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authorStrangerke2011-07-23 14:31:39 +0200
committerStrangerke2011-07-23 14:31:39 +0200
commitc728a53148d436cfebb33d58a75f3146980a39e0 (patch)
tree327b58625f9df0d80aef48d871df7ea1339549d7 /engines/cge
parent3ef0558aa933ce20242b3f842c235f792a6d2d32 (diff)
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CGE: Rename IOMode and SnCom enums
Diffstat (limited to 'engines/cge')
-rw-r--r--engines/cge/btfile.cpp2
-rw-r--r--engines/cge/btfile.h2
-rw-r--r--engines/cge/cfile.cpp16
-rw-r--r--engines/cge/cfile.h6
-rw-r--r--engines/cge/cge_main.cpp96
-rw-r--r--engines/cge/general.cpp15
-rw-r--r--engines/cge/general.h18
-rw-r--r--engines/cge/gettext.cpp10
-rw-r--r--engines/cge/gettext.h8
-rw-r--r--engines/cge/mixer.cpp32
-rw-r--r--engines/cge/mixer.h14
-rw-r--r--engines/cge/snail.cpp373
-rw-r--r--engines/cge/snail.h48
-rw-r--r--engines/cge/text.cpp3
-rw-r--r--engines/cge/vga13h.cpp6
-rw-r--r--engines/cge/vmenu.cpp2
-rw-r--r--engines/cge/vol.cpp8
-rw-r--r--engines/cge/vol.h2
-rw-r--r--engines/cge/walk.cpp8
19 files changed, 325 insertions, 344 deletions
diff --git a/engines/cge/btfile.cpp b/engines/cge/btfile.cpp
index e3d9f729d9..d5cdef1ba0 100644
--- a/engines/cge/btfile.cpp
+++ b/engines/cge/btfile.cpp
@@ -34,7 +34,7 @@
namespace CGE {
-BtFile::BtFile(const char *name, IOMODE mode, CRYPT *crpt)
+BtFile::BtFile(const char *name, IOMode mode, CRYPT *crpt)
: IoHand(name, mode, crpt) {
debugC(1, kCGEDebugFile, "BtFile::BtFile(%s, %d, crpt)", name, mode);
diff --git a/engines/cge/btfile.h b/engines/cge/btfile.h
index 4784ffd6ed..b589e86aee 100644
--- a/engines/cge/btfile.h
+++ b/engines/cge/btfile.h
@@ -83,7 +83,7 @@ class BtFile : public IoHand {
void putPage(int lev, bool hard);
BtPage *getPage(int lev, uint16 pgn);
public:
- BtFile(const char *name, IOMODE mode, CRYPT *crpt);
+ BtFile(const char *name, IOMode mode, CRYPT *crpt);
virtual ~BtFile();
BtKeypack *find(const char *key);
BtKeypack *next();
diff --git a/engines/cge/cfile.cpp b/engines/cge/cfile.cpp
index f0eeb30bff..1c5cf1d358 100644
--- a/engines/cge/cfile.cpp
+++ b/engines/cge/cfile.cpp
@@ -33,7 +33,7 @@
namespace CGE {
-IoBuf::IoBuf(IOMODE mode, CRYPT *crpt)
+IoBuf::IoBuf(IOMode mode, CRYPT *crpt)
: IoHand(mode, crpt),
_bufMark(0),
_ptr(0),
@@ -46,7 +46,7 @@ IoBuf::IoBuf(IOMODE mode, CRYPT *crpt)
}
-IoBuf::IoBuf(const char *name, IOMODE mode, CRYPT *crpt)
+IoBuf::IoBuf(const char *name, IOMode mode, CRYPT *crpt)
: IoHand(name, mode, crpt),
_bufMark(0),
_ptr(0),
@@ -61,7 +61,7 @@ IoBuf::IoBuf(const char *name, IOMODE mode, CRYPT *crpt)
IoBuf::~IoBuf() {
debugC(6, kCGEDebugFile, "IoBuf::~IoBuf()");
- if (_mode > REA)
+ if (_mode != kModeRead)
writeBuf();
free(_buff);
}
@@ -222,7 +222,7 @@ void IoBuf::write(uint8 b) {
uint16 CFile::_maxLineLen = kLineMaxSize;
-CFile::CFile(const char *name, IOMODE mode, CRYPT *crpt)
+CFile::CFile(const char *name, IOMode mode, CRYPT *crpt)
: IoBuf(name, mode, crpt) {
debugC(1, kCGEDebugFile, "CFile::CFile(%s, %d, crpt)", name, mode);
}
@@ -235,7 +235,7 @@ CFile::~CFile() {
void CFile::flush() {
debugC(1, kCGEDebugFile, "CFile::flush()");
- if (_mode > REA)
+ if (_mode != kModeRead)
writeBuf();
else
_lim = 0;
@@ -252,7 +252,7 @@ void CFile::flush() {
long CFile::mark() {
debugC(5, kCGEDebugFile, "CFile::mark()");
- return _bufMark + ((_mode > REA) ? _lim : _ptr);
+ return _bufMark + ((_mode != kModeRead) ? _lim : _ptr);
}
@@ -260,10 +260,10 @@ long CFile::seek(long pos) {
debugC(1, kCGEDebugFile, "CFile::seek(%ld)", pos);
if (pos >= _bufMark && pos < _bufMark + _lim) {
- ((_mode == REA) ? _ptr : _lim) = (uint16)(pos - _bufMark);
+ ((_mode == kModeRead) ? _ptr : _lim) = (uint16)(pos - _bufMark);
return pos;
} else {
- if (_mode > REA)
+ if (_mode != kModeRead)
writeBuf();
else
_lim = 0;
diff --git a/engines/cge/cfile.h b/engines/cge/cfile.h
index 227b0f6a63..306ec5926b 100644
--- a/engines/cge/cfile.h
+++ b/engines/cge/cfile.h
@@ -46,8 +46,8 @@ protected:
virtual void readBuf();
virtual void writeBuf();
public:
- IoBuf(IOMODE mode, CRYPT *crpt = NULL);
- IoBuf(const char *name, IOMODE mode, CRYPT *crpt = NULL);
+ IoBuf(IOMode mode, CRYPT *crpt = NULL);
+ IoBuf(const char *name, IOMode mode, CRYPT *crpt = NULL);
virtual ~IoBuf();
uint16 read(void *buf, uint16 len);
uint16 read(uint8 *buf);
@@ -61,7 +61,7 @@ public:
class CFile : public IoBuf {
public:
static uint16 _maxLineLen;
- CFile(const char *name, IOMODE mode = REA, CRYPT *crpt = NULL);
+ CFile(const char *name, IOMode mode = kModeRead, CRYPT *crpt = NULL);
virtual ~CFile();
void flush();
long mark();
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index ee561726a1..b6f342edff 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -401,18 +401,18 @@ bool CGEEngine::readSavegameHeader(Common::InSaveFile *in, SavegameHeader &heade
void CGEEngine::heroCover(int cvr) {
debugC(1, kCGEDebugEngine, "CGEEngine::heroCover(%d)", cvr);
- SNPOST(SNCOVER, 1, cvr, NULL);
+ _snail->addCom(kSnCover, 1, cvr, NULL);
}
void CGEEngine::trouble(int seq, int txt) {
debugC(1, kCGEDebugEngine, "CGEEngine::trouble(%d, %d)", seq, txt);
_hero->park();
- SNPOST(SNWAIT, -1, -1, _hero);
- SNPOST(SNSEQ, -1, seq, _hero);
- SNPOST(SNSOUND, -1, 2, _hero);
- SNPOST(SNWAIT, -1, -1, _hero);
- SNPOST(SNSAY, 1, txt, _hero);
+ _snail->addCom(kSnWait, -1, -1, _hero);
+ _snail->addCom(kSnSeq, -1, seq, _hero);
+ _snail->addCom(kSnSound, -1, 2, _hero);
+ _snail->addCom(kSnWait, -1, -1, _hero);
+ _snail->addCom(kSnSay, 1, txt, _hero);
}
void CGEEngine::offUse() {
@@ -464,7 +464,7 @@ void Square::touch(uint16 mask, int x, int y) {
Sprite::touch(mask, x, y);
if (mask & L_UP) {
XZ(_x + x, _y + y).cell() = 0;
- SNPOST_(SNKILL, -1, 0, this);
+ _snail_->addCom(kSnKill, -1, 0, this);
}
}
@@ -487,14 +487,14 @@ void CGEEngine::setMapBrick(int x, int z) {
void CGEEngine::keyClick() {
debugC(1, kCGEDebugEngine, "CGEEngine::keyClick()");
- SNPOST_(SNSOUND, -1, 5, NULL);
+ _snail_->addCom(kSnSound, -1, 5, NULL);
}
void CGEEngine::resetQSwitch() {
debugC(1, kCGEDebugEngine, "CGEEngine::resetQSwitch()");
- SNPOST_(SNSEQ, 123, 0, NULL);
+ _snail_->addCom(kSnSeq, 123, 0, NULL);
keyClick();
}
@@ -510,13 +510,13 @@ void CGEEngine::quit() {
if (_snail->idle() && !_hero->_flags._hide) {
if (Vmenu::_addr) {
- SNPOST_(SNKILL, -1, 0, Vmenu::_addr);
+ _snail_->addCom(kSnKill, -1, 0, Vmenu::_addr);
resetQSwitch();
