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author | uruk | 2014-07-17 15:18:55 +0200 |
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committer | uruk | 2014-07-17 15:18:55 +0200 |
commit | a82bd2d9c600cd50fc29c3078f9f2d8c79ea18ff (patch) | |
tree | 9b301c66702984e49159994c7ae9e203cd4d0ad6 /engines/cge2/snail.cpp | |
parent | 20eb951b3acf2c1d0be588f9375d3a92184aceee (diff) | |
download | scummvm-rg350-a82bd2d9c600cd50fc29c3078f9f2d8c79ea18ff.tar.gz scummvm-rg350-a82bd2d9c600cd50fc29c3078f9f2d8c79ea18ff.tar.bz2 scummvm-rg350-a82bd2d9c600cd50fc29c3078f9f2d8c79ea18ff.zip |
CGE2: Fix memory leak regarding Sprite::ghost().
uint8 *v = new uint8;
was the faulty line in Sprite::ghost(), and it should be released right here.
Diffstat (limited to 'engines/cge2/snail.cpp')
-rw-r--r-- | engines/cge2/snail.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge2/snail.cpp b/engines/cge2/snail.cpp index 84a0373ff5..5c152f4af1 100644 --- a/engines/cge2/snail.cpp +++ b/engines/cge2/snail.cpp @@ -722,8 +722,8 @@ void CGE2Engine::snDim(Sprite *spr, int val) { void CGE2Engine::snGhost(Bitmap *bmp) { V2D p(this, bmp->_map & 0xFFFF, bmp->_map >> 16); bmp->hide(p); + bmp->release(); delete[] bmp->_b; - bmp->_v = nullptr; bmp->_b = nullptr; delete bmp; bmp = nullptr; |