diff options
author | Strangerke | 2011-07-20 14:22:56 +0200 |
---|---|---|
committer | Strangerke | 2011-07-20 14:22:56 +0200 |
commit | 420516b45e1822c249775c68f9c61b62aba5de0b (patch) | |
tree | 76833c00d53d4ed87b70fd121892710bd68d96a6 /engines/cge/cge_main.cpp | |
parent | 32890064585c75bb796417fa87170ebf611897fe (diff) | |
download | scummvm-rg350-420516b45e1822c249775c68f9c61b62aba5de0b.tar.gz scummvm-rg350-420516b45e1822c249775c68f9c61b62aba5de0b.tar.bz2 scummvm-rg350-420516b45e1822c249775c68f9c61b62aba5de0b.zip |
CGE: Rename Debug channel constants
Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r-- | engines/cge/cge_main.cpp | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index a32356e08a..4b1b0b695e 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -104,7 +104,7 @@ Bar _barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } }; extern Dac _stdPal[58]; void CGEEngine::syncHeader(Common::Serializer &s) { - debugC(1, kDebugEngine, "CGEEngine::syncHeader(s)"); + debugC(1, kCGEDebugEngine, "CGEEngine::syncHeader(s)"); int i; @@ -144,7 +144,7 @@ void CGEEngine::syncHeader(Common::Serializer &s) { } bool CGEEngine::loadGame(int slotNumber, SavegameHeader *header, bool tiny) { - debugC(1, kDebugEngine, "CGEEngine::loadgame(file, %s)", tiny ? "true" : "false"); + debugC(1, kCGEDebugEngine, "CGEEngine::loadgame(file, %s)", tiny ? "true" : "false"); Common::MemoryReadStream *readStream; SavegameHeader saveHeader; @@ -362,7 +362,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt } } } - debugC(1, kDebugEngine, "CGEEngine::saveSound()"); + debugC(1, kCGEDebugEngine, "CGEEngine::saveSound()"); } @@ -399,13 +399,13 @@ bool CGEEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &heade } void CGEEngine::heroCover(int cvr) { - debugC(1, kDebugEngine, "CGEEngine::heroCover(%d)", cvr); + debugC(1, kCGEDebugEngine, "CGEEngine::heroCover(%d)", cvr); SNPOST(SNCOVER, 1, cvr, NULL); } void CGEEngine::trouble(int seq, int txt) { - debugC(1, kDebugEngine, "CGEEngine::trouble(%d, %d)", seq, txt); + debugC(1, kCGEDebugEngine, "CGEEngine::trouble(%d, %d)", seq, txt); _hero->park(); SNPOST(SNWAIT, -1, -1, _hero); @@ -416,19 +416,19 @@ void CGEEngine::trouble(int seq, int txt) { } void CGEEngine::offUse() { - debugC(1, kDebugEngine, "CGEEngine::offUse()"); + debugC(1, kCGEDebugEngine, "CGEEngine::offUse()"); trouble(OFF_USE, OFF_USE_TEXT + new_random(_offUseCount)); } void CGEEngine::tooFar() { - debugC(1, kDebugEngine, "CGEEngine::tooFar()"); + debugC(1, kCGEDebugEngine, "CGEEngine::tooFar()"); trouble(TOO_FAR, TOO_FAR_TEXT); } void CGEEngine::loadHeroXY() { - debugC(1, kDebugEngine, "CGEEngine::loadHeroXY()"); + debugC(1, kCGEDebugEngine, "CGEEngine::loadHeroXY()"); INI_FILE cf(progName(".HXY")); memset(_heroXY, 0, sizeof(_heroXY)); @@ -437,7 +437,7 @@ void CGEEngine::loadHeroXY() { } void CGEEngine::loadMapping() { - debugC(1, kDebugEngine, "CGEEngine::loadMapping()"); + debugC(1, kCGEDebugEngine, "CGEEngine::loadMapping()"); if (_now <= CAVE_MAX) { INI_FILE cf(progName(".TAB")); @@ -480,7 +480,7 @@ void SQUARE::touch(uint16 mask, int x, int y) { void CGEEngine::setMapBrick(int x, int z) { - debugC(1, kDebugEngine, "CGEEngine::setMapBrick(%d, %d)", x, z); + debugC(1, kCGEDebugEngine, "CGEEngine::setMapBrick(%d, %d)", x, z); SQUARE *s = new SQUARE(this); if (s) { @@ -495,14 +495,14 @@ void CGEEngine::setMapBrick(int x, int z) { } void CGEEngine::keyClick() { - debugC(1, kDebugEngine, "CGEEngine::keyClick()"); + debugC(1, kCGEDebugEngine, "CGEEngine::keyClick()"); SNPOST_(SNSOUND, -1, 5, NULL); } void CGEEngine::resetQSwitch() { - debugC(1, kDebugEngine, "CGEEngine::resetQSwitch()"); + debugC(1, kCGEDebugEngine, "CGEEngine::resetQSwitch()"); SNPOST_(SNSEQ, 123, 0, NULL); keyClick(); @@ -510,7 +510,7 @@ void CGEEngine::resetQSwitch() { void CGEEngine::quit() { - debugC(1, kDebugEngine, "CGEEngine::quit()"); + debugC(1, kCGEDebugEngine, "CGEEngine::quit()"); static Choice QuitMenu[] = { { NULL, &CGEEngine::startCountDown }, @@ -534,13 +534,13 @@ void CGEEngine::quit() { void CGEEngine::AltCtrlDel() { - debugC(1, kDebugEngine, "CGEEngine::AltCtrlDel()"); + debugC(1, kCGEDebugEngine, "CGEEngine::AltCtrlDel()"); SNPOST_(SNSAY, -1, A_C_D_TEXT, _hero); } void CGEEngine::miniStep(int stp) { - debugC(1, kDebugEngine, "CGEEngine::miniStep(%d)", stp); + debugC(1, kCGEDebugEngine, "CGEEngine::miniStep(%d)", stp); if (stp < 0) _miniCave->_flags._hide = true; @@ -554,14 +554,14 @@ void CGEEngine::miniStep(int stp) { } void CGEEngine::postMiniStep(int step) { - debugC(6, kDebugEngine, "CGEEngine::postMiniStep(%d)", step); + debugC(6, kCGEDebugEngine, "CGEEngine::postMiniStep(%d)", step); if (_miniCave && step != _recentStep) SNPOST2_(SNEXEC, -1, _recentStep = step, kMiniStep); } void CGEEngine::showBak(int ref) { - debugC(1, kDebugEngine, "CGEEngine::showBack(%d)", ref); + debugC(1, kCGEDebugEngine, "CGEEngine::showBack(%d)", ref); Sprite *spr = _vga->_spareQ->locate(ref); if (spr) { @@ -576,7 +576,7 @@ void CGEEngine::showBak(int ref) { } void CGEEngine::caveUp() { - debugC(1, kDebugEngine, "CGEEngine::caveUp()"); + debugC(1, kCGEDebugEngine, "CGEEngine::caveUp()"); int BakRef = 1000 * _now; if (_music) @@ -640,7 +640,7 @@ void CGEEngine::caveUp() { void CGEEngine::caveDown() { - debugC(1, kDebugEngine, "CGEEngine::caveDown()"); + debugC(1, kCGEDebugEngine, "CGEEngine::caveDown()"); Sprite *spr; if (!