} else {
QuitMenu[0]._text = _text->getText(kQuit);
QuitMenu[1]._text = _text->getText(kNoQuit);
(new Vmenu(this, QuitMenu, -1, -1))->setName(_text->getText(kQuitTitle));
- SNPOST_(SNSEQ, 123, 1, NULL);
+ _snail_->addCom(kSnSeq, 123, 1, NULL);
keyClick();
}
}
@@ -526,7 +526,7 @@ void CGEEngine::quit() {
void CGEEngine::AltCtrlDel() {
debugC(1, kCGEDebugEngine, "CGEEngine::AltCtrlDel()");
- SNPOST_(SNSAY, -1, kAltCtrlDel, _hero);
+ _snail_->addCom(kSnSay, -1, kAltCtrlDel, _hero);
}
void CGEEngine::miniStep(int stp) {
@@ -547,7 +547,7 @@ void CGEEngine::postMiniStep(int step) {
debugC(6, kCGEDebugEngine, "CGEEngine::postMiniStep(%d)", step);
if (_miniCave && step != _recentStep)
- SNPOST2_(SNEXEC, -1, _recentStep = step, kMiniStep);
+ _snail_->addCom2(kSnExec, -1, _recentStep = step, kMiniStep);
}
void CGEEngine::showBak(int ref) {
@@ -676,8 +676,8 @@ void CGEEngine::switchCave(int cav) {
if (cav != _now) {
_heart->_enable = false;
if (cav < 0) {
- SNPOST(SNLABEL, -1, 0, NULL); // wait for repaint
- SNPOST2(SNEXEC, -1, 0, kQGame); // switch cave
+ _snail->addCom(kSnLabel, -1, 0, NULL); // wait for repaint
+ _snail->addCom2(kSnExec, -1, 0, kQGame); // switch cave
} else {
_now = cav;
_mouse->off();
@@ -694,8 +694,8 @@ void CGEEngine::switchCave(int cav) {
killText();
if (!_startupMode)
keyClick();
- SNPOST(SNLABEL, -1, 0, NULL); // wait for repaint
- SNPOST2(SNEXEC, 0, 0, kXCave); // switch cave
+ _snail->addCom(kSnLabel, -1, 0, NULL); // wait for repaint
+ _snail->addCom2(kSnExec, 0, 0, kXCave); // switch cave
}
}
}
@@ -732,7 +732,7 @@ void System::touch(uint16 mask, int x, int y) {
_vm->keyClick();
killText();
if (_vm->_startupMode == 1) {
- SNPOST(SNCLEAR, -1, 0, NULL);
+ _snail->addCom(kSnClear, -1, 0, NULL);
return;
}
pp0 = pp;
@@ -801,7 +801,7 @@ void System::touch(uint16 mask, int x, int y) {
case '3':
case '4':
if (_keyboard->_key[ALT]) {
- SNPOST(SNLEVEL, -1, x - '0', NULL);
+ _snail->addCom(kSnLevel, -1, x - '0', NULL);
break;
}
case '5':
@@ -910,7 +910,7 @@ void System::tick() {
void CGEEngine::switchColorMode() {
debugC(1, kCGEDebugEngine, "CGEEngine::switchColorMode()");
- SNPOST_(SNSEQ, 121, _vga->_mono = !_vga->_mono, NULL);
+ _snail_->addCom(kSnSeq, 121, _vga->_mono = !_vga->_mono, NULL);
keyClick();
_vga->setColors(Vga::_sysPal, 64);
}
@@ -920,16 +920,16 @@ void CGEEngine::switchMusic() {
if (_keyboard->_key[ALT]) {
if (Vmenu::_addr)
- SNPOST_(SNKILL, -1, 0, Vmenu::_addr);
+ _snail_->addCom(kSnKill, -1, 0, Vmenu::_addr);
else {
- SNPOST_(SNSEQ, 122, (_music = false), NULL);
- SNPOST2(SNEXEC, -1, 0, kSelectSound);
+ _snail_->addCom(kSnSeq, 122, (_music = false), NULL);
+ _snail->addCom2(kSnExec, -1, 0, kSelectSound);
}
} else {
if (Startup::_core < CORE_HIG)
- SNPOST(SNINF, -1, kNoMusic, NULL);
+ _snail->addCom(kSnInf, -1, kNoMusic, NULL);
else {
- SNPOST_(SNSEQ, 122, (_music = !_music), NULL);
+ _snail_->addCom(kSnSeq, 122, (_music = !_music), NULL);
keyClick();
}
}
@@ -950,7 +950,7 @@ void CGEEngine::takeName() {
debugC(1, kCGEDebugEngine, "CGEEngine::takeName()");
if (GetText::_ptr)
- SNPOST_(SNKILL, -1, 0, GetText::_ptr);
+ _snail_->addCom(kSnKill, -1, 0, GetText::_ptr);
else {
memset(_usrFnam, 0, 15);
GetText *tn = new GetText(this, _text->getText(kGetNamePrompt), _usrFnam, 8);
@@ -980,7 +980,7 @@ void CGEEngine::switchMapping() {
Sprite *s;
for (s = _vga->_showQ->first(); s; s = s->_next)
if (s->_w == MAP_XGRID && s->_h == MAP_ZGRID)
- SNPOST_(SNKILL, -1, 0, s);
+ _snail_->addCom(kSnKill, -1, 0, s);
}
_horzLine->_flags._hide = !_horzLine->_flags._hide;
}
@@ -990,7 +990,7 @@ void CGEEngine::killSprite() {
_sprite->_flags._kill = true;
_sprite->_flags._bDel = true;
- SNPOST_(SNKILL, -1, 0, _sprite);
+ _snail_->addCom(kSnKill, -1, 0, _sprite);
_sprite = NULL;
}
@@ -1003,7 +1003,7 @@ void CGEEngine::pushSprite() {
while (_sprite->_z > _sprite->_next->_z)
_sprite->_z--;
} else
- SNPOST_(SNSOUND, -1, 2, NULL);
+ _snail_->addCom(kSnSound, -1, 2, NULL);
}
void CGEEngine::pullSprite() {
@@ -1022,25 +1022,25 @@ void CGEEngine::pullSprite() {
while (_sprite->_z < _sprite->_prev->_z)
_sprite->_z++;
} else
- SNPOST_(SNSOUND, -1, 2, NULL);
+ _snail_->addCom(kSnSound, -1, 2, NULL);
}
void CGEEngine::nextStep() {
debugC(1, kCGEDebugEngine, "CGEEngine::nextStep()");
- SNPOST_(SNSTEP, 0, 0, _sprite);
+ _snail_->addCom(kSnStep, 0, 0, _sprite);
}
void CGEEngine::saveMapping() {
debugC(1, kCGEDebugEngine, "CGEEngine::saveMapping()");
- IoHand cfTab(progName(".TAB"), UPD);
+ IoHand cfTab(progName(".TAB"), kModeUpdate);
if (!cfTab._error) {
cfTab.seek((_now - 1) * sizeof(Cluster::_map));
cfTab.write((uint8 *) Cluster::_map, sizeof(Cluster::_map));
}
- IoHand cfHxy(progName(".HXY"), WRI);
+ IoHand cfHxy(progName(".HXY"), kModeWrite);
if (!cfHxy._error) {
_heroXY[_now - 1]._x = _hero->_x;
_heroXY[_now - 1]._y = _hero->_y;
@@ -1155,13 +1155,13 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (_vm->findPocket(NULL) < 0)
_vm->pocFul();
else {
- SNPOST(SNREACH, -1, -1, this);
- SNPOST(SNKEEP, -1, -1, this);
+ _snail->addCom(kSnReach, -1, -1, this);
+ _snail->addCom(kSnKeep, -1, -1, this);
_flags._port = false;
}
} else {
if (_takePtr != NO_PTR) {
- if (snList(kTake)[_takePtr]._com == SNNEXT)
+ if (snList(kTake)[_takePtr]._com == kSnNext)
_vm->offUse();
else
_vm->feedSnail(this, kTake);
@@ -1184,7 +1184,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
}
} else
- SNPOST(SNWALK, -1, -1, this); // Hero->FindWay(this);
+ _snail->addCom(kSnWalk, -1, -1, this); // Hero->FindWay(this);
}
}
}
@@ -1413,9 +1413,9 @@ void CGEEngine::mainLoop() {
// static uint32 tc = 0;
if (/* FIXME: TimerCount - tc >= ((182L * 6L) * 5L) && */ _talk == NULL && _snail->idle()) {
if (_text->getText(_demoText)) {
- SNPOST(SNSOUND, -1, 4, NULL); // drumla
- SNPOST(SNINF, -1, _demoText, NULL);
- SNPOST(SNLABEL, -1, -1, NULL);
+ _snail->addCom(kSnSound, -1, 4, NULL); // drumla
+ _snail->addCom(kSnInf, -1, _demoText, NULL);
+ _snail->addCom(kSnLabel, -1, -1, NULL);
if (_text->getText(++_demoText) == NULL)
_demoText = kDemo + 1;
}
@@ -1525,10 +1525,10 @@ void CGEEngine::runGame() {
// ~~~~~~~~~~~
if ((_sprite = _vga->_spareQ->locate(121)) != NULL)
- SNPOST_(SNSEQ, -1, _vga->_mono, _sprite);
+ _snail_->addCom(kSnSeq, -1, _vga->_mono, _sprite);
if ((_sprite = _vga->_spareQ->locate(122)) != NULL)
_sprite->step(_music);
- SNPOST_(SNSEQ, -1, _music, _sprite);
