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author | Strangerke | 2014-06-23 18:10:05 +0200 |
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committer | Strangerke | 2014-06-23 18:10:05 +0200 |
commit | 840eef8eb199c032a119357bd6bad394d287e78f (patch) | |
tree | 3672c12d78111429a7100ae458abbffcbbc8f8fb /engines/cge2/hero.cpp | |
parent | 0eece817ebb5f6463467294f274da1dfb0b3164c (diff) | |
download | scummvm-rg350-840eef8eb199c032a119357bd6bad394d287e78f.tar.gz scummvm-rg350-840eef8eb199c032a119357bd6bad394d287e78f.tar.bz2 scummvm-rg350-840eef8eb199c032a119357bd6bad394d287e78f.zip |
CGE2: Add a big hack to work around the coordinates issue
Diffstat (limited to 'engines/cge2/hero.cpp')
-rw-r--r-- | engines/cge2/hero.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/cge2/hero.cpp b/engines/cge2/hero.cpp index 3e9a439f1a..d1caf1f43e 100644 --- a/engines/cge2/hero.cpp +++ b/engines/cge2/hero.cpp @@ -314,7 +314,8 @@ int Hero::distance(V3D pos) { V3D di = _pos3D - pos; int x = di._x.round(); int z = di._z.round(); - return ((int)sqrt((long double)x * x + z * z)); + int retval = (int)sqrt((long double)x * x + z * z); + return retval; } int Hero::distance(Sprite *spr) { |