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author | Paul Gilbert | 2011-07-10 21:07:57 +1000 |
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committer | Paul Gilbert | 2011-07-10 21:07:57 +1000 |
commit | 10ca53a00c3ae13c520dbf871bb7f6ec65318706 (patch) | |
tree | 8420a4b7938cf52ff4a696a618bf977bd0434dc0 /engines/cge/cge_main.cpp | |
parent | c3a4ba8b053b93a3f759af2a77922a886bba986e (diff) | |
download | scummvm-rg350-10ca53a00c3ae13c520dbf871bb7f6ec65318706.tar.gz scummvm-rg350-10ca53a00c3ae13c520dbf871bb7f6ec65318706.tar.bz2 scummvm-rg350-10ca53a00c3ae13c520dbf871bb7f6ec65318706.zip |
CGE: Fix cursor to show on-screen once the game starts
Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r-- | engines/cge/cge_main.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index 68a69ff64e..4c20f31cac 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -1594,8 +1594,7 @@ void CGEEngine::runGame() { _vga->_showQ->append(_pocLight); selectPocket(-1); - // FIXME: Allow ScummVM to handle mouse display -// Vga->ShowQ->Append(Mouse); + _vga->_showQ->append(_mouse); // ___________ loadUser(); |