+ _snail_->addCom(kSnSeq, -1, _music, _sprite);
if (!_music)
killMidi();
@@ -1585,7 +1585,7 @@ void CGEEngine::runGame() {
_startupMode = 0;
- SNPOST(SNLEVEL, -1, _oldLev, &_cavLight);
+ _snail->addCom(kSnLevel, -1, _oldLev, &_cavLight);
_cavLight->gotoxy(CAVE_X + ((_now - 1) % CAVE_NX) * CAVE_DX + CAVE_SX,
CAVE_Y + ((_now - 1) / CAVE_NX) * CAVE_DY + CAVE_SY);
caveUp();
@@ -1594,14 +1594,14 @@ void CGEEngine::runGame() {
// main loop
while (!_finis && !_eventManager->_quitFlag) {
if (_finis)
- SNPOST2(SNEXEC, -1, 0, kQGame);
+ _snail->addCom2(kSnExec, -1, 0, kQGame);
mainLoop();
}
_keyboard->setClient(NULL);
_heart->_enable = false;
- SNPOST(SNCLEAR, -1, 0, NULL);
- SNPOST_(SNCLEAR, -1, 0, NULL);
+ _snail->addCom(kSnClear, -1, 0, NULL);
+ _snail_->addCom(kSnClear, -1, 0, NULL);
_mouse->off();
_vga->_showQ->clear();
_vga->_spareQ->clear();
@@ -1629,8 +1629,8 @@ void CGEEngine::movie(const char *ext) {
_keyboard->setClient(NULL);
_heart->_enable = false;
- SNPOST(SNCLEAR, -1, 0, NULL);
- SNPOST_(SNCLEAR, -1, 0, NULL);
+ _snail->addCom(kSnClear, -1, 0, NULL);
+ _snail_->addCom(kSnClear, -1, 0, NULL);
_vga->_showQ->clear();
_vga->_spareQ->clear();
}
diff --git a/engines/cge/general.cpp b/engines/cge/general.cpp
index 8639c66653..909c517c32 100644
--- a/engines/cge/general.cpp
+++ b/engines/cge/general.cpp
@@ -206,15 +206,15 @@ char *dwtom(uint32 val, char *str, int radix, int len) {
return str;
}
-IoHand::IoHand(IOMODE mode, CRYPT *crpt)
- : XFile(mode), _crypt(crpt), _seed(SEED) {
+IoHand::IoHand(IOMode mode, CRYPT *crpt)
+ : XFile(mode), _crypt(crpt), _seed(kCryptSeed) {
_file = new Common::File();
}
-IoHand::IoHand(const char *name, IOMODE mode, CRYPT *crpt)
- : XFile(mode), _crypt(crpt), _seed(SEED) {
+IoHand::IoHand(const char *name, IOMode mode, CRYPT *crpt)
+ : XFile(mode), _crypt(crpt), _seed(kCryptSeed) {
// TODO: Check if WRI and/or UPD modes are needed, and map to a save file
- assert(mode == REA);
+ assert(mode == kModeRead);
_file = new Common::File();
_file->open(name);
@@ -226,7 +226,7 @@ IoHand::~IoHand() {
}
uint16 IoHand::read(void *buf, uint16 len) {
- if (_mode == WRI || !_file->isOpen())
+ if (_mode == kModeWrite || !_file->isOpen())
return 0;
uint16 bytesRead = _file->read(buf, len);
@@ -242,7 +242,7 @@ uint16 IoHand::write(void *buf, uint16 len) {
return 0;
/*
if (len) {
- if (Mode == REA || Handle < 0)
+ if (Mode == kModeRead || Handle < 0)
return 0;
if (Crypt)
Seed = Crypt(buf, len, Seed);
@@ -333,7 +333,6 @@ int new_random(int range) {
return ((CGEEngine *)g_engine)->_randomSource.getRandomNumber(range - 1);
}
-#define TIMER_INT 0x08
//void interrupt (* Engine_::oldTimer) (...) = NULL;
Engine_::Engine_(uint16 tdiv) {
diff --git a/engines/cge/general.h b/engines/cge/general.h
index 0639fe2a01..63d43c4403 100644
--- a/engines/cge/general.h
+++ b/engines/cge/general.h
@@ -37,9 +37,9 @@
namespace CGE {
-#define SEED 0xA5
+#define kCryptSeed 0xA5
-enum IOMODE { REA, WRI, UPD };
+enum IOMode { kModeRead, kModeWrite, kModeUpdate };
struct Dac {
uint8 _r;
@@ -47,7 +47,7 @@ struct Dac {
uint8 _b;
};
-typedef uint16 CRYPT(void *buf, uint16 siz, uint16 seed);
+typedef uint16 CRYPT(void *buf, uint16 siz, uint16 seed);
class Engine_ {
protected:
@@ -111,11 +111,11 @@ T min(T A, T B) {
class XFile {
public:
- IOMODE _mode;
+ IOMode _mode;
uint16 _error;
- XFile() : _mode(REA), _error(0) { }
- XFile(IOMODE mode) : _mode(mode), _error(0) { }
+ XFile() : _mode(kModeRead), _error(0) { }
+ XFile(IOMode mode) : _mode(mode), _error(0) { }
virtual ~XFile() { }
virtual uint16 read(void *buf, uint16 len) = 0;
virtual uint16 write(void *buf, uint16 len) = 0;
@@ -137,8 +137,8 @@ protected:
uint16 _seed;
CRYPT *_crypt;
public:
- IoHand(const char *name, IOMODE mode = REA, CRYPT crypt = NULL);
- IoHand(IOMODE mode = REA, CRYPT *crpt = NULL);
+ IoHand(const char *name, IOMode mode = kModeRead, CRYPT crypt = NULL);
+ IoHand(IOMode mode = kModeRead, CRYPT *crpt = NULL);
virtual ~IoHand();
static bool exist(const char *name);
uint16 read(void *buf, uint16 len);
@@ -146,8 +146,6 @@ public:
long mark();
long size();
long seek(long pos);
- //timeb Time ();
-// void SetTime (timeb t);
};
CRYPT XCrypt;
diff --git a/engines/cge/gettext.cpp b/engines/cge/gettext.cpp
index 2f16cad86a..7a8cff3cb2 100644
--- a/engines/cge/gettext.cpp
+++ b/engines/cge/gettext.cpp
@@ -35,8 +35,8 @@ GetText *GetText::_ptr = NULL;
GetText::GetText(CGEEngine *vm, const char *info, char *text, int size)
- : Talk(vm), _text(text), _size(min<int>(size, GTMAX)), _len(min<int>(_size, strlen(text))),
- _cntr(GTBLINK), _oldKeybClient(_keyboard->setClient(this)), _vm(vm) {
+ : Talk(vm), _text(text), _size(min<int>(size, kGetTextMax)), _len(min<int>(_size, strlen(text))),
+ _cntr(kGetTextBlink), _oldKeybClient(_keyboard->setClient(this)), _vm(vm) {
int i = 2 * kTextHMargin + _font->width(info);
_ptr = this;
_mode = RECT;
@@ -63,12 +63,12 @@ GetText::~GetText() {
void GetText::tick() {
- if (++_cntr >= GTBLINK) {
+ if (++_cntr >= kGetTextBlink) {
_buff[_len] ^= (' ' ^ '_');
_cntr = 0;
}
putLine(1, _buff);
- _time = GTTIME;
+ _time = kGetTextTime;
}
@@ -89,7 +89,7 @@ void GetText::touch(uint16 mask, int x, int y) {
*p = bezo[q - ogon];
}
case Esc :
- SNPOST_(SNKILL, -1, 0, this);
+ _snail_->addCom(kSnKill, -1, 0, this);
break;
case BSp :
if (_len) {
diff --git a/engines/cge/gettext.h b/engines/cge/gettext.h
index 188e90c776..6afa9ccfec 100644
--- a/engines/cge/gettext.h
+++ b/engines/cge/gettext.h
@@ -33,12 +33,12 @@
namespace CGE {
-#define GTMAX 24
-#define GTBLINK 6
-#define GTTIME 6
+#define kGetTextMax 24
+#define kGetTextBlink 6
+#define kGetTextTime 6
class GetText : public Talk {
- char _buff[GTMAX + 2];
+ char _buff[kGetTextMax + 2];
char *_text;
uint16 _size;
uint16 _len;
diff --git a/engines/cge/mixer.cpp b/engines/cge/mixer.cpp
index eddc4a6570..aeaaa86593 100644
--- a/engines/cge/mixer.cpp
+++ b/engines/cge/mixer.cpp
@@ -39,24 +39,24 @@ extern Mouse *Mouse;
bool Mixer::_appear = false;
-Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(MIX_FALL), _vm(vm) {
+Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(kMixFall), _vm(vm) {
_appear = true;
_mb[0] = new Bitmap("VOLUME", true);
_mb[1] = NULL;
setShapeList(_mb);
- setName(_text->getText(MIX_NAME));
+ setName(_text->getText(kMixName));
_flags._syst = true;
_flags._kill = true;
_flags._bDel = true;
gotoxy(x, y);
- _z = MIX_Z;
