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author | Strangerke | 2014-06-15 21:50:01 +0200 |
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committer | Strangerke | 2014-06-15 21:52:06 +0200 |
commit | 61e3115b1fba3045be49d19e8fd5c321f1e6d79f (patch) | |
tree | 5368f50798b8194e6c4ee7272ba9134b8c2e8b96 /engines/cge | |
parent | 039249d39b40bfa149c2a867a52c908af7f49a0f (diff) | |
download | scummvm-rg350-61e3115b1fba3045be49d19e8fd5c321f1e6d79f.tar.gz scummvm-rg350-61e3115b1fba3045be49d19e8fd5c321f1e6d79f.tar.bz2 scummvm-rg350-61e3115b1fba3045be49d19e8fd5c321f1e6d79f.zip |
CGE: Remove (broken) variable length specification
Diffstat (limited to 'engines/cge')
-rw-r--r-- | engines/cge/vga13h.h | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h index cc56eebdac..a976d7078c 100644 --- a/engines/cge/vga13h.h +++ b/engines/cge/vga13h.h @@ -88,22 +88,22 @@ public: int _ref; signed char _scene; struct Flags { - bool _hide : true; // general visibility switch - bool _near : true; // Near action lock - bool _drag : true; // sprite is moveable - bool _hold : true; // sprite is held with mouse - bool _dummy : true; // intrrupt driven animation - bool _slav : true; // slave object - bool _syst : true; // system object - bool _kill : true; // dispose memory after remove - bool _xlat : true; // 2nd way display: xlat table - bool _port : true; // portable - bool _kept : true; // kept in pocket - bool _east : true; // talk to east (in opposite to west) - bool _shad : true; // shadow - bool _back : true; // 'send to background' request - bool _bDel : true; // delete bitmaps in ~SPRITE - bool _tran : true; // transparent (untouchable) + bool _hide; // general visibility switch + bool _near; // Near action lock + bool _drag; // sprite is moveable + bool _hold; // sprite is held with mouse + bool _dummy; // interrupt driven animation + bool _slav; // slave object + bool _syst; // system object + bool _kill; // dispose memory after remove + bool _xlat; // 2nd way display: xlat table + bool _port; // portable + bool _kept; // kept in pocket + bool _east; // talk to east (in opposite to west) + bool _shad; // shadow + bool _back; // 'send to background' request + bool _bDel; // delete bitmaps in ~SPRITE + bool _tran; // transparent (untouchable) } _flags; int _x; int _y; |