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authorStrangerke2011-07-20 14:22:56 +0200
committerStrangerke2011-07-20 14:22:56 +0200
commit420516b45e1822c249775c68f9c61b62aba5de0b (patch)
tree76833c00d53d4ed87b70fd121892710bd68d96a6 /engines/cge/cge_main.cpp
parent32890064585c75bb796417fa87170ebf611897fe (diff)
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CGE: Rename Debug channel constants
Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp64
1 files changed, 32 insertions, 32 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index a32356e08a..4b1b0b695e 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -104,7 +104,7 @@ Bar _barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } };
extern Dac _stdPal[58];
void CGEEngine::syncHeader(Common::Serializer &s) {
- debugC(1, kDebugEngine, "CGEEngine::syncHeader(s)");
+ debugC(1, kCGEDebugEngine, "CGEEngine::syncHeader(s)");
int i;
@@ -144,7 +144,7 @@ void CGEEngine::syncHeader(Common::Serializer &s) {
}
bool CGEEngine::loadGame(int slotNumber, SavegameHeader *header, bool tiny) {
- debugC(1, kDebugEngine, "CGEEngine::loadgame(file, %s)", tiny ? "true" : "false");
+ debugC(1, kCGEDebugEngine, "CGEEngine::loadgame(file, %s)", tiny ? "true" : "false");
Common::MemoryReadStream *readStream;
SavegameHeader saveHeader;
@@ -362,7 +362,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
}
}
}
- debugC(1, kDebugEngine, "CGEEngine::saveSound()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::saveSound()");
}
@@ -399,13 +399,13 @@ bool CGEEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &heade
}
void CGEEngine::heroCover(int cvr) {
- debugC(1, kDebugEngine, "CGEEngine::heroCover(%d)", cvr);
+ debugC(1, kCGEDebugEngine, "CGEEngine::heroCover(%d)", cvr);
SNPOST(SNCOVER, 1, cvr, NULL);
}
void CGEEngine::trouble(int seq, int txt) {
- debugC(1, kDebugEngine, "CGEEngine::trouble(%d, %d)", seq, txt);
+ debugC(1, kCGEDebugEngine, "CGEEngine::trouble(%d, %d)", seq, txt);
_hero->park();
SNPOST(SNWAIT, -1, -1, _hero);
@@ -416,19 +416,19 @@ void CGEEngine::trouble(int seq, int txt) {
}
void CGEEngine::offUse() {
- debugC(1, kDebugEngine, "CGEEngine::offUse()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::offUse()");
trouble(OFF_USE, OFF_USE_TEXT + new_random(_offUseCount));
}
void CGEEngine::tooFar() {
- debugC(1, kDebugEngine, "CGEEngine::tooFar()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::tooFar()");
trouble(TOO_FAR, TOO_FAR_TEXT);
}
void CGEEngine::loadHeroXY() {
- debugC(1, kDebugEngine, "CGEEngine::loadHeroXY()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::loadHeroXY()");
INI_FILE cf(progName(".HXY"));
memset(_heroXY, 0, sizeof(_heroXY));
@@ -437,7 +437,7 @@ void CGEEngine::loadHeroXY() {
}
void CGEEngine::loadMapping() {
- debugC(1, kDebugEngine, "CGEEngine::loadMapping()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::loadMapping()");
if (_now <= CAVE_MAX) {
INI_FILE cf(progName(".TAB"));
@@ -480,7 +480,7 @@ void SQUARE::touch(uint16 mask, int x, int y) {
void CGEEngine::setMapBrick(int x, int z) {
- debugC(1, kDebugEngine, "CGEEngine::setMapBrick(%d, %d)", x, z);
+ debugC(1, kCGEDebugEngine, "CGEEngine::setMapBrick(%d, %d)", x, z);
SQUARE *s = new SQUARE(this);
if (s) {
@@ -495,14 +495,14 @@ void CGEEngine::setMapBrick(int x, int z) {
}
void CGEEngine::keyClick() {
- debugC(1, kDebugEngine, "CGEEngine::keyClick()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::keyClick()");
SNPOST_(SNSOUND, -1, 5, NULL);
}
void CGEEngine::resetQSwitch() {
- debugC(1, kDebugEngine, "CGEEngine::resetQSwitch()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::resetQSwitch()");
SNPOST_(SNSEQ, 123, 0, NULL);
keyClick();
@@ -510,7 +510,7 @@ void CGEEngine::resetQSwitch() {
void CGEEngine::quit() {
- debugC(1, kDebugEngine, "CGEEngine::quit()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::quit()");
static Choice QuitMenu[] = {
{ NULL, &CGEEngine::startCountDown },
@@ -534,13 +534,13 @@ void CGEEngine::quit() {
void CGEEngine::AltCtrlDel() {
- debugC(1, kDebugEngine, "CGEEngine::AltCtrlDel()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::AltCtrlDel()");
SNPOST_(SNSAY, -1, A_C_D_TEXT, _hero);
}
void CGEEngine::miniStep(int stp) {
