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author | Sven Hesse | 2012-06-27 04:56:19 +0200 |
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committer | Sven Hesse | 2012-06-27 05:14:18 +0200 |
commit | 18fc453b97e4b67e5e4bd6522c8b8dd05d289910 (patch) | |
tree | 3d236836944894c3d60760c3bbc6ea54e8295559 /engines/cge | |
parent | 02375fa1e62aef578117e98c864d83939cac7229 (diff) | |
download | scummvm-rg350-18fc453b97e4b67e5e4bd6522c8b8dd05d289910.tar.gz scummvm-rg350-18fc453b97e4b67e5e4bd6522c8b8dd05d289910.tar.bz2 scummvm-rg350-18fc453b97e4b67e5e4bd6522c8b8dd05d289910.zip |
TOUCHE: Report unknown game variant when using the file based fallback detector
Given the message Touche prints when it found a game, printing the
MD5 sums of the files was probably what it expected the
AdvancedDetector would do in the filebase fallback detector. This may
have been true in the past, but it's not what it does anymore,
rendering the message pointless.
This fixes it by calling the now accessable reportUnknown method.
Diffstat (limited to 'engines/cge')
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