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authorPaul Gilbert2011-07-02 16:19:36 +1000
committerPaul Gilbert2011-07-02 16:19:36 +1000
commitec28ef04c467d45703296a610f7ef0e30154164d (patch)
tree6ec878d248070285ac041e40119970f46fb93d67 /engines/cge/events.h
parent1ab67c2124d178cf38aae82af49f6babcd4dd2cd (diff)
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CGE: Merged mouse.* and keybd.* files to centralise event handling
Diffstat (limited to 'engines/cge/events.h')
-rw-r--r--engines/cge/events.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/engines/cge/events.h b/engines/cge/events.h
new file mode 100644
index 0000000000..be4b15e133
--- /dev/null
+++ b/engines/cge/events.h
@@ -0,0 +1,116 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Soltys source code
+ * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#ifndef __CGE_EVENTS__
+#define __CGE_EVENTS__
+
+#include "cge/game.h"
+#include "cge/talk.h"
+#include "cge/jbw.h"
+#include "cge/vga13h.h"
+
+namespace CGE {
+
+/*----------------- KEYBOARD interface -----------------*/
+
+#define KEYBD_INT 9
+#define LSHIFT 42
+#define RSHIFT 54
+#define CTRL 29
+#define ALT 56
+
+
+class Keyboard {
+public:
+ static void (* OldKeyboard)(...);
+ static void NewKeyboard(...);
+ static uint16 _code[0x60];
+ static uint16 _current;
+ static Sprite *_client;
+ static uint8 _key[0x60];
+ static uint16 last() {
+ uint16 cur = _current;
+ _current = 0;
+ return cur;
+ }
+ static Sprite *setClient(Sprite *spr);
+ Keyboard();
+ ~Keyboard();
+};
+
+/*----------------- MOUSE interface -----------------*/
+
+#define EVT_MAX 256
+#define ROLL 0x01
+#define L_DN 0x02
+#define L_UP 0x04
+#define R_DN 0x08
+#define R_UP 0x10
+#define ATTN 0x20 // 0x40
+#define KEYB 0x80
+
+
+extern TALK *Talk;
+
+struct Event {
+ uint16 _msk;
+ uint16 _x;
+ uint16 _y;
+ Sprite *_ptr;
+};
+
+extern Event Evt[EVT_MAX];
+extern uint16 EvtHead, EvtTail;
+typedef void (MOUSE_FUN)(void);
+
+
+class MOUSE : public Sprite {
+ static MOUSE_FUN *OldMouseFun;
+ static MOUSE_FUN NewMouseFun;
+ static uint16 OldMouseMask;
+ Sprite *Hold;
+ int hx, hy;
+ //void SetFun (void);
+ //void ResetFun (void);
+public:
+ bool Exist;
+ int Buttons;
+ Sprite *Busy;
+ //Sprite *Touched;
+ MOUSE(CGEEngine *vm, Bitmap **shpl = MC);
+ ~MOUSE();
+ void On();
+ void Off();
+ static void ClrEvt(Sprite *spr = NULL);
+ void Tick();
+private:
+ CGEEngine *_vm;
+};
+
+} // End of namespace CGE
+
+#endif