diff options
author | Strangerke | 2011-08-20 00:04:41 +0200 |
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committer | Strangerke | 2011-08-20 00:04:41 +0200 |
commit | 3917c116915ccb1e5fa2f37ae7a3ef86ac6661a2 (patch) | |
tree | a85c9a6506aaf3b29a3f31faa869f1a5a8b851ba /engines/cge | |
parent | 749cd3b1159d132a2dc58afdf1817b1cee41f634 (diff) | |
parent | 01b4ac72190bdfb3cd637890c5c0a88bc16163ac (diff) | |
download | scummvm-rg350-3917c116915ccb1e5fa2f37ae7a3ef86ac6661a2.tar.gz scummvm-rg350-3917c116915ccb1e5fa2f37ae7a3ef86ac6661a2.tar.bz2 scummvm-rg350-3917c116915ccb1e5fa2f37ae7a3ef86ac6661a2.zip |
Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2
Diffstat (limited to 'engines/cge')
-rw-r--r-- | engines/cge/vga13h.cpp | 485 | ||||
-rw-r--r-- | engines/cge/vga13h.h | 6 |
2 files changed, 222 insertions, 269 deletions
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp index 80060bfd74..feaa005643 100644 --- a/engines/cge/vga13h.cpp +++ b/engines/cge/vga13h.cpp @@ -38,7 +38,7 @@ namespace CGE { -static VgaRegBlk VideoMode[] = { +static VgaRegBlk VideoMode[] = { { 0x04, VGASEQ, 0x08, 0x04 }, // memory mode { 0x03, VGAGRA, 0xFF, 0x00 }, // data rotate = 0 { 0x05, VGAGRA, 0x03, 0x00 }, // R/W mode = 0 @@ -55,7 +55,7 @@ static VgaRegBlk VideoMode[] = { { 0x00, 0x00, 0x00, 0x00 } }; -bool SpeedTest = false; +bool SpeedTest = false; Seq *getConstantSeq(bool seqFlag) { const Seq seq1[] = { { 0, 0, 0, 0, 0 } }; @@ -74,20 +74,17 @@ Seq *getConstantSeq(bool seqFlag) { return seq; } - -extern "C" void SNDMIDIPlay(); +extern "C" void SNDMIDIPlay(); uint16 *SaveScreen() { // In ScummVM, we don't need to worry about saving the original screen mode return 0; } - void RestoreScreen(uint16 * &sav) { // In ScummVM, we don't need to restore the original text screen when the game exits } - Dac mkDac(uint8 r, uint8 g, uint8 b) { static Dac x; x._r = r; @@ -118,7 +115,6 @@ Sprite::Sprite(CGEEngine *vm, BitmapPtr *shpP) setShapeList(shpP); } - Sprite::~Sprite() { if (_sprite == this) _sprite = NULL; @@ -126,25 +122,22 @@ Sprite::~Sprite() { contract(); } - BitmapPtr Sprite::shp() { - register SprExt *e = _ext; - if (e) - if (e->_seq) { - int i = e->_seq[_seqPtr]._now; - if (i >= _shpCnt) { - //char s[256]; - //sprintf(s, "Seq=%p ShpCnt=%d SeqPtr=%d Now=%d Next=%d", - // Seq, ShpCnt, SeqPtr, Seq[SeqPtr].Now, Seq[SeqPtr].Next); - //VGA::Exit(s, File); - error("Invalid PHASE in SPRITE::Shp() %s", _file); - } - return e->_shpList[i]; - } - return NULL; + SprExt *e = _ext; + if (!e || !e->_seq) + return NULL; + + int i = e->_seq[_seqPtr]._now; + if (i >= _shpCnt) { + //char s[256]; + //sprintf(s, "Seq=%p ShpCnt=%d SeqPtr=%d Now=%d Next=%d", + // Seq, ShpCnt, SeqPtr, Seq[SeqPtr].Now, Seq[SeqPtr].Next); + //VGA::Exit(s, File); + error("Invalid PHASE in SPRITE::Shp() %s", _file); + } + return e->_shpList[i]; } - BitmapPtr *Sprite::setShapeList(BitmapPtr *shpP) { BitmapPtr *r = (_ext) ? _ext->_shpList : NULL; @@ -171,7 +164,6 @@ BitmapPtr *Sprite::setShapeList(BitmapPtr *shpP) { return r; } - void Sprite::moveShapes(uint8 *buf) { BitmapPtr *p; for (p = _ext->_shpList; *p; p++) { @@ -179,22 +171,21 @@ void Sprite::moveShapes(uint8 *buf) { } } - bool Sprite::works(Sprite *spr) { - if (spr) - if (spr->_ext) { - Snail::Com *c = spr->_ext->_take; - if (c != NULL) { - c += spr->_takePtr; - if (c->_ref == _ref) - if (c->_com != kSnLabel || (c->_val == 0 || c->_val == _vm->_now)) - return true; - } - } + if (!spr || !spr->_ext) + return false; + + Snail::Com *c = spr->_ext->_take; + if (c != NULL) { + c += spr->_takePtr; + if (c->_ref == _ref) + if (c->_com != kSnLabel || (c->_val == 0 || c->_val == _vm->_now)) + return true; + } + return false; } - Seq *Sprite::setSeq(Seq *seq) { if (_ext) { free(_ext->_seq); @@ -202,7 +193,8 @@ Seq *Sprite::setSeq(Seq *seq) { } expand(); - register Seq *s = _ext->_seq; + + Seq *s = _ext->_seq; _ext->_seq = seq; if (_seqPtr == NO_SEQ) step(0); @@ -211,7 +203,6 @@ Seq *Sprite::setSeq(Seq *seq) { return s; } - bool Sprite::seqTest(int n) { if (n >= 0) return (_seqPtr == n); @@ -220,186 +211,189 @@ bool Sprite::seqTest(int n) { return true; } - Snail::Com *Sprite::snList(SnList type) { - register SprExt *e = _ext; + SprExt *e = _ext; if (e) return (type == kNear) ? e->_near : e->_take; return NULL; } - void Sprite::setName(char *newName) { - if (_ext) { - if (_ext->_name) { - delete[] _ext->_name; - _ext->_name = NULL; - } - if (newName) { - _ext->_name = new char[strlen(newName) + 1]; - assert(_ext->_name != NULL); - strcpy(_ext->_name, newName); - } + if (!_ext) + return; + + if (_ext->_name) { + delete[] _ext->_name; + _ext->_name = NULL; + } + if (newName) { + _ext->_name = new char[strlen(newName) + 1]; + assert(_ext->_name != NULL); + strcpy(_ext->_name, newName); } } - Sprite *Sprite::expand() { - if (!_ext) { - _ext = new SprExt; - assert(_ext != NULL); - if (*_file) { - static const char *Comd[] = { "Name", "Phase", "Seq", "Near", "Take", NULL }; - char line[kLineMax], fname[kPathMax]; - - Common::Array<BitmapPtr> shplist; - for (int i = 0; i < _shpCnt + 1; ++i) shplist.push_back(NULL); - Seq *seq = NULL; - int shpcnt = 0, - seqcnt = 0, - neacnt = 0, - takcnt = 0, - maxnow = 0, - maxnxt = 0; - - Snail::Com *nea = NULL; - Snail::Com *tak = NULL; - mergeExt(fname, _file, SPR_EXT); - if (INI_FILE::exist(fname)) { // sprite description file exist - INI_FILE sprf(fname); - if (!(sprf._error==0)) - error("Bad SPR [%s]", fname); - int len = 0, lcnt = 0; - while ((len = sprf.read((uint8 *)line)) != 0) { - lcnt++; - if (len && line[len - 1] == '\n') - line[--len] = '\0'; - if (len == 0 || *line == '.') - continue; - - switch (takeEnum(Comd, strtok(line, " =\t"))) { - case 0 : { // Name - setName(strtok(NULL, "")); - break; - } - case 1 : { // Phase - // In case the shape index gets too high, increase the array size - while ((shpcnt + 1) >= (int)shplist.size()) { - shplist.push_back(NULL); - ++_shpCnt; - } - - shplist[shpcnt++] = new Bitmap(strtok(NULL, " \t,;/")); - break; - } - case 2 : { // Seq - seq = (Seq *) realloc(seq, (seqcnt + 1) * sizeof(*seq)); - assert(seq != NULL); - Seq *s = &seq[seqcnt++]; - s->_now = atoi(strtok(NULL, " \t,;/")); - if (s->_now > maxnow) - maxnow = s->_now; - s->_next = atoi(strtok(NULL, " \t,;/")); - switch (s->_next) { - case 0xFF : - s->_next = seqcnt; - break; - case 0xFE : - s->_next = seqcnt - 1; - break; - } - if (s->_next > maxnxt) - maxnxt = s->_next; - s->_dx = atoi(strtok(NULL, " \t,;/")); - s->_dy = atoi(strtok(NULL, " \t,;/")); - s->_dly = atoi(strtok(NULL, " \t,;/")); - break; - } - case 3 : { // Near - if (_nearPtr != NO_PTR) { - nea = (Snail::Com *) realloc(nea, (neacnt + 1) * sizeof(*nea)); - assert(nea != NULL); - Snail::Com *c = &nea[neacnt++]; - if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0) - error("Bad NEAR in %d [%s]", lcnt, fname); - c->_ref = atoi(strtok(NULL, " \t,;/")); - c->_val = atoi(strtok(NULL, " \t,;/")); - c->_ptr = NULL; - } - } + if (_ext) + return this; + + _ext = new SprExt; + assert(_ext != NULL); + if (!*_file) + return this; + + static const char *Comd[] = { "Name", "Phase", "Seq", "Near", "Take", NULL }; + char line[kLineMax], fname[kPathMax]; + + Common::Array<BitmapPtr> shplist; + for (int i = 0; i < _shpCnt + 1; ++i) shplist.push_back(NULL); + Seq *seq = NULL; + int shpcnt = 0, + seqcnt = 0, + neacnt = 0, + takcnt = 0, + maxnow = 0, + maxnxt = 0; + + Snail::Com *nea = NULL; + Snail::Com *tak = NULL; + mergeExt(fname, _file, SPR_EXT); + if (INI_FILE::exist(fname)) { // sprite description file exist + INI_FILE sprf(fname); + if (!(sprf._error==0)) + error("Bad SPR [%s]", fname); + int len = 0, lcnt = 0; + while ((len = sprf.read((uint8 *)line)) != 0) { + lcnt++; + if (len && line[len - 1] == '\n') + line[--len] = '\0'; + if (len == 0 || *line == '.') + continue; + + Snail::Com *c; + switch (takeEnum(Comd, strtok(line, " =\t"))) { + case 0: + // Name + setName(strtok(NULL, "")); + break; + case 1: + // Phase + // In case the shape index gets too high, increase the array size + while ((shpcnt + 1) >= (int)shplist.size()) { + shplist.push_back(NULL); + ++_shpCnt; + } + shplist[shpcnt++] = new Bitmap(strtok(NULL, " \t,;/")); + break; + case 2: + // Seq + seq = (Seq *) realloc(seq, (seqcnt + 1) * sizeof(*seq)); + assert(seq != NULL); + Seq *s; + s = &seq[seqcnt++]; + s->_now = atoi(strtok(NULL, " \t,;/")); + if (s->_now > maxnow) + maxnow = s->_now; + s->_next = atoi(strtok(NULL, " \t,;/")); + switch (s->_next) { + case 0xFF: + s->_next = seqcnt; + break; + case 0xFE: + s->_next = seqcnt - 1; break; - case 4 : { // Take - if (_takePtr != NO_PTR) { - tak = (Snail::Com *) realloc(tak, (takcnt + 1) * sizeof(*tak)); - assert(tak != NULL); - Snail::Com *c = &tak[takcnt++]; - if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0) - error("Bad NEAR in %d [%s]", lcnt, fname); - c->_ref = atoi(strtok(NULL, " \t,;/")); - c->_val = atoi(strtok(NULL, " \t,;/")); - c->_ptr = NULL; - } - break; - } - } } - } else { // no sprite description: try to read immediately from .BMP - shplist[shpcnt++] = new Bitmap(_file); + if (s->_next > maxnxt) + maxnxt = s->_next; + s->_dx = atoi(strtok(NULL, " \t,;/")); + s->_dy = atoi(strtok(NULL, " \t,;/")); + s->_dly = atoi(strtok(NULL, " \t,;/")); + break; + case 3: + // Near + if (_nearPtr == NO_PTR) + break; + nea = (Snail::Com *) realloc(nea, (neacnt + 1) * sizeof(*nea)); + assert(nea != NULL); + c = &nea[neacnt++]; + if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0) + error("Bad NEAR in %d [%s]", lcnt, fname); + c->_ref = atoi(strtok(NULL, " \t,;/")); + c->_val = atoi(strtok(NULL, " \t,;/")); + c->_ptr = NULL; + break; + case 4: + // Take + if (_takePtr == NO_PTR) + break; + tak = (Snail::Com *) realloc(tak, (takcnt + 1) * sizeof(*tak)); + assert(tak != NULL); + c = &tak[takcnt++]; + if ((c->_com = (SnCom)takeEnum(Snail::_comText, strtok(NULL, " \t,;/"))) < 0) + error("Bad NEAR in %d [%s]", lcnt, fname); + c->_ref = atoi(strtok(NULL, " \t,;/")); + c->_val = atoi(strtok(NULL, " \t,;/")); + c->_ptr = NULL; + break; } - shplist[shpcnt] = NULL; - if (seq) { - if (maxnow >= shpcnt) - error("Bad PHASE in SEQ [%s]", fname); - if (maxnxt >= seqcnt) - error("Bad JUMP in SEQ [%s]", fname); - setSeq(seq); - } else - setSeq(getConstantSeq(_shpCnt == 1)); - - // Set the shape list - BitmapPtr *shapeList = new BitmapPtr[shplist.size()]; - for (uint i = 0; i < shplist.size(); ++i) - shapeList[i] = shplist[i]; - - setShapeList(shapeList); - - if (nea) - nea[neacnt - 1]._ptr = _ext->_near = nea; - else - _nearPtr = NO_PTR; - if (tak) - tak[takcnt - 1]._ptr = _ext->_take = tak; - else - _takePtr = NO_PTR; } + } else { + // no sprite description: try to read immediately from .BMP + shplist[shpcnt++] = new Bitmap(_file); } + + shplist[shpcnt] = NULL; + if (seq) { + if (maxnow >= shpcnt) + error("Bad PHASE in SEQ [%s]", fname); + if (maxnxt >= seqcnt) + error("Bad JUMP in SEQ [%s]", fname); + setSeq(seq); + } else + setSeq(getConstantSeq(_shpCnt == 1)); + + // Set the shape list + BitmapPtr *shapeList = new BitmapPtr[shplist.size()]; + for (uint i = 0; i < shplist.size(); ++i) + shapeList[i] = shplist[i]; + + setShapeList(shapeList); + + if (nea) + nea[neacnt - 1]._ptr = _ext->_near = nea; + else + _nearPtr = NO_PTR; + if (tak) + tak[takcnt - 1]._ptr = _ext->_take = tak; + else + _takePtr = NO_PTR; + return this; } - Sprite *Sprite::contract() { - register SprExt *e = _ext; - if (e) { - if (e->_name) - delete[] e->_name; - if (_flags._bDel && e->_shpList) { - int i; - for (i = 0; e->_shpList[i]; i++) - delete e->_shpList[i]; - delete[] e->_shpList; - } + SprExt *e = _ext; + if (!e) + return this; + + if (e->_name) + delete[] e->_name; + if (_flags._bDel && e->_shpList) { + for (int i = 0; e->_shpList[i]; i++) + delete e->_shpList[i]; + delete[] e->_shpList; + } - free(e->_seq); - free(e->_near); - free(e->_take); + free(e->_seq); + free(e->_near); + free(e->_take); + + delete e; + _ext = NULL; - delete e; - _ext = NULL; - } return this; } - Sprite *Sprite::backShow(bool fast) { expand(); show(2); @@ -410,7 +404,6 @@ Sprite *Sprite::backShow(bool fast) { return this; } - void Sprite::step(int nr) { if (nr >= 0) _seqPtr = nr; @@ -426,37 +419,32 @@ void Sprite::step(int nr) { } } - void Sprite::tick() { step(); } - void Sprite::makeXlat(uint8 *x) { - if (_ext) { - BitmapPtr *b; + if (!