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authorStrangerke2011-07-22 11:54:46 +0200
committerStrangerke2011-07-22 11:54:46 +0200
commit3ef0558aa933ce20242b3f842c235f792a6d2d32 (patch)
tree7ed887b15b303fdfe32cb7b09cbd980e810a0804 /engines/cge/game.h
parent5d41ab8b5fd778f206633157ffa87efc31f643cf (diff)
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CGE: Rename some more constants, some cleanup
Diffstat (limited to 'engines/cge/game.h')
-rw-r--r--engines/cge/game.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/engines/cge/game.h b/engines/cge/game.h
index c442d81577..078f3880ea 100644
--- a/engines/cge/game.h
+++ b/engines/cge/game.h
@@ -33,15 +33,7 @@
namespace CGE {
-//#define PAN_HIG 40
-//#define LBound(s) (s->X <= 0)
-//#define RBound(s) (s->X+s->W >= SCR_WID)
-//#define TBound(s) (s->Y <= 0)
-//#define BBound(s) (s->Y+s->H >= SCR_HIG - PAN_HIG)
-
-//int sinus(long x);
uint8 *glass(Dac *pal, uint8 r, uint8 g, uint8 b);
-//uint8 *mark(DAC *pal);
class Fly : public Sprite {
static int _l;