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author | Strangerke | 2011-06-10 07:45:18 +0200 |
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committer | Strangerke | 2011-06-10 07:45:18 +0200 |
commit | 03c540abffe39a7ea32173c2cf8f5e70d371588b (patch) | |
tree | 40751d88b4ab05dd716311db153332a35b7d48d8 /engines/cge/vmenu.cpp | |
parent | 01a7e7ad60819d247bfe815a8e2183a46c1c6437 (diff) | |
download | scummvm-rg350-03c540abffe39a7ea32173c2cf8f5e70d371588b.tar.gz scummvm-rg350-03c540abffe39a7ea32173c2cf8f5e70d371588b.tar.bz2 scummvm-rg350-03c540abffe39a7ea32173c2cf8f5e70d371588b.zip |
CGE: Add default header, fix some includes
Diffstat (limited to 'engines/cge/vmenu.cpp')
-rw-r--r-- | engines/cge/vmenu.cpp | 31 |
1 files changed, 29 insertions, 2 deletions
diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp index 5dd3efb191..ccfe273923 100644 --- a/engines/cge/vmenu.cpp +++ b/engines/cge/vmenu.cpp @@ -1,5 +1,32 @@ -#include "vmenu.h" -#include "mouse.h" +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on original Soltys source code + * Copyright (c) 1994-1995 Janus B. Wisniewski and L.K. Avalon + */ + +#include "cge/vmenu.h" +#include "cge/mouse.h" #include <string.h> #include <alloc.h> |