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authorStrangerke2011-07-21 01:56:40 +0200
committerStrangerke2011-07-21 01:56:40 +0200
commit5d41ab8b5fd778f206633157ffa87efc31f643cf (patch)
tree152613779495a619e161daffbe7711510e475c37 /engines/cge/cge_main.cpp
parent9576e415e2779011ecfca77a2f9642c011a928a2 (diff)
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CGE: Rename some more constants, remove some useless ones
Diffstat (limited to 'engines/cge/cge_main.cpp')
-rw-r--r--engines/cge/cge_main.cpp54
1 files changed, 27 insertions, 27 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 3ebec73030..22e38618cb 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -57,7 +57,7 @@ namespace CGE {
#define STACK_SIZ 2048
#define SVGCHKSUM (1956 + _now + _oldLev + _game + _music + _demoText)
-#define SVG0NAME ("{{INIT}}" SVG_EXT)
+#define SVG0NAME ("{{INIT}}" kSvgExt)
#define SVG0FILE INI_FILE
uint16 _stklen = (STACK_SIZ * 2);
@@ -69,7 +69,7 @@ Sprite *_pocLight;
EventManager *_eventManager;
Keyboard *_keyboard;
Mouse *_mouse;
-Sprite *_pocket[POCKET_NX];
+Sprite *_pocket[kPocketNX];
Sprite *_sprite;
Sprite *_miniCave;
Sprite *_shadow;
@@ -127,7 +127,7 @@ void CGEEngine::syncHeader(Common::Serializer &s) {
s.syncAsByte(_barriers[i]._horz);
s.syncAsByte(_barriers[i]._vert);
}
- for (i = 0; i < POCKET_NX; ++i)
+ for (i = 0; i < kPocketNX; ++i)
s.syncAsUint16LE(_pocref[i]);
if (s.isSaving()) {
@@ -291,7 +291,7 @@ void CGEEngine::writeSavegameHeader(Common::OutSaveFile *out, SavegameHeader &he
// Create a thumbnail and save it
Graphics::Surface *thumb = new Graphics::Surface();
Graphics::Surface *s = _vga->_page[0];
- ::createThumbnail(thumb, (const byte *)s->pixels, SCR_WID, SCR_HIG, thumbPalette);
+ ::createThumbnail(thumb, (const byte *)s->pixels, kScrWidth, kScrHeight, thumbPalette);
Graphics::saveThumbnail(*out, *thumb);
delete thumb;
@@ -312,7 +312,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
Common::Serializer s(readStream, writeStream);
if (s.isSaving()) {
- for (i = 0; i < POCKET_NX; i++) {
+ for (i = 0; i < kPocketNX; i++) {
register Sprite *s = _pocket[i];
_pocref[i] = (s) ? s->_ref : -1;
}
@@ -355,7 +355,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
_vga->_spareQ->append(spr);
}
- for (i = 0; i < POCKET_NX; i++) {
+ for (i = 0; i < kPocketNX; i++) {
register int r = _pocref[i];
delete _pocket[i];
_pocket[i] = (r < 0) ? NULL : _vga->_spareQ->locate(r);
@@ -701,7 +701,7 @@ void CGEEngine::switchCave(int cav) {
}
System::System(CGEEngine *vm) : Sprite(vm, NULL), _vm(vm) {
- _funDel = HEROFUN0;
+ _funDel = kHeroFun0;
setPal();
tick();
}
@@ -717,7 +717,7 @@ void System::setPal() {
}
void System::funTouch() {
- uint16 n = (PAIN) ? HEROFUN1 : HEROFUN0;
+ uint16 n = (PAIN) ? kHeroFun1 : kHeroFun0;
if (_talk == NULL || n > _funDel)
_funDel = n;
}
@@ -836,8 +836,8 @@ void System::touch(uint16 mask, int x, int y) {
return;
int cav = 0;
_infoLine->update(NULL);
- if (y >= WORLD_HIG) {
- if (x < BUTTON_X) { // select cave?
+ if (y >= kWorldHeight ) {
+ if (x < kButtonX) { // select cave?
