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authoruruk2014-05-09 13:11:50 +0200
committeruruk2014-05-09 13:11:50 +0200
commitcb6548919712d91ae4cfbdefd20f6f0f147ced6c (patch)
tree18bc05eeac6b41c01e156311e20475886649cb24 /engines/cge2/module.mk
parentb674ab2a09bec35b27583d8c463d137ded285e52 (diff)
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CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
Diffstat (limited to 'engines/cge2/module.mk')
-rw-r--r--engines/cge2/module.mk3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/cge2/module.mk b/engines/cge2/module.mk
index 62ce51ebb6..4a7a412152 100644
--- a/engines/cge2/module.mk
+++ b/engines/cge2/module.mk
@@ -9,7 +9,8 @@ MODULE_OBJS = \
sound.o \
cge2_main.o \
text.o \
- hero.o
+ hero.o \
+ snail.o
# This module can be built as a plugin
ifeq ($(ENABLE_CGE2), DYNAMIC_PLUGIN)