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authorStrangerke2011-07-02 01:02:14 +0200
committerStrangerke2011-07-02 01:02:14 +0200
commit8e531d0da391b895a573c36c4b1bd8074571df83 (patch)
treef4c67a215f3e552540f36fdda0c28f7524e325cb /engines/cge/snail.cpp
parent601bfbd6095a88b2f6b77d2dec16731fe4fbf687 (diff)
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CGE: Some more renaming (WIP)
Diffstat (limited to 'engines/cge/snail.cpp')
-rw-r--r--engines/cge/snail.cpp100
1 files changed, 50 insertions, 50 deletions
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index 6600b75245..baaac250dd 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -177,14 +177,14 @@ static void SNGame(Sprite *spr, int num) {
SNPOST(SNGAME, 20002, 2, NULL);
Game = true;
} else { // cont
- k1->Step(new_random(6));
- k2->Step(new_random(6));
- k3->Step(new_random(6));
+ k1->step(new_random(6));
+ k2->step(new_random(6));
+ k3->step(new_random(6));
///--------------------
- if (spr->_ref == 1 && KEYBOARD::Key[ALT]) {
- k1->Step(5);
- k2->Step(5);
- k3->Step(5);
+ if (spr->_ref == 1 && Keyboard::_key[ALT]) {
+ k1->step(5);
+ k2->step(5);
+ k3->step(5);
}
///--------------------
SNPOST(SNSETZ, 20700, 0, NULL);
@@ -207,7 +207,7 @@ static void SNGame(Sprite *spr, int num) {
Game = false;
return;
} else
- k3->Step(new_random(5));
+ k3->step(new_random(5));
}
if (count < 100) {
switch (count) {
@@ -296,17 +296,17 @@ int FindPocket(Sprite *spr) {
void SelectPocket(int n) {
if (n < 0 || (_pocLight->_seqPtr && PocPtr == n)) {
- _pocLight->Step(0);
+ _pocLight->step(0);
n = FindPocket(NULL);
if (n >= 0)
PocPtr = n;
} else {
if (_pocket[n] != NULL) {
PocPtr = n;
- _pocLight->Step(1);
+ _pocLight->step(1);
}
}
- _pocLight->Goto(POCKET_X + PocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY);
+ _pocLight->gotoxy(POCKET_X + PocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY);
}
@@ -321,7 +321,7 @@ void PocFul(void) {
void Hide1(Sprite *spr) {
- SNPOST_(SNGHOST, -1, 0, spr->Ghost());
+ SNPOST_(SNGHOST, -1, 0, spr->ghost());
}
@@ -336,11 +336,11 @@ void SNGhost(Bitmap *bmp) {
void FeedSnail(Sprite *spr, SNLIST snq) {
if (spr)
- if (spr->Active()) {
- uint8 ptr = (snq == TAKE) ? spr->TakePtr : spr->NearPtr;
+ if (spr->active()) {
+ uint8 ptr = (snq == TAKE) ? spr->_takePtr : spr->_nearPtr;
if (ptr != NO_PTR) {
- SNAIL::COM *comtab = spr->SnList(snq);
+ SNAIL::COM *comtab = spr->snList(snq);
SNAIL::COM *c = comtab + ptr;
if (FindPocket(NULL) < 0) { // no empty pockets?
