() { // Setup necessary game objects setup(); - // Additional setup. - debug("CGEEngine::init"); - + // Run the game cge_main(); return Common::kNoError; } +bool CGEEngine::hasFeature(EngineFeature f) const { + return + (f == kSupportsRTL) || + (f == kSupportsLoadingDuringRuntime) || + (f == kSupportsSavingDuringRuntime); +} + +bool CGEEngine::canLoadGameStateCurrently() { + return (_startupMode == 0) && _mouse->_active; +} + +bool CGEEngine::canSaveGameStateCurrently() { + return (_startupMode == 0) && _mouse->_active; +} + } // End of namespace CGE |