+ _z = kMixZ;
// slaves
uint i;
- Seq ls[MIX_MAX];
+ Seq ls[kMixMax];
- for (i = 0; i < MIX_MAX; i++) {
+ for (i = 0; i < kMixMax; i++) {
static char fn[] = "V00";
wtom(i, fn + 1, 10, 2);
_lb[i] = new Bitmap(fn, true);
@@ -68,15 +68,15 @@ Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(MIX_FALL), _
for (i = 0; i < ArrayCount(_led); i++) {
register Sprite *spr = new Sprite(_vm, _lb);
- Seq *seq = (Seq *)malloc(MIX_MAX * sizeof(Seq));
- Common::copy(ls, ls + MIX_MAX, seq);
+ Seq *seq = (Seq *)malloc(kMixMax * sizeof(Seq));
+ Common::copy(ls, ls + kMixMax, seq);
spr->setSeq(seq);
spr->gotoxy(x + 2 + 12 * i, y + 8);
spr->_flags._tran = true;
spr->_flags._kill = true;
spr->_flags._bDel = false;
- spr->_z = MIX_Z;
+ spr->_z = kMixZ;
_led[i] = spr;
}
_led[ArrayCount(_led) - 1]->_flags._bDel = true;
@@ -93,7 +93,7 @@ Mixer::Mixer(CGEEngine *vm, int x, int y) : Sprite(vm, NULL), _fall(MIX_FALL), _
_sndDrvInfo.Vol4._dl = i;
_sndDrvInfo.Vol4._dr = i;
update();
- _time = MIX_DELAY;
+ _time = kMixDelay;
}
Mixer::~Mixer() {
@@ -106,10 +106,10 @@ void Mixer::touch(uint16 mask, int x, int y) {
Sprite::touch(mask, x, y);
if (mask & L_UP) {
uint8 *vol = (&_sndDrvInfo.Vol2._d) + (x < _w / 2);
- if (y < MIX_BHIG) {
+ if (y < kMixButtonHigh) {
if (*vol < 0xFF)
*vol += 0x11;
- } else if (y >= _h - MIX_BHIG) {
+ } else if (y >= _h - kMixButtonHigh) {
if (*vol > 0x00)
*vol -= 0x11;
}
@@ -122,7 +122,7 @@ void Mixer::tick() {
int x = _mouse->_x;
int y = _mouse->_y;
if (spriteAt(x, y) == this) {
- _fall = MIX_FALL;
+ _fall = kMixFall;
if (_flags._hold)
touch(L_UP, x - _x, y - _y);
} else {
@@ -130,11 +130,11 @@ void Mixer::tick() {
_fall--;
else {
for (uint i = 0; i < ArrayCount(_led); i++)
- SNPOST_(SNKILL, -1, 0, _led[i]);
- SNPOST_(SNKILL, -1, 0, this);
+ _snail_->addCom(kSnKill, -1, 0, _led[i]);
+ _snail_->addCom(kSnKill, -1, 0, this);
}
}
- _time = MIX_DELAY;
+ _time = kMixDelay;
}
@@ -142,7 +142,7 @@ void Mixer::update() {
_led[0]->step(_sndDrvInfo.Vol4._ml);
_led[1]->step(_sndDrvInfo.Vol4._dl);
- SNPOST2_(SNEXEC, -1, 0, kSndSetVolume);
+ _snail_->addCom2(kSnExec, -1, 0, kSndSetVolume);
}
} // End of namespace CGE
diff --git a/engines/cge/mixer.h b/engines/cge/mixer.h
index ef53eec070..d97a4f3dd3 100644
--- a/engines/cge/mixer.h
+++ b/engines/cge/mixer.h
@@ -32,16 +32,16 @@
namespace CGE {
-#define MIX_MAX 16 // count of Leds
-#define MIX_Z 64 // mixer Z position
-#define MIX_DELAY 12 // 6/s
-#define MIX_FALL 6 // in MIX_DELAY units
-#define MIX_BHIG 6 // mixer button high
-#define MIX_NAME 105 // sprite name
+#define kMixMax 16 // count of Leds
+#define kMixZ 64 // mixer Z position
+#define kMixDelay 12 // 6/s
+#define kMixFall 6 // in MIX_DELAY units
+#define kMixButtonHigh 6 // mixer button high
+#define kMixName 105 // sprite name
class Mixer : public Sprite {
BMP_PTR _mb[2];
- BMP_PTR _lb[MIX_MAX + 1];
+ BMP_PTR _lb[kMixMax + 1];
Sprite *_led[2];
int _fall;
void update();
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index e694cab0b9..d2ed77d755 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -50,8 +50,6 @@ void CGEEngine::snGame(Sprite *spr, int num) {
switch (num) {
case 1 : {
-#define STAGES 8
-#define DRESSED 3
static Sprite *dup[3] = { NULL, NULL, NULL };
int buref = 0;
int Stage = 0;
@@ -71,71 +69,69 @@ void CGEEngine::snGame(Sprite *spr, int num) {
if (_game) { // continue game
int i = new_random(3), hand = (dup[0]->_shpCnt == 6);
Stage++;
- if (hand && Stage > DRESSED)
+ if (hand && Stage > kDressed)
++hand;
if (i >= 0 || (dup[i] == spr && new_random(3) == 0)) {
- SNPOST(SNSEQ, -1, 3, dup[0]); // yes
- SNPOST(SNSEQ, -1, 3, dup[1]); // yes
- SNPOST(SNSEQ, -1, 3, dup[2]); // yes
- SNPOST(SNTNEXT, -1, 0, dup[0]); // reset Take
- SNPOST(SNTNEXT, -1, 0, dup[1]); // reset Take
- SNPOST(SNTNEXT, -1, 0, dup[2]); // reset Take
- SNPOST(SNNNEXT, -1, 0, dup[0]); // reset Near
- SNPOST(SNPAUSE, -1, 72, NULL); // little rest
- SNPOST(SNSAY, 1, 16009, NULL); // hura
- SNPOST(SNSAY, buref, 16010, NULL); // siadaj
- SNPOST(SNSAY, 1, 16011, NULL); // postoj‘
+ _snail->addCom(kSnSeq, -1, 3, dup[0]); // yes
+ _snail->addCom(kSnSeq, -1, 3, dup[1]); // yes
+ _snail->addCom(kSnSeq, -1, 3, dup[2]); // yes
+ _snail->addCom(kSnTNext, -1, 0, dup[0]); // reset Take
+ _snail->addCom(kSnTNext, -1, 0, dup[1]); // reset Take
+ _snail->addCom(kSnTNext, -1, 0, dup[2]); // reset Take
+ _snail->addCom(kSnNNext, -1, 0, dup[0]); // reset Near
+ _snail->addCom(kSnPause, -1, 72, NULL); // little rest
+ _snail->addCom(kSnSay, 1, 16009, NULL); // hura
+ _snail->addCom(kSnSay, buref, 16010, NULL); // siadaj
+ _snail->addCom(kSnSay, 1, 16011, NULL); // postoj‘
if (hand) {
- SNPOST(SNSEND, 16060 + hand, 16, NULL); // dawaj r‘k‘
- SNPOST(SNSEQ, buref, 4, NULL); // zdejmowanie
- SNPOST(SNSEQ, 16060 + hand, 1, NULL); // ruch
- SNPOST(SNSOUND, 16060 + hand, 16002, NULL); // szelest
- SNPOST(SNWAIT, 16060 + hand, 3, NULL); // podniesie
- SNPOST(SNSWAP, buref, buref + 100, NULL); // rozdziana
- SNPOST(SNSEQ, 16016, Stage, NULL); // rožnie kupa
- SNPOST(SNSEND, 16060 + hand, -1, NULL); // chowaj r‘k‘
- SNPOST(SNWAIT, 16060 + hand, -1, NULL); // r‘ka zamar’a
+ _snail->addCom(kSnSend, 16060 + hand, 16, NULL); // dawaj r‘k‘
+ _snail->addCom(kSnSeq, buref, 4, NULL); // zdejmowanie
+ _snail->addCom(kSnSeq, 16060 + hand, 1, NULL); // ruch
+ _snail->addCom(kSnSound, 16060 + hand, 16002, NULL); // szelest
+ _snail->addCom(kSnWait, 16060 + hand, 3, NULL); // podniesie
+ _snail->addCom(kSnSwap, buref, buref + 100, NULL); // rozdziana
+ _snail->addCom(kSnSeq, 16016, Stage, NULL); // rožnie kupa
+ _snail->addCom(kSnSend, 16060 + hand, -1, NULL); // chowaj r‘k‘
+ _snail->addCom(kSnWait, 16060 + hand, -1, NULL); // r‘ka zamar’a
} else {
- SNPOST(SNSEQ, buref, 4, NULL); // zdejmowanie
- SNPOST(SNSOUND, 16060 + hand, 16002, NULL); // szelest
- SNPOST(SNWAIT, buref, -1, NULL); // zdejmie
- SNPOST(SNSWAP, buref, buref + 100, NULL); // rozdziana
- SNPOST(SNSEQ, 16016, Stage, NULL); // rožnie kupa
+ _snail->addCom(kSnSeq, buref, 4, NULL); // zdejmowanie
+ _snail->addCom(kSnSound, 16060 + hand, 16002, NULL); // szelest
+ _snail->addCom(kSnWait, buref, -1, NULL); // zdejmie
+ _snail->addCom(kSnSwap, buref, buref + 100, NULL); // rozdziana
+ _snail->addCom(kSnSeq, 16016, Stage, NULL); // rožnie kupa
}
//SNPOST(SNSEQ, buref+100, 0, NULL); // reset
- SNPOST(SNPAUSE, -1, 72, NULL); // chwilk‘...
