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authorColin Snover2017-06-09 20:40:08 -0500
committerColin Snover2017-06-09 23:30:10 -0500
commit57d257b36a1a4c9657dff360cca4d1d58bb880e0 (patch)
tree5c5b95b375df7eeea2e710ee1703a04ac0fcb2e7 /engines/cge/game.h
parent85e35943fe27b99a91d97eace3072117c2073f69 (diff)
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SCI32: Fix audio sync recursion
Calling to SciEngine::syncSoundSettings from GuestAdditions recurses back into GuestAdditions, which is obviously not desirable. Even when it didn't manage to cause infinite recursion (as in SQ6 demo), it would make the UI behave in broken ways (e.g. the +/- buttons on the music slider in SQ6 would not work because the UI would just get updated immediately back to the closest rounded value).
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