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authorStrangerke2014-03-15 11:19:21 +0100
committerStrangerke2014-03-15 11:19:21 +0100
commit0a9b8978ee87039e32ad6348f90d9cc3a0227a47 (patch)
treec5ebb07037eb25604a541129c28a33fc53bc18bb /engines/cge
parent62c4062841dd063118c1ac853a86e363184c1c68 (diff)
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CGE: Remove a useless variable, remove some associated dead code
Diffstat (limited to 'engines/cge')
-rw-r--r--engines/cge/cge.cpp1
-rw-r--r--engines/cge/cge.h1
-rw-r--r--engines/cge/cge_main.cpp23
3 files changed, 2 insertions, 23 deletions
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp
index 7459efe48c..3f7aa4abc9 100644
--- a/engines/cge/cge.cpp
+++ b/engines/cge/cge.cpp
@@ -104,7 +104,6 @@ CGEEngine::CGEEngine(OSystem *syst, const ADGameDescription *gameDescription)
_now = 1;
_lev = -1;
_mode = 0;
- _soundOk = 1;
_gameCase2Cpt = 0;
_offUseCount = 0;
_volume[0] = 0;
diff --git a/engines/cge/cge.h b/engines/cge/cge.h
index 8c5ae29e18..1af9a90207 100644
--- a/engines/cge/cge.h
+++ b/engines/cge/cge.h
@@ -168,7 +168,6 @@ public:
int _now;
int _lev;
int _mode;
- int _soundOk;
int _gameCase2Cpt;
int _offUseCount;
Dac *_bitmapPalette;
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 260fd8997a..b18bae64c8 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -397,7 +397,7 @@ void CGEEngine::syncGame(Common::SeekableReadStream *readStream, Common::WriteSt
}
} else {
// Loading game
- if (_soundOk == 1 && _mode == 0) {
+ if (_mode == 0) {
// Skip Digital and Midi volumes, useless under ScummVM
sndSetVolume();
}
@@ -1483,25 +1483,6 @@ bool CGEEngine::showTitle(const char *name) {
selectPocket(-1);
_vga->sunrise(_vga->_sysPal);
- if (_mode < 2 && !_soundOk) {
- _vga->copyPage(1, 2);
- _vga->copyPage(0, 1);
- _vga->_showQ->append(_mouse);
- _mouse->on();
- for (; !_commandHandler->idle() || Vmenu::_addr;) {
- mainLoop();
- if (_quitFlag)
- return false;
- }
-
- _mouse->off();
- _vga->_showQ->clear();
- _vga->copyPage(0, 2);
- _soundOk = 2;
- if (_music)
- _midiPlayer->loadMidi(0);
- }
-
if (_mode < 2) {
// At this point the game originally set the protection variables
// used by the copy protection check
@@ -1540,7 +1521,7 @@ void CGEEngine::cge_main() {
if (_horzLine)
_horzLine->_flags._hide = true;
- if (_music && _soundOk)
+ if (_music)
_midiPlayer->loadMidi(0);
if (_startGameSlot != -1) {