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author | uruk | 2014-08-03 22:23:55 +0200 |
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committer | uruk | 2014-08-03 22:23:55 +0200 |
commit | 11d2cf66b60799c12bec5279f801c402d90f1476 (patch) | |
tree | 916a7931b179fd0ead150258dd10867ff9d1f35e /engines/cge2/saveload.cpp | |
parent | 07fc3fb3c368ad4c801fb3c0a804eb9a7a127685 (diff) | |
download | scummvm-rg350-11d2cf66b60799c12bec5279f801c402d90f1476.tar.gz scummvm-rg350-11d2cf66b60799c12bec5279f801c402d90f1476.tar.bz2 scummvm-rg350-11d2cf66b60799c12bec5279f801c402d90f1476.zip |
CGE2: Rework the handling of the sound buttons on the toolbar.
Also keep in sync the volume settings and the audio mode of the game and the settings in the Launcher.
Diffstat (limited to 'engines/cge2/saveload.cpp')
-rw-r--r-- | engines/cge2/saveload.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp index b5355966c3..a7d04bbc09 100644 --- a/engines/cge2/saveload.cpp +++ b/engines/cge2/saveload.cpp @@ -239,8 +239,6 @@ bool CGE2Engine::loadGame(int slotNumber) { syncGame(readStream, nullptr); delete readStream; - syncSpeechSettings(); - loadHeroes(); return true; |