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authoreriktorbjorn2011-06-19 11:17:54 +0200
committereriktorbjorn2011-06-19 11:17:54 +0200
commit78e3f2a57bc0442066e00c9b625bbdde3c80ddf9 (patch)
treedd3083c98c7865fcb2664a5843c77924068860ab /engines/cge/snail.cpp
parent3871c71f0e6f5202e935ac7119fefedde1f8e449 (diff)
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CGE: Get rid of some static initializing
ScummVM itself (not the engine; I haven't tried that) now starts without crashing. It exits immediately, but as far as I can tell it does not crash. It still produces lots of Valgrind warnings, though...
Diffstat (limited to 'engines/cge/snail.cpp')
-rw-r--r--engines/cge/snail.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index ec1fae515c..29ab11a36e 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -959,13 +959,13 @@ void SNAIL::RunCom(void) {
if (sprel && TalkEnable) {
if (sprel == Hero && sprel->SeqTest(-1))
sprel->Step(HTALK);
- Say(Text[snc->Val], sprel);
+ Say(Text->getText(snc->Val), sprel);
SYSTEM::FunDel = HEROFUN0;
}
break;
case SNINF :
if (TalkEnable) {
- Inf(Text[snc->Val]);
+ Inf(Text->getText(snc->Val));
SYSTEM::FunDel = HEROFUN0;
}
break;