_horzLine->_flags._hide) @@ -659,14 +659,14 @@ void CGEEngine::caveDown() { } void CGEEngine::xCave() { - debugC(6, kDebugEngine, "CGEEngine::xCave()"); + debugC(6, kCGEDebugEngine, "CGEEngine::xCave()"); caveDown(); caveUp(); } void CGEEngine::qGame() { - debugC(1, kDebugEngine, "CGEEngine::qGame()"); + debugC(1, kCGEDebugEngine, "CGEEngine::qGame()"); caveDown(); _oldLev = _lev; @@ -681,7 +681,7 @@ void CGEEngine::qGame() { void CGEEngine::switchCave(int cav) { - debugC(1, kDebugEngine, "CGEEngine::switchCave(%d)", cav); + debugC(1, kCGEDebugEngine, "CGEEngine::switchCave(%d)", cav); if (cav != _now) { _heart->_enable = false; @@ -918,7 +918,7 @@ void System::tick() { } void CGEEngine::switchColorMode() { - debugC(1, kDebugEngine, "CGEEngine::switchColorMode()"); + debugC(1, kCGEDebugEngine, "CGEEngine::switchColorMode()"); SNPOST_(SNSEQ, 121, _vga->_mono = !_vga->_mono, NULL); keyClick(); @@ -926,7 +926,7 @@ void CGEEngine::switchColorMode() { } void CGEEngine::switchMusic() { - debugC(1, kDebugEngine, "CGEEngine::switchMusic()"); + debugC(1, kCGEDebugEngine, "CGEEngine::switchMusic()"); if (_keyboard->_key[ALT]) { if (Vmenu::_addr) @@ -950,14 +950,14 @@ void CGEEngine::switchMusic() { } void CGEEngine::startCountDown() { - debugC(1, kDebugEngine, "CGEEngine::startCountDown()"); + debugC(1, kCGEDebugEngine, "CGEEngine::startCountDown()"); //SNPOST(SNSEQ, 123, 0, NULL); switchCave(-1); } void CGEEngine::takeName() { - debugC(1, kDebugEngine, "CGEEngine::takeName()"); + debugC(1, kCGEDebugEngine, "CGEEngine::takeName()"); if (GetText::_ptr) SNPOST_(SNKILL, -1, 0, GetText::_ptr); @@ -975,7 +975,7 @@ void CGEEngine::takeName() { } void CGEEngine::switchMapping() { - debugC(1, kDebugEngine, "CGEEngine::switchMapping()"); + debugC(1, kCGEDebugEngine, "CGEEngine::switchMapping()"); if (_horzLine->_flags._hide) { int i; @@ -996,7 +996,7 @@ void CGEEngine::switchMapping() { } void CGEEngine::killSprite() { - debugC(1, kDebugEngine, "CGEEngine::killSprite()"); + debugC(1, kCGEDebugEngine, "CGEEngine::killSprite()"); _sprite->_flags._kill = true; _sprite->_flags._bDel = true; @@ -1005,7 +1005,7 @@ void CGEEngine::killSprite() { } void CGEEngine::pushSprite() { - debugC(1, kDebugEngine, "CGEEngine::pushSprite()"); + debugC(1, kCGEDebugEngine, "CGEEngine::pushSprite()"); Sprite *spr = _sprite->_prev; if (spr) { @@ -1017,7 +1017,7 @@ void CGEEngine::pushSprite() { } void CGEEngine::pullSprite() { - debugC(1, kDebugEngine, "CGEEngine::pullSprite()"); + debugC(1, kCGEDebugEngine, "CGEEngine::pullSprite()"); bool ok = false; Sprite *spr = _sprite->_next; @@ -1036,13 +1036,13 @@ void CGEEngine::pullSprite() { } void CGEEngine::nextStep() { - debugC(1, kDebugEngine, "CGEEngine::nextStep()"); + debugC(1, kCGEDebugEngine, "CGEEngine::nextStep()"); SNPOST_(SNSTEP, 0, 0, _sprite); } void CGEEngine::saveMapping() { - debugC(1, kDebugEngine, "CGEEngine::saveMapping()"); + debugC(1, kCGEDebugEngine, "CGEEngine::saveMapping()"); IoHand cfTab(progName(".TAB"), UPD); if (!cfTab._error) { |