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author | uruk | 2014-06-02 13:50:47 +0200 |
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committer | uruk | 2014-06-02 13:50:47 +0200 |
commit | 562644db48a894bff55eeef03f89ce3b1ecc4c51 (patch) | |
tree | 730cb9f7fa35bdc61eba2454e46885e7f100c5e2 /engines/cge2/hero.cpp | |
parent | 219f4f6695af35d139b32a3daf5371e19d70c71c (diff) | |
download | scummvm-rg350-562644db48a894bff55eeef03f89ce3b1ecc4c51.tar.gz scummvm-rg350-562644db48a894bff55eeef03f89ce3b1ecc4c51.tar.bz2 scummvm-rg350-562644db48a894bff55eeef03f89ce3b1ecc4c51.zip |
CGE2: Remove unnecessary void parameters in Hero.
Diffstat (limited to 'engines/cge2/hero.cpp')
-rw-r--r-- | engines/cge2/hero.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/cge2/hero.cpp b/engines/cge2/hero.cpp index 5a6e437824..151b3da475 100644 --- a/engines/cge2/hero.cpp +++ b/engines/cge2/hero.cpp @@ -36,7 +36,7 @@ Hero::Hero(CGE2Engine *vm) _curDim(0), _tracePtr(-1), _ignoreMap(false) { } -Sprite *Hero::expand(void) { // It's very similar to Sprite's expand, but doesn't bother with "labels" for example. TODO: Try to unify the two later! +Sprite *Hero::expand() { // It's very similar to Sprite's expand, but doesn't bother with "labels" for example. TODO: Try to unify the two later! if (_ext) return this; @@ -208,7 +208,7 @@ Sprite *Hero::expand(void) { // It's very similar to Sprite's expand, but doesn' return this; } -void Hero::setCurrent(void) { +void Hero::setCurrent() { double m = _vm->_eye->_z / (_pos3D._z - _vm->_eye->_z); int h = -(V2D::trunc(m * _siz.y)); @@ -221,16 +221,16 @@ void Hero::setCurrent(void) { _ext->_shpList = &_dim[_curDim = i]; } -void Hero::hStep(void) { +void Hero::hStep() { warning("STUB: Hero::hStep()"); } -Sprite *Hero::setContact(void) { +Sprite *Hero::setContact() { warning("STUB: Hero::setContact()"); return this; } -void Hero::tick(void) { +void Hero::tick() { warning("STUB: Hero::tick()"); } @@ -248,7 +248,7 @@ void Hero::turn(Dir d) { warning("STUB: Hero::turn()"); } -void Hero::park(void) { +void Hero::park() { warning("STUB: Hero::park()"); } @@ -261,15 +261,15 @@ void Hero::reach(int mode) { warning("STUB: Hero::reach()"); } -void Hero::fun(void) { +void Hero::fun() { warning("STUB: Hero::fun()"); } -void Hero::operator ++ (void) { +void Hero::operator ++ () { warning("STUB: Hero::operator ++()"); } -void Hero::operator -- (void) { +void Hero::operator -- () { warning("STUB: Hero::operator --()"); } @@ -278,7 +278,7 @@ uint32 Hero::len(V2D v) { return 0; } -bool Hero::findWay(void){ +bool Hero::findWay(){ warning("STUB: Hero::findWay()"); return false; } |