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author | uruk | 2014-07-30 19:15:59 +0200 |
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committer | uruk | 2014-07-30 19:15:59 +0200 |
commit | 733f72d810b6f28992e1b9d42050544ade35da14 (patch) | |
tree | 36d454f99abf749e8d088a7ed3be9164cf9f19bd /engines/cge2/vga13h.cpp | |
parent | 06144cee4bcdcba00550b9bbee391f1ef22479fd (diff) | |
download | scummvm-rg350-733f72d810b6f28992e1b9d42050544ade35da14.tar.gz scummvm-rg350-733f72d810b6f28992e1b9d42050544ade35da14.tar.bz2 scummvm-rg350-733f72d810b6f28992e1b9d42050544ade35da14.zip |
CGE2: Fix sunset() and sunrise().
Now they really do the fade-in/fade-out effect.
Diffstat (limited to 'engines/cge2/vga13h.cpp')
-rw-r--r-- | engines/cge2/vga13h.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/cge2/vga13h.cpp b/engines/cge2/vga13h.cpp index 105fd3f5ad..9340abf09e 100644 --- a/engines/cge2/vga13h.cpp +++ b/engines/cge2/vga13h.cpp @@ -994,6 +994,7 @@ void Vga::sunrise(Dac *tab) { setColors(tab, i); waitVR(); updateColors(); + g_system->updateScreen(); } } @@ -1004,6 +1005,7 @@ void Vga::sunset() { setColors(tab, i); waitVR(); updateColors(); + g_system->updateScreen(); } } |