-
- SNPOST(SNSEQ, -1, 0, dup[1]); // odstaw Go
- SNPOST(SNSETXY, -1, 203 + kScrWidth * 49, dup[1]);
- SNPOST(SNSETZ, -1, 7, dup[1]);
-
- SNPOST(SNSEQ, -1, 0, dup[2]); // odstaw J†
- SNPOST(SNSETXY, -1, 182 + kScrWidth * 62, dup[2]);
- SNPOST(SNSETZ, -1, 9, dup[2]);
+ _snail->addCom(kSnPause, -1, 72, NULL); // chwilk‘...
+ _snail->addCom(kSnSeq, -1, 0, dup[1]); // odstaw Go
+ _snail->addCom(kSnSetXY, -1, 203 + kScrWidth * 49, dup[1]);
+ _snail->addCom(kSnSetZ, -1, 7, dup[1]);
+ _snail->addCom(kSnSeq, -1, 0, dup[2]); // odstaw J†
+ _snail->addCom(kSnSetXY, -1, 182 + kScrWidth * 62, dup[2]);
+ _snail->addCom(kSnSetZ, -1, 9, dup[2]);
_game = 0;
return;
} else {
- SNPOST(SNSEQ, -1, 2, dup[0]); // no
- SNPOST(SNSEQ, -1, 2, dup[1]); // no
- SNPOST(SNSEQ, -1, 2, dup[2]); // no
- SNPOST(SNPAUSE, -1, 72, NULL); // 1 sec
+ _snail->addCom(kSnSeq, -1, 2, dup[0]); // no
+ _snail->addCom(kSnSeq, -1, 2, dup[1]); // no
+ _snail->addCom(kSnSeq, -1, 2, dup[2]); // no
+ _snail->addCom(kSnPause, -1, 72, NULL); // 1 sec
}
}
- SNPOST(SNWALK, 198, 134, NULL); // na miejsce
- SNPOST(SNWAIT, 1, -1, NULL); // stoi
- SNPOST(SNCOVER, 1, 16101, NULL); // ch’op do bicia
- SNPOST(SNSEQ, 16101, 1, NULL); // wystaw
- SNPOST(SNWAIT, 16101, 5, NULL); // czekaj
- SNPOST(SNPAUSE, 16101, 24, NULL); // czekaj chwil‘
- SNPOST(SNSEQ, 16040, 1, NULL); // plask
- SNPOST(SNSOUND, 16101, 16001, NULL); // plask!
- SNPOST(SNPAUSE, 16101, 24, NULL); // czekaj chwil‘
- SNPOST(SNSEQ, 16040, 0, NULL); // schowaj plask
- SNPOST(SNWAIT, 16101, -1, NULL); // stoi
- SNPOST(SNUNCOVER, 1, 16101, NULL); // SDS
+ _snail->addCom(kSnWalk, 198, 134, NULL); // na miejsce
+ _snail->addCom(kSnWait, 1, -1, NULL); // stoi
+ _snail->addCom(kSnCover, 1, 16101, NULL); // ch’op do bicia
+ _snail->addCom(kSnSeq, 16101, 1, NULL); // wystaw
+ _snail->addCom(kSnWait, 16101, 5, NULL); // czekaj
+ _snail->addCom(kSnPause, 16101, 24, NULL); // czekaj chwil‘
+ _snail->addCom(kSnSeq, 16040, 1, NULL); // plask
+ _snail->addCom(kSnSound, 16101, 16001, NULL); // plask!
+ _snail->addCom(kSnPause, 16101, 24, NULL); // czekaj chwil‘
+ _snail->addCom(kSnSeq, 16040, 0, NULL); // schowaj plask
+ _snail->addCom(kSnWait, 16101, -1, NULL); // stoi
+ _snail->addCom(kSnUncover, 1, 16101, NULL); // SDS
if (!_game) {
- SNPOST(SNSAY, buref, 16008, NULL); // zgadnij!
+ _snail->addCom(kSnSay, buref, 16008, NULL); // zgadnij!
_game = true;
}
#undef STEPS
@@ -155,7 +151,7 @@ void CGEEngine::snGame(Sprite *spr, int num) {
}
if (!_game) { // init
- SNPOST(SNGAME, 20002, 2, NULL);
+ _snail->addCom(kSnGame, 20002, 2, NULL);
_game = true;
} else { // cont
k1->step(new_random(6));
@@ -168,23 +164,23 @@ void CGEEngine::snGame(Sprite *spr, int num) {
k3->step(5);
}
///--------------------
- SNPOST(SNSETZ, 20700, 0, NULL);
+ _snail->addCom(kSnSetZ, 20700, 0, NULL);
bool hit = (k1->_seqPtr + k2->_seqPtr + k3->_seqPtr == 15);
if (hit) {
if (spr->_ref == 1) {
- SNPOST(SNSAY, 1, 20003, NULL); // hura!
- SNPOST(SNSEQ, 20011, 2, NULL); // kamera won
- SNPOST(SNSEND, 20701, -1, NULL); // k1 won
- SNPOST(SNSEND, 20702, -1, NULL); // k2 won
- SNPOST(SNSEND, 20703, -1, NULL); // k3 won
- SNPOST(SNSEND, 20700, -1, NULL); // tv won
- SNPOST(SNKEEP, 20007, 0, NULL); // do kieszeni
- SNPOST(SNSEND, 20006, 20, NULL); // bilon
- SNPOST(SNSOUND, 20006, 20002, NULL); // bilon!
- SNPOST(SNSAY, 20002, 20004, NULL);
- SNPOST(SNSEND, 20010, 20, NULL); // papier
- SNPOST(SNSOUND, 20010, 20003, NULL); // papier!
- SNPOST(SNSAY, 20001, 20005, NULL);
+ _snail->addCom(kSnSay, 1, 20003, NULL); // hura!
+ _snail->addCom(kSnSeq, 20011, 2, NULL); // kamera won
+ _snail->addCom(kSnSend, 20701, -1, NULL); // k1 won
+ _snail->addCom(kSnSend, 20702, -1, NULL); // k2 won
+ _snail->addCom(kSnSend, 20703, -1, NULL); // k3 won
+ _snail->addCom(kSnSend, 20700, -1, NULL); // tv won
+ _snail->addCom(kSnKeep, 20007, 0, NULL); // do kieszeni
+ _snail->addCom(kSnSend, 20006, 20, NULL); // bilon
+ _snail->addCom(kSnSound, 20006, 20002, NULL); // bilon!
+ _snail->addCom(kSnSay, 20002, 20004, NULL);
+ _snail->addCom(kSnSend, 20010, 20, NULL); // papier
+ _snail->addCom(kSnSound, 20010, 20003, NULL); // papier!
+ _snail->addCom(kSnSay, 20001, 20005, NULL);
_game = false;
return;
} else
@@ -193,60 +189,60 @@ void CGEEngine::snGame(Sprite *spr, int num) {
if (count < 100) {
switch (count) {
case 15 :
- SNPOST(SNSAY, 20003, 20021, NULL);
+ _snail->addCom(kSnSay, 20003, 20021, NULL);
break;
case 30 :
case 45 :
case 60 :
case 75 :
- SNPOST(SNSAY, 20003, 20022, NULL);
+ _snail->addCom(kSnSay, 20003, 20022, NULL);
break;
}
count++;
}
switch (spr->_ref) {
case 1 :
- SNPOST(SNSAY, 20001, 20011, NULL); // zapro
- SNPOST(SNSEQ, 20001, 1, NULL); // rzuŤ
- SNPOST(SNWAIT, 20001, 1, NULL); // czekaj
- SNPOST(SNSETZ, 20700, 2, NULL); // skryj k
- SNPOST(SNHIDE, 20007, 1, NULL); // skryj k
- SNPOST(SNWAIT, 20001, 16, NULL); // czekaj
- SNPOST(SNSEQ, 20007, 1, NULL); // lec†
- SNPOST(SNHIDE, 20007, 0, NULL); // poka§
- SNPOST(SNSOUND, 20007, 20001, NULL); // grzech
- SNPOST(SNWAIT, 20007, -1, NULL); // koniec
- SNPOST(SNGAME, 20001, 2, NULL); // again!
