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authoruruk2014-07-17 20:50:16 +0200
committeruruk2014-07-17 20:50:16 +0200
commitf3345f296f992ec2766fe9e9687f9997b0c34c6f (patch)
treee29f67299be2755aec2be583eb6e2df14a021422 /engines/cge2/cge2_main.cpp
parent5963a540ef161e804f756d54970b2c7cb55fcc00 (diff)
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CGE2: Use locate instead() of take() in CGE2Eninge::locate().
It fixes the regression with the hole of the sign post on the ground from scene 6 and the display bug in the hospital.
Diffstat (limited to 'engines/cge2/cge2_main.cpp')
-rw-r--r--engines/cge2/cge2_main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp
index 9111a10e58..e0cd688988 100644
--- a/engines/cge2/cge2_main.cpp
+++ b/engines/cge2/cge2_main.cpp
@@ -580,7 +580,7 @@ Sprite *CGE2Engine::locate(int ref) {
_taken = false;
Sprite *spr = _vga->_showQ->locate(ref);
if (!spr) {
- spr = _spare->take(ref);
+ spr = _spare->locate(ref);
if (spr)
_taken = true;
}