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author | uruk | 2014-07-15 13:53:26 +0200 |
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committer | uruk | 2014-07-15 13:53:26 +0200 |
commit | 035fb6ad1cdb8ca126ac8dd5a930b954f650061c (patch) | |
tree | 4cd06b2e32ab15f7b0eb2b954aaae6aa9066561f /engines/cge2/hero.h | |
parent | 753b5f89bab3eb2cdd6d0f4567a76d5d4fd83624 (diff) | |
download | scummvm-rg350-035fb6ad1cdb8ca126ac8dd5a930b954f650061c.tar.gz scummvm-rg350-035fb6ad1cdb8ca126ac8dd5a930b954f650061c.tar.bz2 scummvm-rg350-035fb6ad1cdb8ca126ac8dd5a930b954f650061c.zip |
CGE2: Hopefully fix a memory leak problem regarding Hero::_dim;
Diffstat (limited to 'engines/cge2/hero.h')
-rw-r--r-- | engines/cge2/hero.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge2/hero.h b/engines/cge2/hero.h index c277b4a780..f45a65211b 100644 --- a/engines/cge2/hero.h +++ b/engines/cge2/hero.h @@ -62,6 +62,7 @@ struct HeroTab { }; class Hero : public Sprite { + bool _isDimLoaded; int _hig[kDimMax]; Sprite *_contact; public: @@ -77,7 +78,6 @@ public: Hero(CGE2Engine *vm); void tick(); Sprite *expand(); - Sprite *contract(); Sprite *setContact(); int stepSize() { return _ext->_seq[7]._dx; } int distance(V3D pos); |