+ _snail->addCom(kSnSay, 20001, 20011, NULL); // zapro
+ _snail->addCom(kSnSeq, 20001, 1, NULL); // rzuŤ
+ _snail->addCom(kSnWait, 20001, 1, NULL); // czekaj
+ _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k
+ _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k
+ _snail->addCom(kSnWait, 20001, 16, NULL); // czekaj
+ _snail->addCom(kSnSeq, 20007, 1, NULL); // lec†
+ _snail->addCom(kSnHide, 20007, 0, NULL); // poka§
+ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech
+ _snail->addCom(kSnWait, 20007, -1, NULL); // koniec
+ _snail->addCom(kSnGame, 20001, 2, NULL); // again!
break;
case 20001:
- SNPOST(SNSAY, 20002, 20012, NULL); // zapro
- SNPOST(SNSEQ, 20002, 1, NULL); // rzuŤ
- SNPOST(SNWAIT, 20002, 3, NULL); // czekaj
- SNPOST(SNSETZ, 20700, 2, NULL); // skryj k
- SNPOST(SNHIDE, 20007, 1, NULL); // skryj k
- SNPOST(SNWAIT, 20002, 10, NULL); // czekaj
- SNPOST(SNSEQ, 20007, 2, NULL); // lec†
- SNPOST(SNHIDE, 20007, 0, NULL); // poka§
- SNPOST(SNSOUND, 20007, 20001, NULL); // grzech
- SNPOST(SNWAIT, 20007, -1, NULL); // koniec
- SNPOST(SNGAME, 20002, 2, NULL); // again!
+ _snail->addCom(kSnSay, 20002, 20012, NULL); // zapro
+ _snail->addCom(kSnSeq, 20002, 1, NULL); // rzuŤ
+ _snail->addCom(kSnWait, 20002, 3, NULL); // czekaj
+ _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k
+ _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k
+ _snail->addCom(kSnWait, 20002, 10, NULL); // czekaj
+ _snail->addCom(kSnSeq, 20007, 2, NULL); // lec†
+ _snail->addCom(kSnHide, 20007, 0, NULL); // poka§
+ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech
+ _snail->addCom(kSnWait, 20007, -1, NULL); // koniec
+ _snail->addCom(kSnGame, 20002, 2, NULL); // again!
break;
case 20002:
- SNPOST(SNSAY, 20002, 20010, NULL); // zapro
- SNPOST(SNWALK, 20005, -1, NULL); // do stol
- SNPOST(SNWAIT, 1, -1, NULL); // stoi
- SNPOST(SNCOVER, 1, 20101, NULL); // grasol
- SNPOST(SNSEQ, 20101, 1, NULL); // rzuŤ
- SNPOST(SNWAIT, 20101, 5, NULL); // czekaj
- SNPOST(SNSETZ, 20700, 2, NULL); // skryj k
- SNPOST(SNHIDE, 20007, 1, NULL); // skryj k
- SNPOST(SNWAIT, 20101, 15, NULL); // czekaj
- SNPOST(SNSEQ, 20007, 1, NULL); // lec†
- SNPOST(SNHIDE, 20007, 0, NULL); // poka§
- SNPOST(SNSOUND, 20007, 20001, NULL); // grzech
- SNPOST(SNWAIT, 20101, -1, NULL); // koniec
- SNPOST(SNUNCOVER, 1, 20101, NULL); // SDS
- SNPOST(SNGAME, 1, 2, NULL); // again!
+ _snail->addCom(kSnSay, 20002, 20010, NULL); // zapro
+ _snail->addCom(kSnWalk, 20005, -1, NULL); // do stol
+ _snail->addCom(kSnWait, 1, -1, NULL); // stoi
+ _snail->addCom(kSnCover, 1, 20101, NULL); // grasol
+ _snail->addCom(kSnSeq, 20101, 1, NULL); // rzuŤ
+ _snail->addCom(kSnWait, 20101, 5, NULL); // czekaj
+ _snail->addCom(kSnSetZ, 20700, 2, NULL); // skryj k
+ _snail->addCom(kSnHide, 20007, 1, NULL); // skryj k
+ _snail->addCom(kSnWait, 20101, 15, NULL); // czekaj
+ _snail->addCom(kSnSeq, 20007, 1, NULL); // lec†
+ _snail->addCom(kSnHide, 20007, 0, NULL); // poka§
+ _snail->addCom(kSnSound, 20007, 20001, NULL); // grzech
+ _snail->addCom(kSnWait, 20101, -1, NULL); // koniec
+ _snail->addCom(kSnUncover, 1, 20101, NULL); // SDS
+ _snail->addCom(kSnGame, 1, 2, NULL); // again!
break;
}
}
@@ -302,17 +298,17 @@ void CGEEngine::pocFul() {
debugC(1, kCGEDebugEngine, "CGEEngine::pocFul()");
_hero->park();
- SNPOST(SNWAIT, -1, -1, _hero);
- SNPOST(SNSEQ, -1, kSeqPocketFull, _hero);
- SNPOST(SNSOUND, -1, 2, _hero);
- SNPOST(SNWAIT, -1, -1, _hero);
- SNPOST(SNSAY, 1, kPocketFull, _hero);
+ _snail->addCom(kSnWait, -1, -1, _hero);
+ _snail->addCom(kSnSeq, -1, kSeqPocketFull, _hero);
+ _snail->addCom(kSnSound, -1, 2, _hero);
+ _snail->addCom(kSnWait, -1, -1, _hero);
+ _snail->addCom(kSnSay, 1, kPocketFull, _hero);
}
void CGEEngine::hide1(Sprite *spr) {
debugC(1, kCGEDebugEngine, "CGEEngine::hide1(spr)");
- SNPOST_(SNGHOST, -1, 0, spr->ghost());
+ _snail_->addCom(kSnGhost, -1, 0, spr->ghost());
}
void CGEEngine::snGhost(Bitmap *bmp) {
@@ -337,8 +333,8 @@ void CGEEngine::feedSnail(Sprite *spr, SnList snq) {
if (findPocket(NULL) < 0) { // no empty pockets?
Snail::Com *p;
- for (p = c; p->_com != SNNEXT; p++) { // find KEEP command
- if (p->_com == SNKEEP) {
+ for (p = c; p->_com != kSnNext; p++) { // find KEEP command
+ if (p->_com == kSnKeep) {
pocFul();
return;
}
@@ -347,11 +343,11 @@ void CGEEngine::feedSnail(Sprite *spr, SnList snq) {
}
}
while (true) {
- if (c->_com == SNTALK) {
+ if (c->_com == kSnTalk) {
if ((_snail->_talkEnable = (c->_val != 0)) == false)
killText();
}
- if (c->_com == SNNEXT) {
+ if (c->_com == kSnNext) {
Sprite *s = (c->_ref < 0) ? spr : locate(c->_ref);
if (s) {
uint8 *idx = (snq == kTake) ? &s->_takePtr : &s->_nearPtr;
@@ -378,7 +374,7 @@ void CGEEngine::feedSnail(Sprite *spr, SnList snq) {
if (s == spr)
break;
}
- if (c->_com == SNIF) {
+ if (c->_com == kSnIf) {
Sprite *s = (c->_ref < 0) ? spr : locate(c->_ref);
if (s) { // sprite extsts
if (! s->seqTest(-1))
@@ -388,7 +384,7 @@ void CGEEngine::feedSnail(Sprite *spr, SnList snq) {
} else
++c;
} else {
- SNPOST(c->_com, c->_ref, c->_val, spr);
+ _snail->addCom(c->_com, c->_ref, c->_val, spr);
if (c->_ptr)
break;
else
@@ -424,35 +420,35 @@ Snail::~Snail() {
free(_snList);
}
-void Snail::addCom(SNCOM com, int ref, int val, void *ptr) {
+void Snail::addCom(SnCom com, int ref, int val, void *ptr) {
Com *snc = &_snList[_head++];
snc->_com = com;
snc->_ref = ref;
snc->_val = val;
snc->_ptr = ptr;
snc->_cbType = kNullCB;
- if (com == SNCLEAR) {
+ if (com == kSnClear) {
_tail = _head;
killText();
_timerExpiry = 0;
}
}
-void Snail::addCom2(SNCOM com, int ref, int val, CallbackType cbType) {
+void Snail::addCom2(SnCom com, int ref, int val, CallbackType cbType) {
Com *snc = &_snList[_head++];
snc->_com = com;
snc->_ref = ref;
snc->_val = val;
snc->_ptr = NULL;
snc->_cbType = cbType;
- if (com == SNCLEAR) {
+ if (com == kSnClear) {
_tail = _head;
killText();
_timerExpiry = 0;
}
}
-void Snail::insCom(SNCOM com, int ref, int val, void *ptr) {
+void Snail::insCom(SnCom com, int ref, int val, void *ptr) {
Com *snc;
if (_busy) {
@@ -465,7 +461,7 @@ void Snail::insCom(SNCOM com, int ref, int val, void *ptr) {
snc->_ref = ref;
snc->_val = val;
snc->_ptr = ptr;
- if (com == SNCLEAR) {
+ if (com == kSnClear) {
_tail = _head;