if (y >= CAVE_Y && y < CAVE_Y + CAVE_NY * CAVE_DY &&
x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_vm->_game) {
cav = ((y - CAVE_Y) / CAVE_DY) * CAVE_NX + (x - CAVE_X) / CAVE_DX + 1;
@@ -847,9 +847,9 @@ void System::touch(uint16 mask, int x, int y) {
cav = 0;
}
} else if (mask & L_UP) {
- if (y >= POCKET_Y && y < POCKET_Y + POCKET_NY * POCKET_DY &&
- x >= POCKET_X && x < POCKET_X + POCKET_NX * POCKET_DX) {
- int n = ((y - POCKET_Y) / POCKET_DY) * POCKET_NX + (x - POCKET_X) / POCKET_DX;
+ if (y >= kPocketY && y < kPocketY + kPocketNY * kPocketDY &&
+ x >= kPocketX && x < kPocketX + kPocketNX * kPocketDX) {
+ int n = ((y - kPocketY) / kPocketDY) * kPocketNX + (x - kPocketX) / kPocketDX;
_vm->selectPocket(n);
}
}
@@ -889,7 +889,7 @@ void System::tick() {
else if (Startup::_core >= CORE_MID) {
int n = new_random(100);
if (n > 96)
- _vm->heroCover(6 + (_hero->_x + _hero->_w / 2 < SCR_WID / 2));
+ _vm->heroCover(6 + (_hero->_x + _hero->_w / 2 < kScrWidth / 2));
else {
if (n > 90)
_vm->heroCover(5);
@@ -904,7 +904,7 @@ void System::tick() {
}
funTouch();
}
- _time = SYSTIMERATE;
+ _time = kSystemRate;
}
void CGEEngine::switchColorMode() {
@@ -1106,7 +1106,7 @@ void CGEEngine::optionTouch(int opt, uint16 mask) {
else if (mask & R_UP)
if (!Mixer::_appear) {
Mixer::_appear = true;
- new Mixer(this, BUTTON_X, BUTTON_Y);
+ new Mixer(this, kButtonX, kButtonY);
}
break;
case 3 :
@@ -1137,7 +1137,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if ((mask & R_UP) && _snail->idle()) {
Sprite *ps = (_pocLight->_seqPtr) ? _pocket[_vm->_pocPtr] : NULL;
if (ps) {
- if (_flags._kept || _hero->distance(this) < MAX_DISTANCE) {
+ if (_flags._kept || _hero->distance(this) < kDistMax) {
if (works(ps)) {
_vm->feedSnail(ps, kTake);
} else
@@ -1149,7 +1149,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (_flags._kept)
mask |= L_UP;
else {
- if (_hero->distance(this) < MAX_DISTANCE) {
+ if (_hero->distance(this) < kDistMax) {
///
if (_flags._port) {
if (_vm->findPocket(NULL) < 0)
@@ -1177,7 +1177,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if ((mask & L_UP) && _snail->idle()) {
if (_flags._kept) {
int n;
- for (n = 0; n < POCKET_NX; n++) {
+ for (n = 0; n < kPocketNX; n++) {
if (_pocket[n] == this) {
_vm->selectPocket(n);
break;
@@ -1200,7 +1200,7 @@ void CGEEngine::loadSprite(const char *fname, int ref, int cav, int col = 0, int
static const char *Type[] = { "DEAD", "AUTO", "WALK", "NEWTON", "LISSAJOUS",
"FLY", NULL
};
- char line[LINE_MAX];
+ char line[kLineMax];
int shpcnt = 0;
int type = 0; // DEAD
@@ -1345,7 +1345,7 @@ void CGEEngine::loadSprite(const char *fname, int ref, int cav, int col = 0, int
void CGEEngine::loadScript(const char *fname) {
- char line[LINE_MAX];
+ char line[kLineMax];
char *SpN;
int SpI, SpA, SpX, SpY, SpZ;
bool BkG = false;
@@ -1483,7 +1483,7 @@ void CGEEngine::loadUser() {
error("Creating setup savegames not supported");
}
}
- loadScript(progName(IN0_EXT));
+ loadScript(progName(kIn0Ext));
}
@@ -1538,7 +1538,7 @@ void CGEEngine::runGame() {
uint8 *ptr = (uint8 *) &*_mini;
if (ptr != NULL) {
- loadSprite("MINI", -1, 0, MINI_X, MINI_Y);
+ loadSprite("MINI", -1, 0, kMiniX, kMiniY);
expandSprite(_miniCave = _sprite); // NULL is ok
if (_miniCave) {
_miniCave->_flags._kill = false;
@@ -1567,7 +1567,7 @@ void CGEEngine::runGame() {
}
}
- _infoLine->gotoxy(INFO_X, INFO_Y);
+ _infoLine->gotoxy(kInfoX, kInfoY);
_infoLine->_flags._tran = true;
_infoLine->update(NULL);
_vga->_showQ->insert(_infoLine);
@@ -1579,7 +1579,7 @@ void CGEEngine::runGame() {
_horzLine->_z = 126;
_vga->_showQ->insert(_horzLine);
- _mouse->_busy = _vga->_spareQ->locate(BUSY_REF);
+ _mouse->_busy = _vga->_spareQ->locate(kBusyRef);
if (_mouse->_busy)
expandSprite(_mouse->_busy);
@@ -1688,7 +1688,7 @@ bool CGEEngine::showTitle(const char *name) {
if (Startup::_mode < 2) {
if (_isDemo) {
- strcpy(_usrFnam, progName(SVG_EXT));
+ strcpy(_usrFnam, progName(kSvgExt));
usr_ok = true;
} else {
//-----------------------------------------
@@ -1792,7 +1792,7 @@ void CGEEngine::cge_main() {
movie("X03");
} else {
if (Startup::_mode < 2)
- movie(LGO_EXT);
+ movie(kLgoExt);
if (showTitle("WELCOME")) {
if ((!_isDemo) && (Startup::_mode == 1))