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author | Strangerke | 2011-07-01 08:37:40 +0200 |
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committer | Strangerke | 2011-07-01 08:37:40 +0200 |
commit | 0000a3139a7c1d3ddf993741d4e0aa0c7ac3d760 (patch) | |
tree | 7f7391ee641b4ffbfa0b19455ae8acdc1e30e0df /engines/cge/cge.h | |
parent | f59c910b8f41cfa9eeda88ce5f4d5c2a18b97662 (diff) | |
download | scummvm-rg350-0000a3139a7c1d3ddf993741d4e0aa0c7ac3d760.tar.gz scummvm-rg350-0000a3139a7c1d3ddf993741d4e0aa0c7ac3d760.tar.bz2 scummvm-rg350-0000a3139a7c1d3ddf993741d4e0aa0c7ac3d760.zip |
CGE: Some more renaming (wip)
Diffstat (limited to 'engines/cge/cge.h')
-rw-r--r-- | engines/cge/cge.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/engines/cge/cge.h b/engines/cge/cge.h index c3f241b2fe..06c7fb2326 100644 --- a/engines/cge/cge.h +++ b/engines/cge/cge.h @@ -56,40 +56,40 @@ public: } void cge_main(); - void SwitchCave(int cav); - void StartCountDown(); - void Quit(); - void ResetQSwitch(); - void OptionTouch(int opt, uint16 mask); - void LoadGame(XFILE &file, bool tiny); - void SetMapBrick(int x, int z); - void SwitchMapping(); - void LoadSprite(const char *fname, int ref, int cav, int col, int row, int pos); - void LoadScript(const char *fname); - void LoadUser(); - void RunGame(); - bool ShowTitle(const char *name); - void Movie(const char *ext); - void TakeName(); - void Inf(const char *txt); - void SelectSound(); + void switchCave(int cav); + void startCountDown(); + void quit(); + void resetQSwitch(); + void optionTouch(int opt, uint16 mask); + void loadGame(XFile &file, bool tiny); + void setMapBrick(int x, int z); + void switchMapping(); + void loadSprite(const char *fname, int ref, int cav, int col, int row, int pos); + void loadScript(const char *fname); + void loadUser(); + void runGame(); + bool showTitle(const char *name); + void movie(const char *ext); + void takeName(); + void inf(const char *txt); + void selectSound(); void SNSelect(); void dummy() {} void NONE(); void SB(); - void CaveDown(); - void XCave(); - void QGame(); + void caveDown(); + void xCave(); + void qGame(); void SBM(); void GUS(); void GUSM(); void MIDI(); void AUTO(); - void SetPortD(); - void SetPortM(); - void SetIRQ(); - void SetDMA(); - void MainLoop(); + void setPortD(); + void setPortM(); + void setIRQ(); + void setDMA(); + void mainLoop(); private: CGEConsole *_console; |