killText();
_timerExpiry = 0;
@@ -596,7 +592,6 @@ void CGEEngine::snSend(Sprite *spr, int val) {
}
}
-
void CGEEngine::snSwap(Sprite *spr, int xref) {
debugC(1, kCGEDebugEngine, "CGEEngine::snSwap(spr, %d)", xref);
@@ -828,7 +823,6 @@ void CGEEngine::snKeep(Sprite *spr, int stp) {
selectPocket(-1);
}
-
void CGEEngine::snGive(Sprite *spr, int stp) {
debugC(1, kCGEDebugEngine, "CGEEngine::snGive(spr, %d)", stp);
@@ -845,7 +839,6 @@ void CGEEngine::snGive(Sprite *spr, int stp) {
selectPocket(-1);
}
-
void CGEEngine::snBackPt(Sprite *spr, int stp) {
debugC(1, kCGEDebugEngine, "CGEEngine::snBackPt(spr, %d)", stp);
@@ -956,8 +949,8 @@ void Snail::runCom() {
static int count = 1;
if (!_busy) {
_busy = true;
- uint8 tmphea = _head;
- while (_tail != tmphea) {
+ uint8 tmpHead = _head;
+ while (_tail != tmpHead) {
Com *snc = &_snList[_tail];
if (!_turbo) { // only for the slower one
@@ -975,35 +968,35 @@ void Snail::runCom() {
_textDelay = false;
}
}
- if (_talk && snc->_com != SNPAUSE)
+ if (_talk && snc->_com != kSnPause)
break;
}
Sprite *spr = ((snc->_ref >= 0) ? locate(snc->_ref) : ((Sprite *) snc->_ptr));
switch (snc->_com) {
- case SNLABEL :
+ case kSnLabel:
break;
- case SNPAUSE :
- _timerExpiry = g_system->getMillis() + snc->_val * SNAIL_FRAME_DELAY;
+ case kSnPause :
+ _timerExpiry = g_system->getMillis() + snc->_val * kSnailFrameDelay;
if (_talk)
_textDelay = true;
break;
- case SNWAIT :
+ case kSnWait:
if (spr) {
if (spr->seqTest(snc->_val) &&
(snc->_val >= 0 || spr != _hero || _hero->_tracePtr < 0)) {
- _timerExpiry = g_system->getMillis() + spr->_time * SNAIL_FRAME_DELAY;
+ _timerExpiry = g_system->getMillis() + spr->_time * kSnailFrameDelay;
} else
goto xit;
}
break;
- case SNLEVEL :
+ case kSnLevel:
_vm->snLevel(spr, snc->_val);
break;
- case SNHIDE :
+ case kSnHide:
_vm->snHide(spr, snc->_val);
break;
- case SNSAY :
+ case kSnSay:
if (spr && _talkEnable) {
if (spr == _hero && spr->seqTest(-1))
spr->step(kSeqHTalk);
@@ -1011,148 +1004,148 @@ void Snail::runCom() {
_sys->_funDel = kHeroFun0;
}
break;
- case SNINF :
+ case kSnInf:
if (_talkEnable) {
_vm->inf(_text->getText(snc->_val));
_sys->_funDel = kHeroFun0;
}
break;
- case SNTIME :
+ case kSnTime:
if (spr && _talkEnable) {
if (spr == _hero && spr->seqTest(-1))
spr->step(kSeqHTalk);
sayTime(spr);
}
break;
- case SNCAVE :
+ case kSnCave:
_vm->switchCave(snc->_val);
break;
- case SNKILL :
+ case kSnKill:
_vm->snKill(spr);
break;
- case SNSEQ :
+ case kSnSeq:
_vm->snSeq(spr, snc->_val);
break;
- case SNRSEQ :
+ case kSnRSeq:
_vm->snRSeq(spr, snc->_val);
break;
- case SNSEND :
+ case kSnSend:
_vm->snSend(spr, snc->_val);
break;
- case SNSWAP :
+ case kSnSwap:
_vm->snSwap(spr, snc->_val);
break;
- case SNCOVER :
+ case kSnCover:
_vm->snCover(spr, snc->_val);
break;
- case SNUNCOVER :
+ case kSnUncover:
_vm->snUncover(spr, (snc->_val >= 0) ? locate(snc->_val) : ((Sprite *) snc->_ptr));
break;
- case SNKEEP :
+ case kSnKeep:
_vm->snKeep(spr, snc->_val);
break;
- case SNGIVE :
+ case kSnGive:
_vm->snGive(spr, snc->_val);
break;
- case SNGAME :
+ case kSnGame:
_vm->snGame(spr, snc->_val);
break;
- case SNSETX0 :
+ case kSnSetX0:
_vm->snSetX0(snc->_ref, snc->_val);
break;
- case SNSETY0 :
+ case kSnSetY0:
_vm->snSetY0(snc->_ref, snc->_val);
break;
- case SNSETXY :
+ case kSnSetXY:
_vm->snSetXY(spr, snc->_val);
break;
- case SNRELX :
+ case kSnRelX:
_vm->snRelX(spr, snc->_val);
break;
- case SNRELY :
+ case kSnRelY:
_vm->snRelY(spr, snc->_val);
break;
- case SNRELZ :
+ case kSnRelZ:
_vm->snRelZ(spr, snc->_val);
break;
- case SNSETX :
+ case kSnSetX:
_vm->snSetX(spr, snc->_val);
break;
- case SNSETY :
+ case kSnSetY:
_vm->snSetY(spr, snc->_val);
break;
- case SNSETZ :
+ case kSnSetZ:
_vm->snSetZ(spr, snc->_val);
break;
- case SNSLAVE :
+ case kSnSlave:
_vm->snSlave(spr, snc->_val);
break;
- case SNTRANS :
+ case kSnTrans:
_vm->snTrans(spr, snc->_val);
break;
- case SNPORT :
+ case kSnPort:
_vm->snPort(spr, snc->_val);
break;
- case SNNEXT :
- case SNIF :
- case SNTALK :
+ case kSnNext:
+ case kSnIf:
+ case kSnTalk:
break;
- case SNMOUSE :
+ case kSnMouse:
_vm->snMouse(snc->_val != 0);
break;
- case SNNNEXT :
+ case kSnNNext:
_vm->snNNext(spr, snc->_val);
break;
- case SNTNEXT :
+ case kSnTNext:
_vm->snTNext(spr, snc->_val);
break;
- case SNRNNEXT :
+ case kSnRNNext:
_vm->snRNNext(spr, snc->_val);
break;
- case SNRTNEXT :
+ case kSnRTNext:
_vm->snRTNext(spr, snc->_val);
break;
- case SNRMNEAR :
+ case kSnRMNear:
_vm->snRmNear(spr);
break;
- case SNRMTAKE :
+ case kSnRmTake:
_vm->snRmTake(spr);
break;
- case SNFLAG :
+ case kSnFlag:
_vm->snFlag(snc->_ref & 3, snc->_val != 0);
break;
- case SNSETREF :
+ case kSnSetRef:
_vm->snSetRef(spr, snc->_val);
break;
- case SNBACKPT :
+ case kSnBackPt:
_vm->snBackPt(spr, snc->_val);
break;
- case SNFLASH :
+ case kSnFlash:
_vm->snFlash(snc->_val != 0);
break;
- case SNLIGHT :
+ case kSnLight:
_vm->snLight(snc->_val != 0);
break;
- case SNSETHB :
+ case kSnSetHBarrier:
_vm->snBarrier(snc->_ref, snc->_val, true);
break;
- case SNSETVB :
+ case kSnSetVBarrier:
_vm->snBarrier(snc->_ref, snc->_val, false);
break;
- case SNWALK :
+ case kSnWalk:
_vm->snWalk(spr, snc->_ref, snc->_val);
break;
- case SNREACH :
+ case kSnReach:
_vm->snReach(spr, snc->_val);
break;
- case SNSOUND :
+ case kSnSound:
_vm->snSound(spr, snc->_val, count);
count = 1;
break;
- case SNCOUNT :
+ case kSnCount:
count = snc->_val;
break;
- case SNEXEC :
+ case kSnExec:
switch (snc->_cbType) {
case kQGame:
_vm->qGame();
@@ -1176,13 +1169,13 @@ void Snail::runCom() {
error("Unknown Callback Type in SNEXEC");
}
break;
- case SNSTEP :
+ case kSnStep:
spr->step();
break;
- case SNZTRIM :
+ case kSnZTrim:
_vm->snZTrim(spr);
break;
- case SNGHOST :
+ case kSnGhost:
_vm->snGhost((Bitmap *) snc->_ptr);
break;
default :
diff --git a/engines/cge/snail.h b/engines/cge/snail.h
index b8b4dc68ff..ad63f55f36 100644
--- a/engines/cge/snail.h
+++ b/engines/cge/snail.h
@@ -33,40 +33,34 @@
namespace CGE {
-#define SNINSERT(c, r, v, p) _snail->insCom(c, r, v, p)
-#define SNPOST(c, r, v, p) _snail->addCom(c, r, v, p)
-#define SNPOST2(c, r, v, p) _snail->addCom2(c, r, v, p)
-#define SNPOST_(c, r, v, p) _snail_->addCom(c, r, v, p)
-#define SNPOST2_(c, r, v, p) _snail_->addCom2(c, r, v, p)
-