@@ -362,7 +362,7 @@ void FeedSnail(Sprite *spr, SNLIST snq) {
if (c->Com == SNNEXT) {
Sprite *s = (c->Ref < 0) ? spr : Locate(c->Ref);
if (s) {
- uint8 *idx = (snq == TAKE) ? &s->TakePtr : &s->NearPtr;
+ uint8 *idx = (snq == TAKE) ? &s->_takePtr : &s->_nearPtr;
if (*idx != NO_PTR) {
int v;
switch (c->Val) {
@@ -389,7 +389,7 @@ void FeedSnail(Sprite *spr, SNLIST snq) {
if (c->Com == SNIF) {
Sprite *s = (c->Ref < 0) ? spr : Locate(c->Ref);
if (s) { // sprite extsts
- if (! s->SeqTest(-1))
+ if (! s->seqTest(-1))
c = comtab + c->Val; // not parked
else
++c;
@@ -477,35 +477,35 @@ void SNAIL::InsCom(SNCOM com, int ref, int val, void *ptr) {
static void SNNNext(Sprite *sprel, int p) {
if (sprel)
- if (sprel->NearPtr != NO_PTR)
- sprel->NearPtr = p;
+ if (sprel->_nearPtr != NO_PTR)
+ sprel->_nearPtr = p;
}
static void SNTNext(Sprite *sprel, int p) {
if (sprel)
- if (sprel->TakePtr != NO_PTR)
- sprel->TakePtr = p;
+ if (sprel->_takePtr != NO_PTR)
+ sprel->_takePtr = p;
}
static void SNRNNext(Sprite *sprel, int p) {
if (sprel)
- if (sprel->NearPtr != NO_PTR)
- sprel->NearPtr += p;
+ if (sprel->_nearPtr != NO_PTR)
+ sprel->_nearPtr += p;
}
static void SNRTNext(Sprite *sprel, int p) {
if (sprel)
- if (sprel->TakePtr != NO_PTR)
- sprel->TakePtr += p;
+ if (sprel->_takePtr != NO_PTR)
+ sprel->_takePtr += p;
}
static void SNZTrim(Sprite *spr) {
if (spr)
- if (spr->Active()) {
+ if (spr->active()) {
bool en = _heart->_enable;
Sprite *s;
_heart->_enable = false;
@@ -531,13 +531,13 @@ static void SNHide(Sprite *spr, int val) {
static void SNRmNear(Sprite *spr) {
if (spr)
- spr->NearPtr = NO_PTR;
+ spr->_nearPtr = NO_PTR;
}
static void SNRmTake(Sprite *spr) {
if (spr)
- spr->TakePtr = NO_PTR;
+ spr->_takePtr = NO_PTR;
}
@@ -546,7 +546,7 @@ void SNSeq(Sprite *spr, int val) {
if (spr == Hero && val == 0)
Hero->park();
else
- spr->Step(val);
+ spr->step(val);
}
}
@@ -577,7 +577,7 @@ void SNSend(Sprite *spr, int val) {
if (spr->_ref % 1000 == 0)
Bitmap::_pal = VGA::SysPal;
if (spr->_flags._back)
- spr->BackShow(true);
+ spr->backShow(true);
else
ExpandSprite(spr);
Bitmap::_pal = NULL;
@@ -628,7 +628,7 @@ void SNCover(Sprite *spr, int xref) {
spr->_flags._hide = true;
xspr->_z = spr->_z;
xspr->_cave = spr->_cave;
- xspr->Goto(spr->_x, spr->_y);
+ xspr->gotoxy(spr->_x, spr->_y);
ExpandSprite(xspr);
if ((xspr->_flags._shad = spr->_flags._shad) == 1) {
Vga->ShowQ->Insert(Vga->ShowQ->Remove(spr->_prev), xspr);
@@ -643,7 +643,7 @@ void SNUncover(Sprite *spr, Sprite *xspr) {
if (spr && xspr) {
spr->_flags._hide = false;
spr->_cave = xspr->_cave;
- spr->Goto(xspr->_x, xspr->_y);
+ spr->gotoxy(xspr->_x, xspr->_y);
if ((spr->_flags._shad = xspr->_flags._shad) == 1) {
Vga->ShowQ->Insert(Vga->ShowQ->Remove(xspr->_prev), spr);
xspr->_flags._shad = false;
@@ -668,19 +668,19 @@ void SNSetY0(int cav, int y0) {
void SNSetXY(Sprite *spr, uint16 xy) {
