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author | Jaromir Wysoglad | 2019-06-11 08:00:39 +0200 |
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committer | Thierry Crozat | 2019-07-28 15:09:14 +0100 |
commit | 57ebb3fd1d273a3cc6471d1e07caa3028f1053ea (patch) | |
tree | 7dc2d1ee7616efb67dbad7f52fc6f5bdfc4a1384 /engines/cge2/fileio.cpp | |
parent | b0eeb8cc2214ecaa6210216e72bf1d8576ffa5ce (diff) | |
download | scummvm-rg350-57ebb3fd1d273a3cc6471d1e07caa3028f1053ea.tar.gz scummvm-rg350-57ebb3fd1d273a3cc6471d1e07caa3028f1053ea.tar.bz2 scummvm-rg350-57ebb3fd1d273a3cc6471d1e07caa3028f1053ea.zip |
SUPERNOVA2: Add missing fade ins
Fade in was missing after riding taxi and at the start of pyramid.
It is enough to just fade out, because the engine fades in
automaticaly at the start of a new room.
Diffstat (limited to 'engines/cge2/fileio.cpp')
0 files changed, 0 insertions, 0 deletions