- debugC(1, kDebugEngine, "CGEEngine::miniStep(%d)", stp);
+ debugC(1, kCGEDebugEngine, "CGEEngine::miniStep(%d)", stp);
if (stp < 0)
_miniCave->_flags._hide = true;
@@ -554,14 +554,14 @@ void CGEEngine::miniStep(int stp) {
}
void CGEEngine::postMiniStep(int step) {
- debugC(6, kDebugEngine, "CGEEngine::postMiniStep(%d)", step);
+ debugC(6, kCGEDebugEngine, "CGEEngine::postMiniStep(%d)", step);
if (_miniCave && step != _recentStep)
SNPOST2_(SNEXEC, -1, _recentStep = step, kMiniStep);
}
void CGEEngine::showBak(int ref) {
- debugC(1, kDebugEngine, "CGEEngine::showBack(%d)", ref);
+ debugC(1, kCGEDebugEngine, "CGEEngine::showBack(%d)", ref);
Sprite *spr = _vga->_spareQ->locate(ref);
if (spr) {
@@ -576,7 +576,7 @@ void CGEEngine::showBak(int ref) {
}
void CGEEngine::caveUp() {
- debugC(1, kDebugEngine, "CGEEngine::caveUp()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::caveUp()");
int BakRef = 1000 * _now;
if (_music)
@@ -640,7 +640,7 @@ void CGEEngine::caveUp() {
void CGEEngine::caveDown() {
- debugC(1, kDebugEngine, "CGEEngine::caveDown()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::caveDown()");
Sprite *spr;
if (!_horzLine->_flags._hide)
@@ -659,14 +659,14 @@ void CGEEngine::caveDown() {
}
void CGEEngine::xCave() {
- debugC(6, kDebugEngine, "CGEEngine::xCave()");
+ debugC(6, kCGEDebugEngine, "CGEEngine::xCave()");
caveDown();
caveUp();
}
void CGEEngine::qGame() {
- debugC(1, kDebugEngine, "CGEEngine::qGame()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::qGame()");
caveDown();
_oldLev = _lev;
@@ -681,7 +681,7 @@ void CGEEngine::qGame() {
void CGEEngine::switchCave(int cav) {
- debugC(1, kDebugEngine, "CGEEngine::switchCave(%d)", cav);
+ debugC(1, kCGEDebugEngine, "CGEEngine::switchCave(%d)", cav);
if (cav != _now) {
_heart->_enable = false;
@@ -918,7 +918,7 @@ void System::tick() {
}
void CGEEngine::switchColorMode() {
- debugC(1, kDebugEngine, "CGEEngine::switchColorMode()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::switchColorMode()");
SNPOST_(SNSEQ, 121, _vga->_mono = !_vga->_mono, NULL);
keyClick();
@@ -926,7 +926,7 @@ void CGEEngine::switchColorMode() {
}
void CGEEngine::switchMusic() {
- debugC(1, kDebugEngine, "CGEEngine::switchMusic()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::switchMusic()");
if (_keyboard->_key[ALT]) {
if (Vmenu::_addr)
@@ -950,14 +950,14 @@ void CGEEngine::switchMusic() {
}
void CGEEngine::startCountDown() {
- debugC(1, kDebugEngine, "CGEEngine::startCountDown()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::startCountDown()");
//SNPOST(SNSEQ, 123, 0, NULL);
switchCave(-1);
}
void CGEEngine::takeName() {
- debugC(1, kDebugEngine, "CGEEngine::takeName()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::takeName()");
if (GetText::_ptr)
SNPOST_(SNKILL, -1, 0, GetText::_ptr);
@@ -975,7 +975,7 @@ void CGEEngine::takeName() {
}
void CGEEngine::switchMapping() {
- debugC(1, kDebugEngine, "CGEEngine::switchMapping()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::switchMapping()");
if (_horzLine->_flags._hide) {
int i;
@@ -996,7 +996,7 @@ void CGEEngine::switchMapping() {
}
void CGEEngine::killSprite() {
- debugC(1, kDebugEngine, "CGEEngine::killSprite()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::killSprite()");
_sprite->_flags._kill = true;
_sprite->_flags._bDel = true;
@@ -1005,7 +1005,7 @@ void CGEEngine::killSprite() {
}
void CGEEngine::pushSprite() {
- debugC(1, kDebugEngine, "CGEEngine::pushSprite()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::pushSprite()");
Sprite *spr = _sprite->_prev;
if (spr) {
@@ -1017,7 +1017,7 @@ void CGEEngine::pushSprite() {
}
void CGEEngine::pullSprite() {
- debugC(1, kDebugEngine, "CGEEngine::pullSprite()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::pullSprite()");
bool ok = false;
Sprite *spr = _sprite->_next;
@@ -1036,13 +1036,13 @@ void CGEEngine::pullSprite() {
}
void CGEEngine::nextStep() {
- debugC(1, kDebugEngine, "CGEEngine::nextStep()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::nextStep()");
SNPOST_(SNSTEP, 0, 0, _sprite);
}
void CGEEngine::saveMapping() {
- debugC(1, kDebugEngine, "CGEEngine::saveMapping()");
+ debugC(1, kCGEDebugEngine, "CGEEngine::saveMapping()");
IoHand cfTab(progName(".TAB"), UPD);
if (!cfTab._error) {