if (spr)
- spr->Goto(xy % SCR_WID, xy / SCR_WID);
+ spr->gotoxy(xy % SCR_WID, xy / SCR_WID);
}
void SNRelX(Sprite *spr, int x) {
if (spr && Hero)
- spr->Goto(Hero->_x + x, spr->_y);
+ spr->gotoxy(Hero->_x + x, spr->_y);
}
void SNRelY(Sprite *spr, int y) {
if (spr && Hero)
- spr->Goto(spr->_x, Hero->_y + y);
+ spr->gotoxy(spr->_x, Hero->_y + y);
}
@@ -694,13 +694,13 @@ void SNRelZ(Sprite *spr, int z) {
void SNSetX(Sprite *spr, int x) {
if (spr)
- spr->Goto(x, spr->_y);
+ spr->gotoxy(x, spr->_y);
}
void SNSetY(Sprite *spr, int y) {
if (spr)
- spr->Goto(spr->_x, y);
+ spr->gotoxy(spr->_x, y);
}
@@ -716,7 +716,7 @@ void SNSetZ(Sprite *spr, int z) {
void SNSlave(Sprite *spr, int ref) {
Sprite *slv = Locate(ref);
if (spr && slv) {
- if (spr->Active()) {
+ if (spr->active()) {
SNSend(slv, spr->_cave);
slv->_flags._slav = true;
slv->_z = spr->_z;
@@ -780,10 +780,10 @@ void SNKeep(Sprite *spr, int stp) {
_pocket[PocPtr] = spr;
spr->_cave = 0;
spr->_flags._kept = true;
- spr->Goto(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->_w / 2,
+ spr->gotoxy(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->_w / 2,
POCKET_Y + POCKET_DY / 2 - spr->_h / 2);
if (stp >= 0)
- spr->Step(stp);
+ spr->step(stp);
}
SelectPocket(-1);
}
@@ -797,7 +797,7 @@ void SNGive(Sprite *spr, int stp) {
spr->_cave = Now;
spr->_flags._kept = false;
if (stp >= 0)
- spr->Step(stp);
+ spr->step(stp);
}
}
SelectPocket(-1);
@@ -807,8 +807,8 @@ void SNGive(Sprite *spr, int stp) {
static void SNBackPt(Sprite *spr, int stp) {
if (spr) {
if (stp >= 0)
- spr->Step(stp);
- spr->BackShow(true);
+ spr->step(stp);
+ spr->backShow(true);
}
}
@@ -823,7 +823,7 @@ static void SNLevel(Sprite *spr, int lev) {
++Lev;
spr = Vga->SpareQ->Locate(100 + Lev);
if (spr) {
- spr->BackShow(true);
+ spr->backShow(true);
spr->_cave = 0;
}
}
@@ -936,7 +936,7 @@ void SNAIL::RunCom(void) {
break;
case SNWAIT :
if (sprel) {
- if (sprel->SeqTest(snc->Val) &&
+ if (sprel->seqTest(snc->Val) &&
(snc->Val >= 0 || sprel != Hero || Hero->_tracePtr < 0)) {
_timerExpiry = g_system->getMillis() + sprel->_time * SNAIL_FRAME_DELAY;
} else
@@ -951,8 +951,8 @@ void SNAIL::RunCom(void) {
break;
case SNSAY :
if (sprel && TalkEnable) {
- if (sprel == Hero && sprel->SeqTest(-1))
- sprel->Step(HTALK);
+ if (sprel == Hero && sprel->seqTest(-1))
+ sprel->step(HTALK);
Text->Say(Text->getText(snc->Val), sprel);
Sys->FunDel = HEROFUN0;
}
@@ -965,8 +965,8 @@ void SNAIL::RunCom(void) {
break;
case SNTIME :
if (sprel && TalkEnable) {
- if (sprel == Hero && sprel->SeqTest(-1))
- sprel->Step(HTALK);
+ if (sprel == Hero && sprel->seqTest(-1))
+ sprel->step(HTALK);
SayTime(sprel);
}
break;
@@ -1106,7 +1106,7 @@ void SNAIL::RunCom(void) {
// ((void(*)(int)) (snc->Ptr))(snc->Val); break;
warning("STUB: SNEXEC code");
case SNSTEP :
- sprel->Step();
+ sprel->step();
break;
case SNZTRIM :
SNZTrim(sprel);