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authorAlyssa Milburn2011-08-22 20:17:49 +0200
committerAlyssa Milburn2011-08-22 20:17:49 +0200
commit8b388b6829885bbeb223991626f6b457115dabeb (patch)
treec7e7c337d6bdf28bde5946b7129473a3ff23e26e /engines/cge
parent84063dc9727a9f55e09d39574027beab695680e6 (diff)
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CGE: Fix compilation after thumbnail changes.
Diffstat (limited to 'engines/cge')
-rw-r--r--engines/cge/cge_main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index e9ea9bd428..0309f9f724 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -378,8 +378,8 @@ bool CGEEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &heade
while ((ch = (char)in->readByte()) != '\0') header.saveName += ch;
// Get the thumbnail
- header.thumbnail = new Graphics::Surface();
- if (!Graphics::loadThumbnail(*in, *header.thumbnail)) {
+ header.thumbnail = Graphics::loadThumbnail(*in);
+ if (!header.thumbnail) {
delete header.thumbnail;
header.thumbnail = NULL;
return false;