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author | Strangerke | 2011-07-02 01:02:14 +0200 |
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committer | Strangerke | 2011-07-02 01:02:14 +0200 |
commit | 8e531d0da391b895a573c36c4b1bd8074571df83 (patch) | |
tree | f4c67a215f3e552540f36fdda0c28f7524e325cb /engines/cge/snail.cpp | |
parent | 601bfbd6095a88b2f6b77d2dec16731fe4fbf687 (diff) | |
download | scummvm-rg350-8e531d0da391b895a573c36c4b1bd8074571df83.tar.gz scummvm-rg350-8e531d0da391b895a573c36c4b1bd8074571df83.tar.bz2 scummvm-rg350-8e531d0da391b895a573c36c4b1bd8074571df83.zip |
CGE: Some more renaming (WIP)
Diffstat (limited to 'engines/cge/snail.cpp')
-rw-r--r-- | engines/cge/snail.cpp | 100 |
1 files changed, 50 insertions, 50 deletions
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp index 6600b75245..baaac250dd 100644 --- a/engines/cge/snail.cpp +++ b/engines/cge/snail.cpp @@ -177,14 +177,14 @@ static void SNGame(Sprite *spr, int num) { SNPOST(SNGAME, 20002, 2, NULL); Game = true; } else { // cont - k1->Step(new_random(6)); - k2->Step(new_random(6)); - k3->Step(new_random(6)); + k1->step(new_random(6)); + k2->step(new_random(6)); + k3->step(new_random(6)); ///-------------------- - if (spr->_ref == 1 && KEYBOARD::Key[ALT]) { - k1->Step(5); - k2->Step(5); - k3->Step(5); + if (spr->_ref == 1 && Keyboard::_key[ALT]) { + k1->step(5); + k2->step(5); + k3->step(5); } ///-------------------- SNPOST(SNSETZ, 20700, 0, NULL); @@ -207,7 +207,7 @@ static void SNGame(Sprite *spr, int num) { Game = false; return; } else - k3->Step(new_random(5)); + k3->step(new_random(5)); } if (count < 100) { switch (count) { @@ -296,17 +296,17 @@ int FindPocket(Sprite *spr) { void SelectPocket(int n) { if (n < 0 || (_pocLight->_seqPtr && PocPtr == n)) { - _pocLight->Step(0); + _pocLight->step(0); n = FindPocket(NULL); if (n >= 0) PocPtr = n; } else { if (_pocket[n] != NULL) { PocPtr = n; - _pocLight->Step(1); + _pocLight->step(1); } } - _pocLight->Goto(POCKET_X + PocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY); + _pocLight->gotoxy(POCKET_X + PocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY); } @@ -321,7 +321,7 @@ void PocFul(void) { void Hide1(Sprite *spr) { - SNPOST_(SNGHOST, -1, 0, spr->Ghost()); + SNPOST_(SNGHOST, -1, 0, spr->ghost()); } @@ -336,11 +336,11 @@ void SNGhost(Bitmap *bmp) { void FeedSnail(Sprite *spr, SNLIST snq) { if (spr) - if (spr->Active()) { - uint8 ptr = (snq == TAKE) ? spr->TakePtr : spr->NearPtr; + if (spr->active()) { + uint8 ptr = (snq == TAKE) ? spr->_takePtr : spr->_nearPtr; if (ptr != NO_PTR) { - SNAIL::COM *comtab = spr->SnList(snq); + SNAIL::COM *comtab = spr->snList(snq); SNAIL::COM *c = comtab + ptr; if (FindPocket(NULL) < 0) { // no empty pockets? @@ -362,7 +362,7 @@ void FeedSnail(Sprite *spr, SNLIST snq) { if (c->Com == SNNEXT) { Sprite *s = (c->Ref < 0) ? spr : Locate(c->Ref); if (s) { - uint8 *idx = (snq == TAKE) ? &s->TakePtr : &s->NearPtr; + uint8 *idx = (snq == TAKE) ? &s->_takePtr : &s->_nearPtr; if (*idx != NO_PTR) { int v; switch (c->Val) { @@ -389,7 +389,7 @@ void FeedSnail(Sprite *spr, SNLIST snq) { if (c->Com == SNIF) { Sprite *s = (c->Ref < 0) ? spr : Locate(c->Ref); if (s) { // sprite extsts - if (! s->SeqTest(-1)) + if (! s->seqTest(-1)) c = comtab + c->Val; // not parked else ++c; @@ -477,35 +477,35 @@ void SNAIL::InsCom(SNCOM com, int ref, int val, void *ptr) { static void SNNNext(Sprite *sprel, int p) { if (sprel) - if (sprel->NearPtr != NO_PTR) - sprel->NearPtr = p; + if (sprel->_nearPtr != NO_PTR) + sprel->_nearPtr = p; } static void SNTNext(Sprite *sprel, int p) { if (sprel) - if (sprel->TakePtr != NO_PTR) - sprel->TakePtr = p; + if (sprel->_takePtr != NO_PTR) + sprel->_takePtr = p; } static void SNRNNext(Sprite *sprel, int p) { if (sprel) - if (sprel->NearPtr != NO_PTR) - sprel->NearPtr += p; + if (sprel->_nearPtr != NO_PTR) + sprel->_nearPtr += p; } static void SNRTNext(Sprite *sprel, int p) { if (sprel) - if (sprel->TakePtr != NO_PTR) - sprel->TakePtr += p; + if (sprel->_takePtr != NO_PTR) + sprel->_takePtr += p; } static void SNZTrim(Sprite *spr) { if (spr) - if (spr->Active()) { + if (spr->active()) { bool en = _heart->_enable; Sprite *s; _heart->_enable = false; @@ -531,13 +531,13 @@ static void SNHide(Sprite *spr, int val) { static void SNRmNear(Sprite *spr) { if (spr) - spr->NearPtr = NO_PTR; + spr->_nearPtr = NO_PTR; } static void SNRmTake(Sprite *spr) { if (spr) - spr->TakePtr = NO_PTR; + spr->_takePtr = NO_PTR; } @@ -546,7 +546,7 @@ void SNSeq(Sprite *spr, int val) { if (spr == Hero && val == 0) Hero->park(); else - spr->Step(val); + spr->step(val); } } @@ -577,7 +577,7 @@ void SNSend(Sprite *spr, int val) { if (spr->_ref % 1000 == 0) Bitmap::_pal = VGA::SysPal; if (spr->_flags._back) - spr->BackShow(true); + spr->backShow(true); else ExpandSprite(spr); Bitmap::_pal = NULL; @@ -628,7 +628,7 @@ void SNCover(Sprite *spr, int xref) { spr->_flags._hide = true; xspr->_z = spr->_z; xspr->_cave = spr->_cave; - xspr->Goto(spr->_x, spr->_y); + xspr->gotoxy(spr->_x, spr->_y); ExpandSprite(xspr); if ((xspr->_flags._shad = spr->_flags._shad) == 1) { Vga->ShowQ->Insert(Vga->ShowQ->Remove(spr->_prev), xspr); @@ -643,7 +643,7 @@ void SNUncover(Sprite *spr, Sprite *xspr) { if (spr && xspr) { spr->_flags._hide = false; spr->_cave = xspr->_cave; - spr->Goto(xspr->_x, xspr->_y); + spr->gotoxy(xspr->_x, xspr->_y); if ((spr->_flags._shad = xspr->_flags._shad) == 1) { Vga->ShowQ->Insert(Vga->ShowQ->Remove(xspr->_prev), spr); xspr->_flags._shad = false; @@ -668,19 +668,19 @@ void SNSetY0(int cav, int y0) { void SNSetXY(Sprite *spr, uint16 xy) { if (spr) - spr->Goto(xy % SCR_WID, xy / SCR_WID); + spr->gotoxy(xy % SCR_WID, xy / SCR_WID); } void SNRelX(Sprite *spr, int x) { if (spr && Hero) - spr->Goto(Hero->_x + x, spr->_y); + spr->gotoxy(Hero->_x + x, spr->_y); } void SNRelY(Sprite *spr, int y) { if (spr && Hero) - spr->Goto(spr->_x, Hero->_y + y); + spr->gotoxy(spr->_x, Hero->_y + y); } @@ -694,13 +694,13 @@ void SNRelZ(Sprite *spr, int z) { void SNSetX(Sprite *spr, int x) { if (spr) - spr->Goto(x, spr->_y); + spr->gotoxy(x, spr->_y); } void SNSetY(Sprite *spr, int y) { if (spr) - spr->Goto(spr->_x, y); + spr->gotoxy(spr->_x, y); } @@ -716,7 +716,7 @@ void SNSetZ(Sprite *spr, int z) { void SNSlave(Sprite *spr, int ref) { Sprite *slv = Locate(ref); if (spr && slv) { - if (spr->Active()) { + if (spr->active()) { SNSend(slv, spr->_cave); slv->_flags._slav = true; slv->_z = spr->_z; @@ -780,10 +780,10 @@ void SNKeep(Sprite *spr, int stp) { _pocket[PocPtr] = spr; spr->_cave = 0; spr->_flags._kept = true; - spr->Goto(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->_w / 2, + spr->gotoxy(POCKET_X + POCKET_DX * PocPtr + POCKET_DX / 2 - spr->_w / 2, POCKET_Y + POCKET_DY / 2 - spr->_h / 2); if (stp >= 0) - spr->Step(stp); + spr->step(stp); } SelectPocket(-1); } @@ -797,7 +797,7 @@ void SNGive(Sprite *spr, int stp) { spr->_cave = Now; spr->_flags._kept = false; if (stp >= 0) - spr->Step(stp); + spr->step(stp); } } SelectPocket(-1); @@ -807,8 +807,8 @@ void SNGive(Sprite *spr, int stp) { static void SNBackPt(Sprite *spr, int stp) { if (spr) { if (stp >= 0) - spr->Step(stp); - spr->BackShow(true); + spr->step(stp); + spr->backShow(true); } } @@ -823,7 +823,7 @@ static void SNLevel(Sprite *spr, int lev) { ++Lev; spr = Vga->SpareQ->Locate(100 + Lev); if (spr) { - spr->BackShow(true); + spr->backShow(true); spr->_cave = 0; } } @@ -936,7 +936,7 @@ void SNAIL::RunCom(void) { break; case SNWAIT : if (sprel) { - if (sprel->SeqTest(snc->Val) && + if (sprel->seqTest(snc->Val) && (snc->Val >= 0 || sprel != Hero || Hero->_tracePtr < 0)) { _timerExpiry = g_system->getMillis() + sprel->_time * SNAIL_FRAME_DELAY; } else @@ -951,8 +951,8 @@ void SNAIL::RunCom(void) { break; case SNSAY : if (sprel && TalkEnable) { - if (sprel == Hero && sprel->SeqTest(-1)) - sprel->Step(HTALK); + if (sprel == Hero && sprel->seqTest(-1)) + sprel->step(HTALK); Text->Say(Text->getText(snc->Val), sprel); Sys->FunDel = HEROFUN0; } @@ -965,8 +965,8 @@ void SNAIL::RunCom(void) { break; case SNTIME : if (sprel && TalkEnable) { - if (sprel == Hero && sprel->SeqTest(-1)) - sprel->Step(HTALK); + if (sprel == Hero && sprel->seqTest(-1)) + sprel->step(HTALK); SayTime(sprel); } break; @@ -1106,7 +1106,7 @@ void SNAIL::RunCom(void) { // ((void(*)(int)) (snc->Ptr))(snc->Val); break; warning("STUB: SNEXEC code"); case SNSTEP : - sprel->Step(); + sprel->step(); break; case SNZTRIM : SNZTrim(sprel); |