-#define SNAIL_FRAME_RATE 80
-#define SNAIL_FRAME_DELAY (1000 / SNAIL_FRAME_RATE)
+#define kSnailFrameRate 80
+#define kSnailFrameDelay (1000 / kSnailFrameRate)
+#define kDressed 3
struct Bar {
uint8 _horz;
uint8 _vert;
};
-
-enum SNCOM {
- SNLABEL, SNPAUSE, SNWAIT, SNLEVEL, SNHIDE,
- SNSAY, SNINF, SNTIME, SNCAVE, SNKILL,
- SNRSEQ, SNSEQ, SNSEND, SNSWAP, SNKEEP,
- SNGIVE, SNIF, SNGAME, SNSETX0, SNSETY0,
- SNSLAVE, SNSETXY, SNRELX, SNRELY, SNRELZ,
- SNSETX, SNSETY, SNSETZ, SNTRANS, SNPORT,
- SNNEXT, SNNNEXT, SNTNEXT, SNRNNEXT, SNRTNEXT,
- SNRMNEAR, SNRMTAKE, SNFLAG, SNSETREF, SNBACKPT,
- SNFLASH, SNLIGHT, SNSETHB, SNSETVB, SNWALK,
- SNREACH, SNCOVER, SNUNCOVER, SNCLEAR, SNTALK,
- SNMOUSE, SNSOUND, SNCOUNT, SNEXEC, SNSTEP,
- SNZTRIM, SNGHOST
+enum SnCom {
+ kSnLabel, kSnPause, kSnWait, kSnLevel, kSnHide,
+ kSnSay, kSnInf, kSnTime, kSnCave, kSnKill,
+ kSnRSeq, kSnSeq, kSnSend, kSnSwap, kSnKeep,
+ kSnGive, kSnIf, kSnGame, kSnSetX0, kSnSetY0,
+ kSnSlave, kSnSetXY, kSnRelX, kSnRelY, kSnRelZ,
+ kSnSetX, kSnSetY, kSnSetZ, kSnTrans, kSnPort,
+ kSnNext, kSnNNext, kSnTNext, kSnRNNext, kSnRTNext,
+ kSnRMNear, kSnRmTake, kSnFlag, kSnSetRef, kSnBackPt,
+ kSnFlash, kSnLight, kSnSetHBarrier, kSnSetVBarrier, kSnWalk,
+ kSnReach, kSnCover, kSnUncover, kSnClear, kSnTalk,
+ kSnMouse, kSnSound, kSnCount, kSnExec, kSnStep,
+ kSnZTrim, kSnGhost
};
class Snail {
public:
struct Com {
- SNCOM _com;
+ SnCom _com;
int _ref;
int _val;
void *_ptr;
@@ -83,17 +77,15 @@ public:
Snail(CGEEngine *vm, bool turbo);
~Snail();
void runCom();
- void addCom(SNCOM com, int ref, int val, void *ptr);
- void addCom2(SNCOM com, int ref, int val, CallbackType cbType);
- void insCom(SNCOM com, int ref, int val, void *ptr);
+ void addCom(SnCom com, int ref, int val, void *ptr);
+ void addCom2(SnCom com, int ref, int val, CallbackType cbType);
+ void insCom(SnCom com, int ref, int val, void *ptr);
bool idle();
private:
CGEEngine *_vm;
};
-extern bool _dark;
-extern int _lev;
extern Bar _barriers[];
extern struct Hxy {
int _x;
diff --git a/engines/cge/text.cpp b/engines/cge/text.cpp
index dd75ea3681..edf7931278 100644
--- a/engines/cge/text.cpp
+++ b/engines/cge/text.cpp
@@ -234,7 +234,6 @@ void CGEEngine::inf(const char *txt) {
}
}
-
void sayTime(Sprite *spr) {
/*
static char t[] = "00:00";
@@ -249,7 +248,7 @@ void sayTime(Sprite *spr) {
void killText() {
if (_talk) {
- SNPOST_(SNKILL, -1, 0, _talk);
+ _snail_->addCom(kSnKill, -1, 0, _talk);
_talk = NULL;
}
}
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp
index 24c83f12ee..94a4963a5e 100644
--- a/engines/cge/vga13h.cpp
+++ b/engines/cge/vga13h.cpp
@@ -442,7 +442,7 @@ bool Sprite::works(Sprite *spr) {
if (c != NULL) {
c += spr->_takePtr;
if (c->_ref == _ref)
- if (c->_com != SNLABEL || (c->_val == 0 || c->_val == _vm->_now))
+ if (c->_com != kSnLabel || (c->_val == 0 || c->_val == _vm->_now))
return true;
}
}
@@ -573,7 +573,7 @@ Sprite *Sprite::expand() {
error("No core [%s]", fname);
else {
Snail::Com *c = &nea[neacnt++];
- if ((c->_com = (SNCOM)takeEnum(Snail::_comTxt, strtok(NULL, " \t,;/"))) < 0)
+ if ((c->_com = (SnCom)takeEnum(Snail::_comTxt, strtok(NULL, " \t,;/"))) < 0)
error("Bad NEAR in %d [%s]", lcnt, fname);
c->_ref = atoi(strtok(NULL, " \t,;/"));
c->_val = atoi(strtok(NULL, " \t,;/"));
@@ -589,7 +589,7 @@ Sprite *Sprite::expand() {
error("No core [%s]", fname);
else {
Snail::Com *c = &tak[takcnt++];
- if ((c->_com = (SNCOM)takeEnum(Snail::_comTxt, strtok(NULL, " \t,;/"))) < 0)
+ if ((c->_com = (SnCom)takeEnum(Snail::_comTxt, strtok(NULL, " \t,;/"))) < 0)
error("Bad NEAR in %d [%s]", lcnt, fname);
c->_ref = atoi(strtok(NULL, " \t,;/"));
c->_val = atoi(strtok(NULL, " \t,;/"));
diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp
index af3d5ff4f5..2c22625ae3 100644
--- a/engines/cge/vmenu.cpp
+++ b/engines/cge/vmenu.cpp
@@ -138,7 +138,7 @@ void Vmenu::touch(uint16 mask, int x, int y) {
if (ok && (mask & L_UP)) {
_items = 0;
- SNPOST_(SNKILL, -1, 0, this);
+ _snail_->addCom(kSnKill, -1, 0, this);
_recent = n;
assert(_menu[n].Proc);
CALL_MEMBER_FN(*_vm, _menu[n].Proc)();
diff --git a/engines/cge/vol.cpp b/engines/cge/vol.cpp
index 63f3fadd1c..9074a8f061 100644
--- a/engines/cge/vol.cpp
+++ b/engines/cge/vol.cpp
@@ -44,7 +44,7 @@ Dat::Dat():
#ifdef VOL_UPD
_file(DAT_NAME, UPD, CRP)
#else
- _file(DAT_NAME, REA, CRP)
+ _file(DAT_NAME, kModeRead, CRP)
#endif
{
debugC(1, kCGEDebugFile, "Dat::Dat()");
@@ -59,7 +59,7 @@ void VFile::init() {
#ifdef VOL_UPD
_cat = new BtFile(CAT_NAME, UPD, CRP);
#else
- _cat = new BtFile(CAT_NAME, REA, CRP);
+ _cat = new BtFile(CAT_NAME, kModeRead, CRP);
#endif
_recent = NULL;
@@ -70,11 +70,11 @@ void VFile::deinit() {
delete _cat;
}
-VFile::VFile(const char *name, IOMODE mode)
+VFile::VFile(const char *name, IOMode mode)
: IoBuf(mode) {
debugC(3, kCGEDebugFile, "VFile::VFile(%s, %d)", name, mode);
- if (mode == REA) {
+ if (mode == kModeRead) {
if (_dat->_file._error || _cat->_error)
error("Bad volume data");
BtKeypack *kp = _cat->find(name);
diff --git a/engines/cge/vol.h b/engines/cge/vol.h
index bbf3237721..e975cc34e6 100644
--- a/engines/cge/vol.h
+++ b/engines/cge/vol.h
@@ -74,7 +74,7 @@ private:
void writeBuf() { }
void make(const char *fspec);
public:
- VFile(const char *name, IOMODE mode = REA);
+ VFile(const char *name, IOMode mode = kModeRead);
~VFile();
static void init();
diff --git a/engines/cge/walk.cpp b/engines/cge/walk.cpp
index 2568a51df0..f9c542ec92 100644
--- a/engines/cge/walk.cpp
+++ b/engines/cge/walk.cpp
@@ -136,7 +136,7 @@ void WALK::tick() {
else {
signed char x; // dummy var
_here.split(x, _z); // take current Z position
- SNPOST_(SNZTRIM, -1, 0, this); // update Hero's pos in show queue
+ _snail_->addCom(kSnZTrim, -1, 0, this); // update Hero's pos in show queue
}
}
@@ -233,10 +233,10 @@ void WALK::reach(Sprite *spr, int mode) {
}
}
// note: insert SNAIL commands in reverse order
- SNINSERT(SNPAUSE, -1, 64, NULL);
- SNINSERT(SNSEQ, -1, kTSeq + mode, this);
+ _snail->insCom(kSnPause, -1, 64, NULL);
+ _snail->insCom(kSnSeq, -1, kTSeq + mode, this);
if (spr) {
- SNINSERT(SNWAIT, -1, -1, _hero); /////--------$$$$$$$
+ _snail->insCom(kSnWait, -1, -1, _hero); /////--------$$$$$$$
//SNINSERT(SNWALK, -1, -1, spr);
}
// sequence is not finished,