_ext) + return; - if (_flags._xlat) - killXlat(); - for (b = _ext->_shpList; *b; b++) - (*b)->_m = x; - _flags._xlat = true; - } + if (_flags._xlat) + killXlat(); + for (BitmapPtr *b = _ext->_shpList; *b; b++) + (*b)->_m = x; + _flags._xlat = true; } - void Sprite::killXlat() { - if (_flags._xlat && _ext) { - BitmapPtr *b; - uint8 *m = (*_ext->_shpList)->_m; - free(m); - - for (b = _ext->_shpList; *b; b++) - (*b)->_m = NULL; - _flags._xlat = false; - } -} + if (!_flags._xlat || !_ext) + return; + + uint8 *m = (*_ext->_shpList)->_m; + free(m); + for (BitmapPtr *b = _ext->_shpList; *b; b++) + (*b)->_m = NULL; + _flags._xlat = false; +} void Sprite::gotoxy(int x, int y) { int xo = _x, yo = _y; @@ -481,14 +469,12 @@ void Sprite::gotoxy(int x, int y) { _prev->gotoxy(_prev->_x - xo + _x, _prev->_y - yo + _y); } - void Sprite::center() { gotoxy((kScrWidth - _w) / 2, (kScrHeight - _h) / 2); } - void Sprite::show() { - register SprExt *e; + SprExt *e; // asm cli // critic section... e = _ext; e->_x0 = e->_x1; @@ -506,7 +492,6 @@ void Sprite::show() { } } - void Sprite::show(uint16 pg) { Graphics::Surface *a = Vga::_page[1]; Vga::_page[1] = Vga::_page[pg & 3]; @@ -514,28 +499,26 @@ void Sprite::show(uint16 pg) { Vga::_page[1] = a; } - void Sprite::hide() { - register SprExt *e = _ext; + SprExt *e = _ext; if (e->_b0) e->_b0->hide(e->_x0, e->_y0); } - BitmapPtr Sprite::ghost() { - register SprExt *e = _ext; - if (e->_b1) { - BitmapPtr bmp = new Bitmap(0, 0, (uint8 *)NULL); - assert(bmp != NULL); - bmp->_w = e->_b1->_w; - bmp->_h = e->_b1->_h; - bmp->_b = new HideDesc[bmp->_h]; - assert(bmp->_b != NULL); - bmp->_v = (uint8 *) memcpy(bmp->_b, e->_b1->_b, sizeof(HideDesc) * bmp->_h); - bmp->_map = (e->_y1 << 16) + e->_x1; - return bmp; - } - return NULL; + SprExt *e = _ext; + if (!e->_b1) + return NULL; + + BitmapPtr bmp = new Bitmap(0, 0, (uint8 *)NULL); + assert(bmp != NULL); + bmp->_w = e->_b1->_w; + bmp->_h = e->_b1->_h; + bmp->_b = new HideDesc[bmp->_h]; + assert(bmp->_b != NULL); + bmp->_v = (uint8 *) memcpy(bmp->_b, e->_b1->_b, sizeof(HideDesc) * bmp->_h); + bmp->_map = (e->_y1 << 16) + e->_x1; + return bmp; } void Sprite::sync(Common::Serializer &s) { @@ -617,16 +600,13 @@ Sprite *spriteAt(int x, int y) { return spr; } - Queue::Queue(bool show) : _head(NULL), _tail(NULL), _show(show) { } - Queue::~Queue() { clear(); } - void Queue::clear() { while (_head) { Sprite *s = remove(_head); @@ -635,7 +615,6 @@ void Queue::clear() { } } - void Queue::forAll(void (*fun)(Sprite *)) { Sprite *s = _head; while (s) { @@ -645,7 +624,6 @@ void Queue::forAll(void (*fun)(Sprite *)) { } } - void Queue::append(Sprite *spr) { if (_tail) { spr->_prev = _tail; @@ -659,7 +637,6 @@ void Queue::append(Sprite *spr) { spr->contract(); } - void Queue::insert(Sprite *spr, Sprite *nxt) { if (nxt == _head) { spr->_next = _head; @@ -681,7 +658,6 @@ void Queue::insert(Sprite *spr, Sprite *nxt) { spr->contract(); } - void Queue::insert(Sprite *spr) { Sprite *s; for (s = _head; s; s = s->_next) @@ -716,17 +692,14 @@ Sprite *Queue::remove(Sprite *spr) { return spr; } - Sprite *Queue::locate(int ref) { - Sprite *spr; - for (spr = _head; spr; spr = spr->_next) { + for (Sprite *spr = _head; spr; spr = spr->_next) { if (spr->_ref == ref) return spr; } return NULL; } - //extern const char Copr[]; Graphics::Surface *Vga::_page[4]; Dac *Vga::_sysPal; @@ -782,7 +755,6 @@ Vga::Vga(int mode) clear(0); } - Vga::~Vga() { _mono = 0; @@ -807,12 +779,10 @@ Vga::~Vga() { delete _spareQ; } - void Vga::setStatAdr() { // No implementation needed for ScummVM } - #pragma argsused void Vga::waitVR(bool on) { // Since some of the game parts rely on using vertical sync as a delay mechanism, @@ -820,18 +790,15 @@ void Vga::waitVR(bool on) { g_system->delayMillis(5); } - void Vga::setup(VgaRegBlk *vrb) { // No direct VGA setup required, since ScummVM provides it's own graphics interface } - int Vga::setMode(int mode) { // ScummVM provides it's own vieo services return 0; } - void Vga::getColors(Dac *tab) { byte palData[kPalSize]; g_system->getPaletteManager()->grabPalette(palData, 0, kPalCount); @@ -877,13 +844,11 @@ void Vga::setColors(Dac *tab, int lum) { _setPal = true; } - void Vga::setColors() { memset(_newColors, 0, kPalSize); updateColors(); } - void Vga::sunrise(Dac *tab) { for (int i = 0; i <= 64; i += FADE_STEP) { setColors(tab, i); @@ -892,7 +857,6 @@ void Vga::sunrise(Dac *tab) { } } - void Vga::sunset() { Dac tab[256]; getColors(tab); @@ -903,27 +867,22 @@ void Vga::sunset() { } } - void Vga::show() { - Sprite *spr = _showQ->first(); - - for (spr = _showQ->first(); spr; spr = spr->_next) + for (Sprite *spr = _showQ->first(); spr; spr = spr->_next) spr->show(); update(); - for (spr = _showQ->first(); spr; spr = spr->_next) + for (Sprite *spr = _showQ->first(); spr; spr = spr->_next) spr->hide(); _frmCnt++; } - void Vga::updateColors() { byte palData[kPalSize]; dacToPal(_newColors, palData); g_system->getPaletteManager()->setPalette(palData, 0, 256); } - void Vga::update() { SWAP(Vga::_page[0], Vga::_page[1]); @@ -936,13 +895,11 @@ void Vga::update() { g_system->updateScreen(); } - void Vga::clear(uint8 color) { for (int paneNum = 0; paneNum < 4; paneNum++) _page[paneNum]->fillRect(Common::Rect(0, 0, kScrWidth, kScrHeight), color); } - void Vga::copyPage(uint16 d, uint16 s) { _page[d]->copyFrom(*_page[s]); } diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index 1d41a068ff..8576752d07 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -194,7 +194,6 @@ private: CGEEngine *_vm; }; - class Queue { Sprite *_head; Sprite *_tail; @@ -219,7 +218,6 @@ public: void clear(); }; - class Vga { uint16 _oldMode; uint16 *_oldScreen; @@ -282,10 +280,8 @@ public: PocLight(CGEEngine *vm); }; - Dac mkDac(uint8 r, uint8 g, uint8 b); - template <class CBLK> uint8 closest(CBLK *pal, CBLK x) { #define f(col, lum) ((((uint16)(col)) << 8) / lum) @@ -316,7 +312,7 @@ uint8 closest(CBLK *pal, CBLK x) { } uint16 *saveScreen(); -void restoreScreen(uint16 * &sav); +void restoreScreen(uint16 * &sav); Sprite *spriteAt(int x, int y); Sprite *locate(int ref); |